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Feb 13 2009 11:30pm
Frenzy barbarian players of D2jsp rejoice!
Here is your guide for the Diablo II Lord of Destruction v1.12 Frenzy Barbarian
I hope that this guide has that most complete, accurate, concise, and up to date information about this character build
This is a guide for PVM (player vs monster) ONLY, i do not recommend this build for PVP (player vs player) use.

I would like to give a special thanks to Ancalagon for all of his help in answering my questions and curiosities as well as help in putting together subsequent versions of this guide

Old Thread



Contents
-Intro
-Abvs
-Basics
-Skills
-Attack Speed
-Equipment
-Stats
-Mercinary
-Inventory
-Final Notes
-Strategy


Introduction to Frenzy

A Frenzy barbarian is a one who's main skill is frenzy. Frenzy is a skill that is only available to dual wielding barbarians and allows them to attack with a great deal of damage delivered with every swing getting faster. The nature of the skill makes it a poor choice for Player versus Player gameplay as it is not immediately fast on the first hit, requires you to stand still while attacking, and does not allow the use of a shield. It does however do substantially more damage than the more popular whirlwind skill and allows chance to cast spells on attack/striking, making in the prime choice for a Player versus Monster based build.

What you can expect a frenzy barb to be able to do (providing adequate gear)
- fast rushes, normal through hell even in multiple player games
- easily setup for +200mf
- fast key hunter
- mini uber killer/organ collector
- uber trist slayer/setup for uber leveling
- fast paced pvm action
- chaos sanctuary seal clear
- be able to kill any monster the game can generate quickly and easily



Useful Abbreviations

barb = barbarian class character
bo = battle orders + other stat boosting warcrys
fhr = faster hit recovery
fbr = faster block rate
fcr = faster cast rate
cb = crushing blow
ds = deadly strike
ow = open wounds
crit = critical strike = double physical damage given
cs = colossus sword
pb = phase blade
ba = z = berserker axe
itd = ignore target defense
pmh = prevent monster heal
cbf = cannot be frozen
ar = attack rating
lt = lifetap curse
ll = life leach
im = iron maiden
ml = mana leach
frw = faster run/walk
pi = physical immune
amp = cursed (when cast on you) = amplify damage curse
merc = mercinary
random runeword abv. = if you don't know them you probably can't afford to make them



Barbarian Basics

Starting Attributes
Strength: 30
Dexterity: 20
Vitality: 25
Energy: 10

Hit Points: 55
Stamina: 92
Mana: 10


Each Character Level
Life +2
Stamina +1
Mana +1
Attribute Point Effect

1 Vitality point gives 4 Life
1 Vitality point gives 1 Stamina
1 Energy point gives 1 Mana



| FHR | Frames | | FCR | Frames | | FBR | Frames |

================= ================= =================

| 0% | 9 | | 0% | 13 | | 0% | 7 |

| 7% | 8 | | 9% | 12 | | 9% | 6 |

| 15% | 7 | | 20% | 11 | | 20% | 5 |

| 27% | 6 | | 37% | 10 | | 42% | 4 |

| 48% | 5 | | 63% | 9 | | 86% | 3 |

| 86% | 4 | | 105% | 8 |

| 200% | 3 | | 200% | 7 |




Diablo 2 Basics

http://www.battle.net/diablo2exp/basics/characters.shtml
http://www.battle.net/diablo2exp/items/magic.shtml#sma
http://strategy.diii.net/news.php?id=551



Skills
please visit the links provided for skill tables
http://www.battle.net/diablo2exp/skills/barbarian-combatskills.shtml


put 1 point in every single skill (excluding weapon masteries for weapon types you do not use), most of these are prereq's. You may choose not to do this leaving more points for frenzy synergies. I like to have the skills available for when i need/want to use them.


max frenzy - Your main skill and will likely use it against every monster you face


max battle orders - Main source of life and mana (stamina usually isnt a problem). This is a great skill for team play as it increases the stats of your party members as well (they are usually appreciative). due to lack of +skills items there is the possibility of another barb having a higher level bo than you and thus cancelling it out. If you always have another barb in your game to bo this may not be necessary. I would never make a barb without maxing this skill


max weapon mastery - For your main weapon class. If you do not have final equipment, save some points for this. Weapon mastery provides dmg, ar and crit, it is of the utmost importance that the frenzy barb gets as much ar mods as possible. IF you do not have or are undecided on what your final weapons will be, then putting 1 point into the mastery of the weapons you use is extremely efficient, not as good as maxed, but will help a lot.


