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d2jsp Forums > Diablo II > Diablo 2 Discussion > Diablo Sequence #3
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Apr 27 2011 01:46am
**Using the average damage from total damage unaffected by Decrepify since Diablo has no such curse.
**Damage calculations are for the mercenary himself, alone. Characters are not regarded here except for their auras (Hammer paladin).
**Code reference is to Jab successful strikes, not counting missed attacks.
Damage calculations will be performed under worst case scenario (35% = 3.5/10 = 7/20 last strikes count for %CB).

Jab sequence vs Diablo (Total HP -12.5% --> 'NewResult' -21,084.67*1.05 (45%-50% DR) --> HP remaining)
Code
Jab #1- 490,015
Jab #2- 467,876
Jab #3- 445,737
Jab #4- 423,598
Jab #5- 401,460
Jab #6- 379,321
Jab #7- 357,182
Jab #8- 335,043
Jab #9- 312,904
Jab #10- 290,765
Jab #11- 268,626
Jab #12- 246,487
Jab #13- 224,348
Jab #14- 174165.8625
Jab #15- 130256.2297
Jab #16- 91835.30098
Jab #17- 58216.98835
Jab #18- 28800.96481
Jab #19- 3061.944209
Jab #20- dead.


Jab sequence vs Diablo (Total HP -12.5% --> 'NewResult' -35,161.95*1.05 (45%-50% DR) --> HP remaining)
Code
Jab #1 475,234
Jab #2 438,314
Jab #3 401,394
Jab #4 364,474
Jab #5 327,554
Jab #6 290,634
Jab #7 253,714
Jab #8 216,794
Jab #9 179,874
Jab #10 142,954
Jab #11 106,033
Jab #12 69,113
Jab #13 32,193
Jab #14 dead.
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