Introduction:Hello, my name is Bui and my specialty is Assassins. My Assassins on US East are Oni (Ghost) and Bui (Hybrid). By modifying numerous builds and setups over the years, I have finally come up with a good combination that is still serving me to this day. In this guide, I will include both a setups for those who can get Glitched Claws (Gclaws) and those who cannot. This guide will allow you to make a Hybrid Assassin like mine.
Whirlwind (WW) Assassins generally branch out into two different types: Ghost and Hybrids. Unlike Ghost Assassins, Hybrid sins tend to rely on a combination of traps as well as WW to win in a duel. And while this style allows them to use 2 methods of attacks as opposed to a Ghost Sin's single method, hybrid assassins tend to have less damage and less ar. However, what they lack in pure WW damage, they make up for with powerful traps that a Ghost assassin lacks. This allows them to tackle tough opponents such as VTs and BvCs much easier then a ghost. Also, learning how to efficiently switch between 65FCR and 102FCR setups, the hybrid assassin can be very effective in not only 1v1 but also Team Dueling as well
What makes a good hybrid sin is
balance. Having too much WW damage (Fort or Bramble) will mean you lose something (mobility), and having too much trap damage will mean you lost something else (WW damage). My build not only has a good combination of that, but also has high life, claw block, and life rep as well.
Also keep in mind, that there may be several times in this guide where I bring up what option is most effective in Sin vs. Sin. This is due to the fact that most of the time, Hybrid Sins can pretty much kill every other class if played correctly - and that renders arguments about other classes useless.
With that in mind, let’s get going with the actual guide:-------------------------------------------------------------------------
Bui - My Hybrid Assassin has:• 4700+ life Normally (5000 life Sin vs. Sin setup)
• 5700+ Attack Rating with Fury (13,000+ Attack Rating with Fools Claw)
• 4300+ WW damage (~1700 venom, ~2600 physical)
• 6000-7000+ Lightning Sentry Damage (Depends on Circlet, Will be explained later)
• 50% Damage reduction (For both 65FCR and Sin v Sin Setup)
• 65% FCR Breakpoint (102FCR Breakpoint with gear swap)
• 27% FHR Breakpoint (48FHR BP for 102fcr Setup)
• Max Resists
• 40 Life rep Switch (To counter overly defensive duelers)
Here is the comparison between the Gclaw Build and the Regular Claw Builds.Gclaw BuildRegular Claw BuildThrough-out this guide. I will also go over such things as:45% FCR vs. 65% FCR vs. 102% FCR• 45% FCR: Only When you are dueling a ghost sin or a character where you feel mobility is not as needed as having more life.
• 65% FCR: 95% of the time you will be using this one. It will give you the best damage and mobility output
• 102% FCR: Can be used vs. Necromancers and 200fcr sorcs to help you catch them faster. Can also be used in team duels where an occasional speed boost will help you get faster locks to help your team.
How to WSM Bug your claws (to increase trap laying speed)• Place your slower claw (Suwayyah) over your glove side, and place the faster claws (Feral/Runic) over your boots side
• Click on the glove side claw to pick it up and click once more to wear it again
• Now your weapon IAS will take effect from your boot side (Faster) claw only giving you faster speed to lay traps quicker
Fade• What are the benefits of Fade? (Curse reduction, DR, and resists)
• How exactly does the hidden bonus works? Every 1 point in fade = 1% more dr. That means, level 43 fade=43% dr. ALL points counts, not just base points.
• How many point are needed to keep 50% DR? This depends on what the rest of your gear. (My Setup Needs level 34 Fade)
Mind-blast and Stun-lock• When your opponent is low on life, you can mind blast lock them and get the kill instead of trying to come close and risking a chance to get hurt
• When you mind-blast someone they will have a swirly affect above their heads. This means that the next attack, regardless of how weak or powerful it is, will put them in FHR animation.
• Stun lock is done by setting traps on the ground and spamming mind blast when your opponent is getting hit my traps. If you attack them quick enough, you can put them in FHR lock, which is where they are stuck and cannot move as you constantly weaken them until they die.
What is WSG?• Weapon Switch Glitch (WSG). The default key for this technique is W.
• When you are in the middle of a continuous attack (Ex: locked by traps), If you switch to your other weapons by pressing W it resets the lock and you will not be put into FHR motion until another attack hits you (giving you time to escape)
• By rapidly pressing W and running south, you can escape locks
What is Tri-WWing and DoD?• Tri WW is a style that can be used to deal out high damage rapidly while leaving little room for escape. If is done by WWing in a triangle around your opponent.
• Dance of Death (DoD) is a style of Tri WW where you repeat the triangle motion nonstop
What is a Fool's-claw?• Fools Mod provides a huge boost in damage along with attack rating. It is used on the "boot side" claw and WSM Bugged to help hybrid assassins achieve the needed AR to hit higher def chars such as barbs and pallies.
• The more % OW the better (2x um runes is a common choice. Another option is Um/Lo rune for more deadly strike. Both are good, it is up to the player’s style that will determine which is more suited for them).
This post was edited by Azn Masta on Jun 29 2009 06:55pm