All remaining points in synergies

Double swing - will increase the ar of the double swing skill. double swing can be useful against mana burn mosnters as with a few +skills, it either cost no mana or regenerate your mana from using it.

Taunt - A useful skill in itself, works like a curse attracting the nearest monster to you and lowering its dmg and ar.

Berserk - This is my favorite synergy for frenzy. Berserk synergy works in the same way that the berserk skill does in that it converts physical to magic damage. Each point put in berserk takes 1% of your frenzy damage and turns it to magic damage allowing you to kill physical immune monsters with your main attack alone. Maxing this skill will allow you to build a hybrid frenzy/berserk barb who is effective in chaos sanctuary as well as give you a more powerful sinlge hit attack against physical immunes but it will leave you defenseless. Beware: this synergy will reduce the physical damage of frenzy!


One Point Wonders (that were not previously discussed)

shout - big boost of def, gets duration synergy from max bo

battle command - great team skill, gets duration synergy from max bo, (you could get this from a CTA on switch, but its worth the point to free up your weapon switch for better things)

warcry - stuns nearby opponents, they cant hit you, fantastic skill for a shieldless barbarian

battle cry - great for vs bosses if you have no other curse, i often use this at the beginning of boss fights

howl - sends them crying, croud control skill, undisputedly useful in chaos sanctuary and for vs ubers

grim ward - works like howl only better because its more permanant, downside it requires a corpse (should be easy enough to get), can trap monsters against walls, stuck in a 40s run going nowhere fast

increase speed - you don't really need this, but it lets you run through town faster than many other characters, less time in town putting stuff in your stash = more time finding better items

iron skin - passive shout, definitely worth a point

natural resistance - great skill, allows you to make more higher damage gear choices, suffers from deminishing returns greatly so usually not worth more than a single point

leap/leap attack - leap has a nice stun can be usefull for getting out of hot spots, leap attack's range is only limited by the edge of the screan so you may be able to jump over obstacles with it easier

double throw - especially useful if you use lacerators or gimmershreds or another throwing weapon on switch to deal with pi's

whirlwind - many will argue that this isn't needed on a frenzy barb. if you have fast weapons there is no need to ignore it as it can kill mass amounts of small weak mosnters faster than frenzy even tho frenzy does more damage. If it only takes 1 hit with ww to kill a monster and there are many of them all bunched together, a 2 frame attack will kill them faster than a 5 frame attack will.

This post was edited by MajinKaisa on Feb 13 2009 11:33pm
Member
Posts: 19,733
Joined: Sep 3 2007
Gold: 3,475.00
Feb 13 2009 11:31pm
Attack Speed
If you aren't new to the game, this is probably where most of your confusion is, not to worry, it is a widely unknown area and answers are hard to find. I will attempt to spell a few truths out of this murky uncharted water.

Frenzy is a curious skill, and one of the few that lets you use two weapons to attack with. being so it does not work like other single weapon attacks. In a sense, frenzy takes the average base weapon speed of both weapons into consideration when the game decides how fast you attack, with emphasis on the main weapon.


Main/Primary weapon is the one which is equipped first. You will be able to quickly change which weapon you want as your primary be re-equiping (double click) your secondary weapon.
The default setup puts your main weapon on your right hand (gloves side). Your right hand will be your main weapon ever time you enter a game, pick up your corpse, or switch to secondary weapons.

As we know from the weapon lists on arreat summit, the more (-) the base weapon speed is, the faster it attacks, and all +xx% increased attack speed actually subtracts from the base number makeing it more (-) than it was before and thus faster


Here's an equation and tables (found by Ancalagon, created by unknown) that you should be able to easily relate to how much ias you need to reach the fastest attack speed

R = right hand weapons base speed with any on weapon ias modifier
L = left hand weapons base speed with any on weapon ias modifier
WSM = combined weapon speed multiplier

right hand primary (gloves side)
WSM = (R + L)/2

left hand primary (boots side)
WSM = [(R + L)/2] + L - R
you may be able to tell by looking at this equation that the smaller your L and larger your R the smaller your WSM will be
(small meaning more negative and large being more positive)


then simply find your WSM in the corresponding table for what lvl frenzy you have, then find your total off weapon ias on that horizontal, follow that to the top where you can see what frame your frenzy will be attacking at. It specifies the least amount of ias you must have to reach that breakpoint

clearly the more negative your WSM is, the faster frenzy you have.

