Quote (Hell Knight @ 16 Jun 2010 10:07)
If you go for a tank:
knight/warrior, /priest /scout
close combat damage dealer:
warrior/rogue, rogue/knight<- can solo pretty much
ranged dd:
scout/warrior
magical dd:
mage/rogue (damage, more expansive) mage/priest (support) [warrior/mage single target]
priest:
priest/mage (mana-regen) priest/scout
any class with second /knight has higher def,
"" /priest can heal themself
"" /damageclass has higher dmg
Mage/Druid
nice Dmg
Mage/Rouge
Nice Eliteskills,nice dmg
Rouge/Scout
Good work as front and distance DD (but too often played -.- )
Priest/Warrior
Interesting nice combi,DD with hot selfheal and nice skills (Priest + ES)
1h Axe use + Shield
Quote (Convael @ 16 Jun 2010 13:35)
im surprised no one said priest/knight or scout/knight...
knight secondaries are definately overpowered currently
fun classes though would be scout/rogue because you get to switch gear and play rogue/scout and have fun with 2 differently played characters
i will tell u right now, do not play the underplayed classes like warden or druid just because you wanna be different, if you do want to be different, just remember that theres a reason why not many people play them.
ye,
knight as secondary is too lame I think,just for Warrior or Rouge I would take him,for Priest its too epic,not my style
even its good chosen, I think its also too common.
A warden is absolutely nothing for me ,but a druid as secondary is not bad,as I said for a Mage,nice done,but Ugly
This post was edited by Wait_and_Bleed on Jun 17 2010 08:34am