Quote
I don't quite agree with this. Rafaels and I did a mirror maze attempt a few weeks ago. His weapon was a 126EE Level 55 Hammer and my weapon was a 189EE Level 55 Sword. His actions were less than mine, but his damage was severely close to mine. The str/dex ratios were about the same. +/- 5 for either stat, I don't remember exactly.
Well I can't really address this without some type of screenshot to see what real numbers are, but heres some things that COULD have been happening.
With each new wave of monster your heavy weapon gets set back to 0. ie: you kill last monster you wouldn't have to wait that extra second to get another hit on new wave monster.
This would allow you to get more actions so more damage... But I'm not even sure if this is how heavy weapons work in catacombs, I'm just assuming it is.
Also it's important to make a difference between total damage and killing efficiency. Assuming both weapons have same amount of EE, both players have same stats etc.. the heavy weapon should show a higher damage output since the monsters defense is calculated less often.
However that doesn't necessarily change the fact that your killing less efficiently when you factor in the overkill factor.
Finally just for the sake of it, the difference in damage between both of you guys if your stats were the same should have been of 22%. When you factor in the defense thing that happens it could possibly be closer to like... 15-20%.
So now the only thing I would need to know really is if the ratio between you guys actions was very close to 1:2.
Even if it was somewhat off, it's easy to see where that 15-20% can seem very close when in reality the weapons are performing exactly as they should.
So yeah.
----
Although there may be some *special* thing that happens with heavy weapons. Iunno. It's also a possibility.
This post was edited by arxyn on Nov 4 2009 09:54pm