frenzy Skillvl 20-21 icon_pointr.gif 42% SIAS

Code
[b]WSM       10fr      11fr      12fr      13fr       14fr       15fr[/b]
[i]-55       5%         -         -         -          -          -[/i]
-50       10%        -         -         -          -          
[i]-47       14%        -         -         -          -          -[/i]
-45       16%        -         -         -          -          -
[i]-42       20%        2%        -         -          -          -[/i]
-40       23%        4%        -         -          -          -
[i]-35       30%        9%        -         -          -          -[/i]
-32       35%        13%       -         -          -          -
[i]-25       48%        22%       6%        -          -          -[/i]
-18       63%        32%       14%       2%         -          -
[i]-17       65%        34%       15%       3%         -          -[/i]
-13       75%        40%       20%       7%         -          -
[i]-12       78%        42%       22%       8%         -          -[/i]
-7        92%        52%       29%       14%        4%         -
[i]-3        105%       60%       35%       19%        8%         -[/i]
-2        109%       63%       37%       20%        9%         -
[i]2         125%       72%       44%       26%        14%        5%[/i]
3         129%       75%       46%       27%        15%        6%
[i]7         147%       86%       54%       34%        20%        10%[/i]
8         152%       89%       56%       35%        22%        11%
[i]12        174%       102%      65%       42%        27%        16%[/i]
13        180%       105%      68%       44%        29%        18%
[i]15        194%       113%      72%       48%        32%        20%[/i]
17        208%       120%      78%       52%        35%        23%
[i]18        215%       125%      80%       54%        37%        24%[/i]
23        259%       147%      95%       65%        44%        32%
[i]25        280%       157%      102%      70%        50%        35%[/i]
27        304%       168%      109%      75%        54%        39%
[i]30        345%       187%      120%      83%        60%        44%[/i]
32        377%       200%      129%      89%        64%        48%
[i]35        434%       223%      142%      99%        72%        54%[/i]
40        566%       270%      168%      117%       86%        65%
[i]45        780%       330%      200%      138%       102%       78%[/i]




[bfrenzy Lvl 22

frenzy Skillvl 22-23 icon_pointr.gif 43% SIAS

Code
[b]WSM       10fr      11fr      12fr      13fr       14fr       15fr[/b]

[i]-55       4%         -         -         -          -          -[/i]
-50       9%         -         -         -          -          -
[i]-47       13%        -         -         -          -          -[/i]
-45       15%        -         -         -          -          -
[i]-42       19%        -         -         -          -          -[/i]
-40       22%        3%        -         -          -          -
[i]-35       29%        8%        -         -          -          -[/i]
-32       34%        11%       -         -          -          -
[i]-25       46%        20%       5%        -          -          -[/i]
-18       60%        30%       13%       -          -          -
[i]-17       63%        32%       14%       2%         -          -[/i]
-13       72%        39%       19%       6%         -          -
[i]-12       75%        40%       20%       7%         -          -[/i]
-7        88%        50%       27%       13%        2%         -
[i]-3        102%       58%       34%       18%        6%         -[/i]
-2        105%       60%       35%       20%        7%         -
[i]2         120%       70%       42%       24%        11%        4%[/i]
3         125%       72%       44%       26%        13%        5%
[i]7         142%       83%       52%       32%        18%        9%[/i]
8         147%       86%       54%       34%        19%        10%
[i]12        168%       99%       63%       40%        24%        15%[/i]
13        174%       102%      65%       42%        26%        16%
[i]15        187%       109%      70%       46%        29%        19%[/i]
17        200%       117%      75%       50%        32%        22%
[i]18        208%       120%      78%       52%        34%        23%[/i]
23        250%       142%      92%       63%        42%        30%
[i]25        270%       152%      99%       68%        46%        34%[/i]
27        292%       163%      105%      72%        50%        37%
[i]30        330%       180%      117%      80%        56%        42%[/i]
32        360%       194%      125%      86%        60%        46%
[i]35        414%       215%      138%      95%        68%        52%[/i]
40        535%       259%      163%      113%       80%        63%
[i]45        728%       317%      194%      133%       95%        75%[/i]



frenzy Lvl 24

frenzy Skillvl 24-26 icon_pointr.gif 44% SIAS

Code
[b]WSM       10fr      11fr      12fr      13fr       14fr       15fr[/b]

