2.4 Equipmenthttp://classic.battle.net/diablo2exp/items/runewords-110.shtmlhttp://classic.battle.net/diablo2exp/items/runewords-111.shtmlhttp://classic.battle.net/diablo2exp/items/uniques.shtmlhttp://classic.battle.net/diablo2exp/items/sets/I will always list the item I recommend first. If you choose another item, you will need to calculate some things, like how much %fcr you need to make up for in the other items.
You will be using the full Tal Rasha set (
http://classic.battle.net/diablo2exp/items/sets/sets7.shtml#talrashas ) if you follow this guide completely. An often used same-cost alternative is the Tal trio (Tal belt, amulet and armor), Harlequin Crest Shako and The Occulus. The full comparison between the two setups is can be found in point 3.4.13 (it is done there for a Lightning Sorceress, but it is very similar for the FB/FO Sorceress, if anything the Tal set is even more superior in this case).
2.4.1 WeaponTal Rasha's Lidless Eye Swirling CrystalThis is the weapon of choice, since you're going with the full Tal set. 20%fcr, mana, life, +1-2 to both masteries, +1 to sorceress skills, -15% enemy fire resist, +15% cold damage.
You should look for one with +2 to fire and cold mastery. Do not use this weapon if you're not going with full Tal's.
The Oculus Swirling CrystalThe best choice for this build in my opinion if for some reason you decide that you dislike the Tal set. Very cheap and effective, gives you +3 to sorceress skills and 30%fcr, as well as 20vitality, 20energy, 20all resistances, 50MF and 5 mana after each kill.
The only downside is the 25% Chance to cast teleport, which can teleport you to a random location on your screen if you get hit. Well, just another reason to avoid getting hit.
2.4.2 Body ArmorTal Rasha's Guardianship Lacquered PlateWhether you go for the full Tal set or not, this is a good armor choice. It's cheap and offers a huge MF bonus, a lot of resists and 10%fcr when you wear another part of the set (which you will).
Skin of the Vipermagi Serpentskin ArmorThis is a nice armor, if you decide not to go with the Full Tal set. It is fairly cheap and offers +1 to all skills, 30%fcr (helps you reach the desired fcr BP if you choose a different setup) and 20-35all resistances.
Ormus Robes Dusk ShroudAnother decent unique armor, offers 10-15% spell damage, 20%fcr and a +3 skill bonus to any sorceress skill, excluding masteries, FO and Hydra. If you manage to get one that has good bonuses to fire and cold skills, and +3 to FB, this can be a great armor. However it will probably be a bit too costly.
2.4.3 ShieldSpirit Monarch (Tal+Thul+Ort+Amn)
One of the best runewords in the game (relative to price) in my opinion. The runes are very cheap, all can be acquired via nightmare/hell Countess. A 4 socket monarch can be bought cheap or found (I found mine at hell Countess as well) in many areas.
This runeword gives you +2 skills, 25-35%fcr, fhr, resists, mana and vitality.
If it has 35%fcr, you’ll be able to reach the fcr BP without a fcr ring, otherwise you’ll need one.
Lidless Wall Grim ShieldA bit cheaper than spirit and it has a much lower strength requirement, but also offers much less. Only gives +1 skills, 20fcr and a lot fewer other bonuses than Spirit.
2.4.4 HelmTal Rasha's Horadric Crest Death MaskYou're only going to use this because you need it to complete the Tal set. Only offers 15res, mana, life, do not use it if you're not using full Tal's.
Harlequin Crest Shakoa.k.a. Shako a.k.a. the ultimate PvM helm. Very cheap and offers really nice bonuses: +2 skills, mana, life, MF, 10%physical damage reduction, +2 attributes. Basically everything it offers is nice. Like with Oculus, you should use this if you're not going with the full Tal's.
2.4.5 BeltTal Rasha's Fine-Spun Cloth Mesh BeltA nice belt, whether you go for full Tal or not. Mana, MF, 10%fcr if you wear 2 other Tal items.
Arachnid Mesh Spiderweb SashA better belt, with +1 skills, 20%fcr, 5%max mana, but also a bit more costly. You can use this if you want and can afford it (if you don’t go with the full Tal setup, obviously).
2.4.6 GlovesMagefist Light Gauntlets20%fcr, +25%mana replenish, +1 fire skills and cheap as well. You need the fcr and the +1 fire skills is a nice boost for your FB and Meteor.
Trang-Oul's Claws Heavy Bracers20%fcr, 30 cold resist and they're cheap. Nice.
2.4.7 BootsWar Traveler Battle BootsVitality, strength, MF and they're cheap. Also the 25%frw is nice when you're in town.
Silkweave Mesh Boots10%max mana, 5 mana after each kill, if you're having mana problems, try these. Again the 30%frw is nice in town.
Sandstorm Trek Scarabshell BootsA bit more expensive than the WT, they offer similar vitality and strength bonuses and a decent amount of poison resist instead of the WT's MF. And they offer 20%fhr which means that you can reach the 86%fhr bp. However that bp is not necessary in pvm (even the 60% one is questionable).
