Hi,This is a simple guide to Tank the hell out of public games, and killing everybody in the proces.
This will be done with a gzz looking underestemated werebear!
For arround lets say 750fg, you already have one!
The-PvP-Werebear-Stunlocking-Armagadon-Tank-Druid
I made alot differend armagadon werebear, all where nice, but this one is just the best!
Tank Gear:Gardian angel
gzz block (and dex), and +15@max resist, provides new cap of 90@resist
Lo rune in it, for 95lightning cap, i want it!
(no!, coh and gearswaping is not better!)
+15max cap @res counds for 6-12 open slots (Lo/Vex/cham/Gul)
Storm shield
35dr% and nice light-cold resist! and for block
5/5 rbf i used, i need -enemy resist (-5/+4 for stile!)
Waterwalks
+5 to max fire resist, new cap, 95!
65life 15dex is hot (64life for stile!)
verdungons 15%dr
ara is hot ofc, that 20fcr and 1sk would be dam hot, but i need 50%dr(1setup) and 2 ber drain -10enemy res, is bad!
so yes, verdungons!
some damage gear:
-30/30 sword (great damage and -res provider) phaseblade for extra stile!
ravenlore -20 and -5rbf = -25 (more ressist is nice)
togethor with the rbf from storm i have -60enemy resist, the minimum i need, to force people to stashrun=win before start!
and the -60 will add huge to public fastkilling!
Magefist:
+1fire sks, and the 20fcr musthave for faster shockwave/zoocast, and the 25regen mana is welcom to.
sojs: +1skill is dam alot, its +13%life (1oaks,1lycantropy,1bo) and ofc +damage/shockwave/zoo
i need to be a dam sick rare ring to beat this!
2*bk will add 1%total life, i prefer unlimted mana
mara29:
with mara i have 20fcr total, a bit low but decent for a tanker (zoocast i do with spirit on switch, adding fcr speed/sks)
you could use a 6 or 20fcr amulet +2druid to get some extra fcr breakpoints (0-7-
15-26-40-63-99-163fcr), nice for shockwave
20fcr1 druid amu, < mara, when you ask me! mara is ok! skills-resist-better bo-low priced
cta+spirit on switch (+3 to zoo cast / to shape = +30%life)
Inventory:
9*GC resist-life: i use sheap avarage 13.8@resist/38life (230fg for 9GC)
1*LC resist-life: 8@resist 32 life i use
8*SC life-resist: keep it sheap! 17.4@ is my best! 16.11light, 18.3@, 19.3light lol! arround 120fg pack
anni torch!
Skills:20 lycantropy: For life ofc, maxing oak sounds tempting (couse team and vulcano casting needs it) but oak just die to fast
20 armagadon: Main damage skill, can be casted in werebearform. it autokills when afk, it autokills when stunlocked, it stays up for 12seconds with just 1 in fisure
20 vulcano: Second dam skill (see duel tactics below) Great after namelock, great stun, some fisical damage, and armagadon sinergy.
20 molder bolder: sinergy for armagadon dam and vulcano fisical damage, and it looks funny to when casted!
1 shockwave: I cast this alot, its a dam hot skill, its great stun/stunlock, it fears people!
1 raven: After shockwave, this raven stunlocks pvp targets! and they are immortal! (exept vs shiver armor)keep them up always
1 spirit wolves: 5>3>1! they stunlock to, and they catch foh/bonespirits/ww/xxx for you, inprove your total hits tanked.
1 oak: Adds nice life, and also is meatwall! people always like to kill it!
1 Fisure: More in it sounds nice, some reasons: when unshape to cast vulcano, your armagadon stay longer up / longer up vulcano when stunlocked or afk.
but, more armagadon dam>duration for werebear tanker
rest in firestorm (dam sinergy)
Result:95-90-95-90 resist in hell + gzz stacked / antidotes+tawning pots makes it 95@, if you like rounds numbers!
50%dr 75%block 4kdefend
7.4+k life when lvl90, 750fg version!
10k armagadon -60enemy resist
gzzz stunlock
gzzz vulcano
gzzz zoo
goodlooking ciclone armor werebear shockwaving armagadon maulbal rampager!
Duel tactics:Find public duel game.
Before you even entered your already casting werebear, you want to look good!
Then you walk to towngate, out of bloodmore.
Press w, so cta/spirit +3to sks wil be activated
Cast unshape, cast 2xbo,cast ciclone armor, cast shape
Start cast 5ravens 5wolves 1oak
Unshape cast 2*bo, cast shape, press w
Go town, host everybody, run out town
Now your ready to go rampage! Shockwave some+press 6, Time to die!
Some hero will come now to duel you, and duel starts, cast armagadon
Barbpress w, so you walk, stand still+shockwave, armagadon not needed yet! wait untill he start ww!
he comes, cast armagadon, keep shockwaving to force him to ww.
now overtank him!
noob barb: die instant
good barb: die after he ww 3-6 times, you may loose 25% life
stong barb: cast wolves on yourself, and you will be ok!
ultra strong barb: find some didges, camp, wolves cast/shockwave there
is ez to overtank!
singer barb: nice try baba!
errow-ww hybrid baba: they can be verry enoying! they overcamp me, and if i unshape, they start ww! (here i could use armagadon duration!)
SmiterShockwaves+ravens+wolves stunlockes them pretty ez!
if they lifetap your zoo, recast it!
Most smiters are ez!
They may stack my -60res, aramagdon still hurts them!
WindySo ez! He is so noobish!
Ezzz stunlocked, zoo destroyed in seconds! Ciclone is broken ezz!
2-3seconds he is death! when stunlocked.
i tank 12+nado ez! and hurican do no damage
HammerThey do good damage! And some have gzz stack res.
Still, if play right, 70% chance to win, just run some wizzly! and shockwave ofc!
And you always can reshape when you unshape when you almost death! Walk+block>charged hoto! when at 1 life!make you tank several extra hammers when needed!
Light/Fire sorc/Java:95@res+7.4klife>
namelock+unshape+vulcano for fast job!
FoH/v-tTry avoid conviction a little! Some more sc light res is nice to.
Not that super hard, but not real a fun duel either!
Bow ama:This needs fast job! Couse they are long ranged, you want them killed fast.
Start run to them, as soon as you see errow, press r for walk/block.
Namelock lock them as soon as you see them, they start run away already!
Unshape, Vulcano,block, Oak, Wolf, block, Oak,wolf, vulcano, win!
Trapper/hybrid-assa:I have verry low fhr! 1 tacktic here is kamikazi attack!
cast armagadon, run inside his trap camp, and hope she not MB yet! press r for walk if she ww, just try get your armagadon in range
if your aramagdin is in range>stunlock
if not and get stunlocked, press weapon switch fast to get out! try again, or play defend!
trap only is ez, ww venom is better!
Cold sorc:Good Orb sorces are hard! They hurt and tawning pots are needed, mostly they have gzz es to
hard to stunlock them
Blizz is more ez, couse low hits/sec! and more ez to kill!
Boner:Can be hard!
Werebear form to tank more spirits is wize! Wolves needed.
Try stunlock, and hope for best!
Shaman/Rest:Ezzz
BM absorb dudesYou still can tank some, so walk to other people!
Other people rape them, Time for corpse dance!
Overtanked>