[i]-55       3%         -         -         -          -          -[/i]
-50       8%         -         -         -          -          -
[i]-47       11%        -         -         -          -          -[/i]
-45       14%        -         -         -          -          -
[i]-42       18%        -         -         -          -          -[/i]
-40       20%        2%        -         -          -          -
[i]-35       27%        7%        -         -          -          -[/i]
-32       32%        10%       -         -          -          -
[i]-25       44%        15%       4%        -          -          -[/i]
-18       58%        29%       11%       -          -          -
[i]-17       60%        30%       13%       -          -          -[/i]
-13       70%        37%       18%       5%         -          -
[i]-12       72%        39%       19%       6%         -          -[/i]
-7        86%        48%       26%       11%        -          -
[i]-3        99%        55%       32%       16%        5%         -[/i]
-2        102%       58%       34%       18%        6%         -
[i]2         117%       68%       40%       23%        10%        3%[/i]
3         120%       70%       42%       24%        11%        4%
[i]7         138%       80%       50%       30%        16%        8%[/i]
8         142%       83%       52%       32%        18%        9%
[i]12        163%       95%       60%       39%        23%        14%[/i]
13        168%       99%       63%       40%        24%        15%
[i]15        180%       105%      68%       44%        27%        18%[/i]
17        194%       113%      72%       48%        30%        20%
[i]18        200%       117%      75%       50%        32%        22%[/i]
23        240%       138%      89%       60%        40%        29%
[i]25        259%       147%      95%       65%        44%        32%[/i]
27        280%       157%      102%      70%        48%        35%
[i]30        317%       174%      113%      78%        54%        40%[/i]
32        345%       187%      120%      83%        58%        44%
[i]35        395%       208%      133%      92%        65%        50%[/i]
40        507%       250%      157%      109%       78%        60%
[i]45        680%       304%      187%      129%       92%        72%[/i]



frenzy Lvl 27


frenzyi Skillvl 27-30 icon_pointr.gif 45% SIAS

Code
[b]WSM       10fr      11fr      12fr      13fr       14fr       15fr[/b]

[i]-55       2%         -         -         -          -          -[/i]
-50       7%         -         -         -          -          -
[i]-47       10%        -         -         -          -          -[/i]
-45       13%        -         -         -          -          -
[i]-42       16%        -         -         -          -          -[/i]
-40       19%        -         -         -          -          -
[i]-35       26%        6%        -         -          -          -[/i]
-32       30%        9%        -         -          -          -
[i]-25       42%        18%       3%        -          -          -[/i]
-18       56%        27%       10%       -          -          -
[i]-17       58%        29%       11%       -          -          -[/i]
-13       68%        35%       16%       4%         -          -
[i]-12       70%        36%       18%       5%         -          -[/i]
-7        83%        46%       24%       10%        -          -
[i]-3        95%        54%       30%       15%        4%         -[/i]
-2        99%        56%       32%       16%        5%         -
[i]2         113%       65%       39%       22%        9%        2%[/i]
3         117%       68%       40%       23%        10%        3%
[i]7         133%       78%       48%       29%        15%        7%[/i]
8         138%       80%       50%       30%        16%        8%
[i]12        157%       92%       58%       37%        22%        13%[/i]
13        163%       95%       68%       39%        23%        14%
[i]15        174%       102%      65%       42%        26%        16%[/i]
17        187%       109%      70%       46%        29%        19%
[i]18        194%       113%      72%       48%        30%        20%[/i]
23        232%       133%      86%       58%        39%        27%
[i]25        250%       142%      92%       63%        42%        30%[/i]
27        270%       152%      99%       68%        46%        34%
[i]30        304%       168%      109%       75%       52%        39%[/i]
32        330%       180%      117%       80%       56%        42%
[i]35        377%       200%      129%       99%       63%        48%[/i]
40        480%       240%      152%       105%      75%        58%
[i]45        638%       292%      180%       125%      89%        70%[/i]


or you could google titan seal's speed calculator
but i find the tables to be more correct and easier to use if you have a computerized algebra system or mildly fancy calculator
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Feb 13 2009 11:31pm
Equipment
This section is completely new to this version, I will not waste space with all of the could be setups but rather tell you what is the best at doing what.
Explainations are at the end of this section, should you choose not to follow a specific setup i have laid out then you should at least follow the suggestions
For the most part, it is more important what you choose to use rather than the particular stats on that item