Aldur’s Advance Battle Boots40-50% fire resist (to cover the lack of fire resist on spirit) and 40%frw for when you’re in town.
2.4.8 The switchWand of Lower Resistancehttp://classic.battle.net/diablo2exp/skills/necromancer-curses.shtml#lowerresisthttp://classic.battle.net/diablo2exp/items/magic/chargedsuffixes.shtmlA wand with charges of the Lower Resistance curse.
This is nice for monsters that are tough to kill, it speeds up the process a bit. It can also break a few monsters' immunities. You can buy this from any wand selling vendor on hell (Akara can be close to the waypoint, which makes it easy to quickly reset her stock). You can get 75 charges of level 2 Lower Resistance when you're level 76 and you can get 82 charges of level 3 Lower Resistance if you level all the way to 99 (not recommended). The wand type doesn't matter.
Call to Arms (Amn + Ral + Mal + Ist + Ohm) in a random weapon
http://classic.battle.net/diablo2exp/skills/barbarian-warcries.shtml#battleordershttp://classic.battle.net/diablo2exp/skills/barbarian-warcries.shtml#battlecommand+2-6 to Battle Command and +1-6 to Battle Orders. This means +1 all skills and a life/mana boost. However the runeword is quite pricey and it's not really needed in pvm.
If you somehow can afford it and you decide to go with this, also wear a second
Spirit Monarch (Tal+Thul+Ort+Amn) for the +2 skills, which will further boost your Battle Command and Battle Orders.
2.4.9 RingsIf your Spirit has less than 35%fcr, you’ll need one
rare/
magic rings with 10%fcr and possibly other adds. Just look for ring drops while you're leveling and use whatever 10%fcr rings you find. If you get resist (or other useful) adds on them, even better, but any fcr ring will work.
Dwarf Star RingWhen you have enough fcr, you can use this. It gives some life and fire absorb, so if you have problems with fire attacks (Chaos Sanctuary is a place for those), get this.
Wisp Projector RingMF and light absorb. If you have problems with lightning attacks (the Burning Souls in Baal’s Throne room and in a few other areas are a good example), get this.
Nagelring RingYou can also use the Nagelring. It gives a MF bonus and is cheap.
Stone of Jordan RingThis is the ring most casters use if they don't need any more fcr. +1 skills and a very nice mana boost make it an awesome ring. However it can be quite expensive.
2.4.10 AmuletTal Rasha's Adjudication Amulet+2 sorceress skills, lightning resist, mana, life, 10fcr with 4 Tal's items. It's a cheap and effective choice for an amulet.
Mara's Kaleidoscope Amulet+2 skills, all resists, +5 attributes. A great amulet for any char, however it's more expensive than Tal's and you obviously can't have full Tal's if you wear it.
2.4.11 InventoryHellfire torch Large Charm &
Annihilus Small Charm - two insanely useful charms, both have +skills, +attributes and resists, anni offers an experience bonus as well. They can be a bit costly, depending on what stats you want on them, but they're worth it. You should be able to get low ones at a cheap price though.
Gheed's Fortune Grand CharmA nice amount of MF and it's pretty cheap.
Magic charms with resists (try to get all resists to 75 on hell), life, mana, MF.
Don't fill up your inventory, you'll need some room to pick up items. The Horadric Cube helps a lot with that, it takes only 4 squares in your inventory but gives you 12 squares of room inside.
And of course have a tome of town portal in your inventory at all times.
2.4.12 Equipment overviewTal Rasha's Lidless Eye Swirling CrystalTal Rasha's Guardianship Lacquered PlateSpirit Monarch (possibly with 35%fcr)Tal Rasha's Horadric Crest Death MaskTal Rasha's Fine-Spun Cloth Mesh BeltMagefist Light GauntletsWar Traveler Battle Boots/
Aldur’s Advance Battle BootsDwarf Star Ring/
Wisp Projector Ring/
Nagelring Ring/
Stone of Jordan Ring +
rare/
magic ring with 10%fcr if needed. If fcr isn’t needed, use any combination of the above-listed rings.
Tal Rasha's Adjudication AmuletWand of Lower Resistance on switch
Hellfire torch Large CharmAnnihilus Small CharmGheed's Fortune Grand CharmMagic charms with resists, life, mana, MF
Horadric Cube
Tome of town portal
2.5 Mercenary http://classic.battle.net/diablo2exp/basics/hirelings.shtmlhttp://forums.d2jsp.org/topic.php?t=42086445&f=87The mercenaries (or hirelings) are your loyal allies who can help you defeat the monsters, either directly (by killing them) or indirectly (by using abilities to boost your damage/life/etc.)
For this build you'll be using an act 2 mercenary, whom you can hire from Greiz, who is in the northern part of Lut Gholein.
2.5.1 What kind of an act 2 mercenary should I use?As you can see in the link I gave above, act 2 mercenaries have different auras, depending on the difficulty you hire them in and the type of mercenary you hire.
NOTE: The merc's aura depends on the difficulty they're hired in, not the difficulty they're currently in. So for example, if you hire a defensive merc in nightmare and then go to hell difficulty with him, he'll still have the holy freeze aura.
