Okay... this will be good...
Recap on last thread...
Quote (izParagonzi @ Tue, Sep 22 2009, 09:44am)
Tested this setup last night with my mule:
Rare ironwood club
Level Req: 10
Damage: 15 to 69
+21 Intelligence
+375 Max Mana
Angelic fire V
Level Req: 10
Spell Damage: 15 to 40
Mana Cost: 45
+24 Intelligence
+257 Max Mana
+1 to 2 Mana per Attack
+1% Mind Numb
Magical wild heal V
Level Req: 10
Heals: 9 to 90
Mana Cost: 45
+80% Enhanced Effect
Rare steel plate mail
Level Req: 10
Defense: 15 to 46
+374 Max Mana
+2% Magical Damage Reduction
Will have basic defense / 45 extra Intelligence / 1006 extra Mana
What made this funny... my barb was healing better than the mages... from level 10 - 15.
got like 96 high (since it is wild)
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Anyway... I am at work... so will not be able to help you with the "Mirror Maze" objective... also my main character is about level 26...
Working on some mules in my downtime after work... looking good... 40, 30 and some 10-15's
Thinking they can go up when there are not enough people on for my main character at certain levels.
This post was edited by izParagonzi on Sep 21 2009 05:30pm