All rounder: This will be able to rush and mf areas very well and uber with some gear switches, it compramises some damage for flexability and safety
This is my own personal setup that I use most often

str for gear, be able to use any items you want at any time, meaning at least 136 str w/o enigma
dex for gear, at least 136
vita the rest
no energy

maxed skills: bo, frenzy, berserk, sword mastery

if you put too many points in str or dex its not a big deal, tho try not to overstat dex


Grief pb (main hand always!)
Azurewrath (used most of the time)
Death ethereal colossus sword (put on gloves side if used)
Guillaume's face (um or cham)
Enigma
Ravenfrost
Highlords
fcr ring with mana leach and AR
String of Ears
Laying of hands
Gore riders
2x wizzard spikes on switch

inventory has some 15 prisma grand charms, max damage AR charms, torch, anni, cube that holds the not used sword

use grief and azurewrath most of the time
wizzys on switch for teleporting and find item
this build has no problems with staying alive or clearing any part of the game and does not use a merc



The Titan/Damage build: This setup is concerned with doing the most amount of mathematical damage possible on the brink of survivability

str as much as possible
dex for gear
vita till about 2000-2500 life after bo with all equipment on
no energy

maxed skills: bo, frenzy, sword mastery, frenzy damage synergies (1 point berserk no more)

Grief pb (main hand boots side)
Death ethereal colossus sword
guillaume's face
Highlords (angelic vs bosses)
Fortitude
Ravenfrost
Gore riders
String of Ears
Laying of hands
dual leach ring with AR, res(angelics vs bosses)

inventory of max ar lifers, torch, anni

merc: ethereal Reapers toll (ber), treachery, Guillaume's face (cham)

on switch you might want lacerators to cast amp on bosses/uniques before your merc can get ahold of him, +3 warcry sticks, something with teleport charges for merc placement (naj's staff works well)

decrepify removes almost all physical immunites, the only problems arise from getting your merc to attack the monsters you want him to and keeping him alive im places where iron maiden is cast
this is an extremely effective setup and I highly recomend it



Ubers build:

str for gear
dex for gear
vita as much as possible
no energy

maxed skills: bo, frenzy, mace mastery, frenzy synergies (1 point berserk no more), natural res till diminishing returns

Stormlash (main hand boots side)
Stone crusher
Chains of Honor
Guillaume's face
Angelics ammy
Angelics ring
Ravenfrost
string of Ears
Dracul's Grasp
Goblin Toes

on switch have a lifetap wand
keep a treachery to prebuff fade
be careful of range issues with the weapons

inventory of resist charms as needed to get slightly stacked in hell, life and AR charms

I have not built a barb specifically for this, but I have used this equipment with 1 point mastery, and it did well in ubers, the first few hits did tons of damage and then after a few the -enemy defense from stonecrusher made it so i had an incredible chance to hit



I'm not going to do what you say for whatever reason but try my own thing Build:

now there are lots and lots of weapons and armors to consider, here's what kind of mod's you should be looking for

- your main weapon must be fast, if your secondary weapon is slow it will help your WSM if you use left hand bug, the faster you hit the more damage you will do and the more consistantly you can leach life, sources can be on armors too
- Magical effects, crushing blow (does a fraction of the monsters life as damage before the hit is counted), deadly strike (doubles your damage), and open wounds (does damage and prevents regeneration)
- +% and +xx enhanced damage, obviously the more the better, sort of self explainatory, the more damage your weapons do the more you can do with them. +% damage to demons or undead is helpful too
- +% and +xx enhanced defense, more defense lets you get hit less often, you have lots of +% edef from gear so the numbers will get a lot higher
- resistances, you'll want maxed litning and fire resists in hell, poison if you do nihl, and some physical never hurts
- ITD (ignore target defense) works against all mosnters except uniques, will greatly increase your chance to hit them, usually to the 95% rating
- -% target defense and -xx monster defense per strike, have similar effects as ITD but work against all monsters, -% is halved for uniques, use the chance to hit calculations to see if it will help, wont be shown on character screen
- AR (attack rating) helps you hit better no matter what
- ctc spells (chance to cast) casting spells on striking/attacking can be very useful, things like curses or even static field can increase your effective damage significantly
- auras active while equipped, paladin auras can be very powerful, I especially like sanctuary, remember your merc can give you might aura
- added magical/elemental damage, large amounts of these can be very effective against physical immunes if you dont have other means of dispatching them safely
- +skills, increasing your skill amount increases pretty much all of your stats as a barb, it shouldn't be ignored
- Life and Mana leach, life is more important to have more of, this is your primary means of keeping the red bulb full
- cbf (cannot be frozen) you pretty much have to have this
- elemental absorb, not really needed in every case, but its nice to have in stash if you need it