NOTE 2: Normal difficulty and Hell difficulty mercenaries of the same type have the same aura but the Normal difficulty ones have higher stats. Therefore you should
never hire your mercenary in Hell difficulty.
There are 3 types of mercenaries I'd consider here.
Normal combat (prayer)Prayer will slowly heal both the merc and you. This can be a nice choice if you use Insight on your mercenary. The prayer aura synergizes with Insight's meditation and boosts the life replenish.
Nightmare defensive (holy freeze)With holy freeze he'll slow down all the monsters around him and have a small chance to shatter them, leaving no bodies to be revived (e.g. by shamans or greater mummies) or used for Corpse explosion (Nihlathak) or similar skills. And what's more, this aura also works on cold immune monsters, so it’s still a viable choice, even though you already have a source of cold damage in your FO.
Nightmare offensive (might)Might will boost the damage your mercenary will do to other monsters and consequentially will increase the amount of life he leeches through %life stolen per hit, which means more survivability for your merc. Nothing about might aura to help
you though.
2.5.2 Mercenary's Equipment(see the links in point 2.4)
A couple of things here.
First of all, items on a merc don't lose durability. That means that you can give him ethereal items (ethereal = better damage/defense but can't repair it, a more detailed explanation is available
here) but those will mostly cost more than non-ethereal ones.
Second of all, the best polearm for your merc would be an eth Giant Thresher. It has a similar damage per second to the one of Cryptic Axe/Colossus Voulge, and it has a faster weapon speed, which means more crushing blow (if you have any) + less attack interruptions -> more damage.
A Thresher has a little bit lower average damage but the same weapon speed. It also has lower requirements and is easier to find.
Here is the IAS BP table for a (Giant) Thresher (if you're using a different polearm, use the weapon speed calculator (Google: titanseal's attack speed calculator) to find out how much IAS you need, the BPs depend on the weapon in use):
IAS --- FPA --- Attacks/sec.
0% --- 6.5 --- 3.33
8% --- 6 --- 3.57
22% --- 5.5 --- 3.84
42% --- 5 --- 4.16
75% --- 4.5 --- 4.54
142% --- 4 --- 5
1) What to look for in the merc's equipment?The main things you want on your merc's equipment are: Life steal (LS%), increased attack speed (IAS), crushing blow (CB), resists, %physical damage reduction. A few other nice adds are: chance to cast amplify damage, enhanced damage/defense, +skills.
2) WeaponInsight (Ral+Tir+Tal+Sol)
http://classic.battle.net/diablo2exp/skills/paladin-defense.shtml#meditationAny 4 socket polearm will do. The runes are all cheap and can be found via nightmare/hell Countess.
Insight gives the merc and consequentially you a meditation aura, which means that your mana problems are all-but gone, which can save your ass if you accidentally teleport into a mob with Mana burn or Mana drain. Any aura level will do fine.
However Insight lacks LS%, IAS and CB. You'll need to make up for these with the other two items.
3) ArmorTreachery (Shael+Thul+Lem)
http://classic.battle.net/diablo2exp/skills/assassin-shadow.shtml#fadeNot too expensive, this runeword has more to offer than you'd think when you first see it. First of all the 45%IAS is great. It gives your merc the chance for a much higher attack speed (see the BP table and weapon speed calculator above) than you'd get with other armors. The chance to cast fade is also very nice. A level 15 fade will give 60 to all resists and even a hidden bonus of 15%physical damage reduction. And lastly Treachery gives another 30 cold resist.
4) HelmAndariel's Visage DemonheadA lovely merc helm, offers nice LS%, 20%IAS, +2skills, 10 max poison resist and 70 poison resist. A bad point is that it decreases his fire resist by 30. You can counter that by socketing it (via Larzuk quest - act 5 quest 1) and inserting a ral rune or a jewel inside. However (e.g. if you're using Thresher and Treachery), you may also want to put a 15%IAS jewel in that socket to reach a certain BP (4.5fpa in the case of Thresher+Treachery).
However if using Insight, you'll have no CB.
Vampire Gaze Grim HelmOffers LS% and a nice amount of %physical damage reduction. Again, you can socket it via Larzuk quest and put in whatever you want. It lacks Andy's IAS and other mods though.
Again if using Insight, you'll have no CB.
Guillaume's Face Winged HelmA nice amount of CB%, this helm is a good choice if you're going to use Insight and want that CB. Unfortunately it offers no LS%, so you'll have no LS% on your merc. Not my favorite choice with this particular build, I'd rather have LS% on merc than CB (CB won't help if he's dead). Like with the previous two you can socket it with whatever you want if you decide to use it.
5) Overview of the optimal Insight setupInsight (Giant) Thresher - possibly ethereal
Treachery in any armor (as high defense as possible without having a too high str req)
Andariel's Visage Demonhead (LS and other adds) or
Guillaume's Face Winged Helm (CB) - socketed with ral/IAS jewel/whatever you want (use the weapon speed calculator above to see if you need any more IAS)