You may have noticed that i did not mention some of the popular runeword weapons as top picks, here's a couple reasons why they are not listed
Breath of the Dying - less average damage than grief, no ITD, no crit
Last Wish - low damage modifier, expensive to repair, fade from treachery is higher and you only need that in ubers, merc offers higher level might, hit blinds target overrides better damage curses, no speed mod
Beast - Low damage, expensive to repair


I will not post the mods on any of these items, if you are interested they can be found easily at the links provided, if you have troubly finding them your next best option is google image search, if you still dont understand what it is or why I choose it feel free to ask and I will explain

I plan on trying out Eternity at some point, it has some decent mods, free's up a ring slot of ravenfrost for cbf
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Feb 13 2009 11:32pm

Mercinary
You don't need a merc, but they can help.

Act 2 from Nightmare difficulty Offensive (might aura) is your best option, more damage!
eth gear is better of course on a merc, more def and damage

Reaper's Toll - best weapon you could possibly ask for, high ctc decrep, ds, ll, and very good damage on an eth one. this will destroy pi's and liquify non pi's

Guillaume's Face - makes your merc do lots of damage too
other good options are vamp gaze, tal rashas mask, and andariels visage

Treachery - makes your merc attack fast as hell, fade, venom, and stacked res. Originally i just put it on him to hold for when I wanted to uber, but quickly found out it is the best merc armor.
other good options are Chains of Honor if your rich, Duriels shell has cbf res and fhr, gladiators bane, leviathan, shaftstop

Insight - make this in a thresher too so its just as fast as reapers, but you would only use this if you were teleporting a lot



Stat Allocation

Energy - nothing, you can get mana from insight, items, and leach, nn more, bo already gives you a ton

Dexterity - only enough to equip your gear, it is a terrible source of ar and def, you can't block without a shield

Vitality - as much as you need to survive, if that means all of it, so be it. In Most cases you will only need about 2k-3k life with bo, so no need to dump too many stats in here.

Strength - as much as you can get, this will add lots of damage




Inventory

there is no need to spend a lot on your inventory, but everyone has their own ideals, depends what you want to do the most with your barb

torch
anni
gheeds
empty space, its great for picking stuff up
resistance charms will probably fill most of your charm space. cheap 15@ grands and w/e you need to hit max res will be benefitial
Ar charms
Lifer charms
max/min damage charms
mf or gold find charms if you like that sort of thing, i prefer to have more space to pick things up
charms with a combination of any of these things




Additional Notes icon_pointl.gif IMPORTANT!

- Weapon range is a factor! when you click on a monster with frenzy, you will run up to it and swing with your fast hand weapon first then the other weapon follows suit. If the first swing is with a longer weapon than the second, the second weapon might not hit if you are out of range with it, it is important to use a same range or longer weapon on the second hand to ensure they both hit, or alter your play style to ensure you are close enough so they both have the chance of landing.

- you will want cbf from something in your equipment to help you stay fast, being frozen is annoying

- Find a balance between damage and safety be that from equipment, stats, skills, or player skill. But more damage is more fun of course

- if you plan on using this barb to solo ubers, you will want the maximum damage items and decent charms (fort, guillaume's)

- put frenzy on your right click skill and hover the cursor around

- make use of all the warcries and you should be invincible, howl and taunt your way through dangerous scenarios

- use your merc's treachery to prebuff fade before venturing to uber tristram

- Even though you do not have a shield, if you have high end LOD equipment you will have lots of defense, and more may not help you get hit any less as the floor for chance to get hit is at 5%

- Fast run speed is a huge advantage, the times spent between monsters is almost negledible

- two swing attack allows for easy to control attack, while still able to finish the sequence and get another hit in if your mana has be drained by mana burn monsters

- find item allows you to come up with far more items/gold than any other character with the same amount of kills

- enjoy killing everything

- Keep in mind that if you choose to use a frenzy barb to mf, you should not be spending much on his equipment, after all the purpose of mf is to gain wealth, reducing the fixed costs will maximize your profits, you dont necessarily need the most expensive gear to be good

- I've tried to keep this brief, so if there is anything left out feel free to post and I or others will try to help you




Basic Strategy
Click and hold, wave the mouse, watch everything fall down, grab the loot, repeat


okay, maybe that was too brief, lets get a little more specific
this will be dependant of what gear you use

Dangerous monsters: these are the class of monsters that will give you the most trouble, everything else is a pushover in comparison
Oblivion Knights - cast iron maiden among other curses that will make you susceptible to killing yourself or dying quickly, berserk them as soon as you can
Bone Fetish - these pop when they die and do a lot of damage, you have no shield so you cannot block it, best bet is to let your merc kill them, if no merc then kill them one at a time and heal accordingly, killing several in rapid succession will likely do you in
Physical immunes - you cannot leach life from physical immunes, they are dangerous if they deal a lot of damage such as the frenzy-taurs and succubi found in act5 hell, dropping all your defense is usually a bad idea but berserk can work, just dont get hit by the blood star spell, it hurts especially when amped which you will probably be, but they fly slow and you run fast so problem solved, just dont get hit too much.
Willowisps - often called souls, these are a problem for a lot of characters, tho if you have enough litning resist, any litning absorb, and an azurewrath, they are really quite easy

VS Bosses: If your only goal is to kill a boss, then use wizzard spikes on switch to get to them fast, cast battle cry, if you have them use lacerators to cast amp using your highest AR attack or let your merc cast decrepify, use high CB and AR gear to do the most damage the fastest

Chaos Sanctuary/Woldstone with Oblivion knights: equip azurewrath if you have it, use howl to make everything run away (this wont work against the oblivion knights themselves), leap or teleport to the oblivion knights and quickly berserk them, do not use another attack you could be im'd mid swing and die, if you have im cast on you and all the oknights are dead either keep howling till its gone, keep berserking, or go to town and have it removed by the healer
It is important in the Worldstone that you kill the Greater mummy class monsters next, they can revive oblivion knights, if there are many of both this would be a good place to use grim ward so you dont have to keep casting howl
It is suprisingly safe and fun to clear chaos with a grief pb and an azurewrath on a max berserk built frenzy barb, be that just the seal bosses or killing every monster along the way, i would not suggest trying to level large partys this way as you must kill the oknights quickly and sparatic movements leave your party in danger

Throne: stand back from baal a little ways so he does not cast decrepify on you, this might not work for the first 2 waves very well as they revive their minions, but setting up some safe space just outside of the room baal is in where ther are no monsters, this will give you some space to lead the waves toward where you wont get interupted by monsters you dont want to fight all at once
baal removes the corpses in his immediate vacinity before he sends out a wave of minions, but wont remove the ones in the back of the room, if there are corpses of willowisps, ratman dolls, or in the worse case scenario oblivion knights near the back of the room, the greater mummys in wave 2 may revive them, to prevent this defile the corpse with find item/potion, grim ward, or use slain monsters rest in peace, the last thing you want is to be hit with im when you think all the oknights are dead
cast warcry as the monsters spawn so that they are immediately stunned, giving you a chance to get frenzy up to speed without being bothered, or just keep them stunned if you like, warcry will work against monsters who cant be howled away

Nihlithac: two ways to do this, just teleport/leap on top of him, use warcry or howl if you wish, and then use concentrate/berserk/stun and kill him, dont kill anything else till he is dead, this works great, you're like a big burly loud assassin
or you could use natures peace and clear the area like normal
be careful of physical immune succubi and especially of the tomb vipers, get maximum poison resists and carry some antidote potions if you plan on doing this often

Areas: Kill the most dangerous monsters first, if a unique monster has an aura (particularly conviction), howl and abolish the bastard
be mindful of fire enchanted monsters, their pop can do a lot of damage in the presence of conviction and or amp damage
if you come across mana burners just use some mana pots, its not a big deal and they usually will drop some to refill your belt
familiarize yourself with the areas of the game so you know what to expect where

Rushing: whip out the wizzys and fill half your belt with mana potions, easy peasy you're as fast as a sorceress

Ubers: prebuff fade with treachery, a good rule of thumb is to have max res in hell before you buff treachery, that way you know you'll have plenty
make sure the game is permed (been open for at least 6 minutes) before going into uber tristram, all the spells that diablo casts can cause the game to crash, have a friend with you who you know can beat them if it is your first time
there are many guides for ubers, follow their instuctions and you should be good
lure out meph first preferably, fight them 1 on one
cast lifetap with a wand first, use draculs for their ctc to recast lifetap, should work as needed
dont attempt with shoddy gear
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Feb 14 2009 08:20am
Options for Leveling Your Character

If you have already established some wealth on these forums, or have very useful friends the fastest option would be to
1 - get a classic rush, go to the classic trade forums of your realm, post that you need a rush stating if ladder or non, and core you need it. and then convert to expansion when that is finished
2a - pay for uber leveling, fastest way to get to 85+ and at that point you can use all the gear needed if you have it
2b - leach in chaos games till 60, then leach in hell baal runs until your desired level is reached and or all of your equipment can be equipped
3 - offer to be a bumper or to actually do a grush yourself, make back more than all of the fg you spent because you can rush 7 people at once and the character you're doing it with is the bumper

The typical way, being rushed by friends
1 - bust out the gates of the Rogue Encampment and play the game like it should be played, kill monsters with gear you find. save cain and then go on into the countesses tower
2 - do countess runs till you are level 14
3 - get rushed through by a friend (can do this first if you want or any time in between but now it's important to have done)
4 - do tomb runs till level 21
5 - do normal cow runs till level 24
6 - have normal ancients killed for you
7 - leach in normal baal runs until level 40

8a - get a nm rush for doing baal quest
9a - leach in nm baals till level 60
10a - get a hell rush for doing baal quest
11a - have ancients killed and leach in baals till the level you want

8b - get payed to be a bumper and get rushed through nm and hell
9b - do chaos runs till 60
10b - have ancients killed and leach in baals till the level you want


Low level equipment/skills
sword mastery - first point
subsequent points go into prereqs you you know you'll need (1 each)
double swing - this is a synergy you will probably max eventually so put several points in it and use it, it wont take much mana after a few levels, 0 at slvl9, and replenishes your mana after that

killing things at the beginning is not difficult with the gear you find, but there are a few items that will make it extraordinarilly fast
if you like to do tristram runs the others will go WOW at how powerful you are with really cheap items, you just have to know what
if you're killing countess like i'de suggested, this will speed up your runs exponentially

envy jewel - this adds 20 poison damage over 2 seconds without a level requirement, stuff a short bow with 3 of these and pop it on your character, you'll be able to save cain with this alone
tir rune - mana after each kill, put this in a helmet or armor and you can kill all day once you're level 13
cathans rings + ammy - these will add lots of str, ll, and fire damage to your attack, the damage reduce and attacker takes damage are very nice too
sigons helm + armor + boots - nice 3 piece combo, the lr on the armor will protect you from scarabs, frw res and mf on boots are nice, and the mana and large ar bonus from the hat are very nice too
deaths set + extra deaths sword - high requirements on the sword but its worth it, -req jewel them for best use, the added resistances, ias, ll, plr, cbf, and lots of damage and tons of cold damage make this the ideal set for low levels
charms - stat charms if you dont want to spend points, these are very useful, otherwise get +elemental damage charms that have low requirements

im sure you find these items all the time with your higher level mf characters, dont throw them out, they're great for starting new characters
with these items you will be able to easily and quickly beat your way through act2 and tomb yourself in full games, and will even be able to beat your way all the way to nm with this gear
tho as you start getting a little higher level, a cleglaws sword and gloves will do more damage than 2x deaths

as you level through baals start upgrading your equipment if you want to be able to kill anything, there are tons of possibilities here

start using frenzy when it becomes available, max it first but dont neglect at least getting the other skills in doing so

this isn't rocket science, you dont need laser precision or a 1 finish, this is a video so have fun with it
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Feb 15 2009 01:05am
up for discussion
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Feb 15 2009 01:29am
I personally believe there is better Gear to choose for Mfing with
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Feb 15 2009 01:32am
Quote (IXKingXI @ Sun, Feb 15 2009, 03:29am)
I personally believe there is better Gear to choose for Mfing with


I personally believe that mf is a joke that Blizzard has played on all of you, 100-250 mf is all you'll ever need, any more is a waste
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Feb 15 2009 08:50am
up for discussion
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Feb 15 2009 09:09am
Quote (MajinKaisa @ Sat, 14 Feb 2009, 06:30)
double throw - especially useful if you use lacerators or gimmershreds or another throwing weapon on switch to deal with pi's


gimmershred does the job good, lacerators & gimmershreds are rarer then griffons believe me happy.gif

also why do you use soe in ubers? aint dungo/ow belt better?
to be honest most ppl dont care about ias tables^^
just tell them how much ias they need for max ias, etc
a nice layout would make this guide readable :/
overall a nice detailed guide

This post was edited by qYp on Feb 15 2009 09:10am
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