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Diablo II
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Diablo 2 Discussion
> Classic Items - What Can And Can Not Drop > For D2 Classic V1.11
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Zodijackyl
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#1
Jan 25 2008 05:59pm
What can not be found:
Runes -
http://www.battle.net/diablo2exp/items/runes.shtml
Runewords -
http://www.battle.net/diablo2exp/items/runewords.shtml
Elite Items -
http://www.battle.net/diablo2exp/items/weaponsandarmor.shtml#elite
Exceptional and Elite Uniques -
http://www.battle.net/diablo2exp/items/uniques.shtml
Charms -
http://www.battle.net/diablo2exp/items/charms.shtml
Circlets -
http://www.battle.net/diablo2exp/items/circlets.shtml
Jewels -
http://www.battle.net/diablo2exp/items/jewels.shtml
Crafted Items -
http://www.battle.net/diablo2exp/items/crafteditems.shtml
LoD Sets -
http://www.battle.net/diablo2exp/items/sets/
Class specific items
[Class Only]
Ethereal items
What can be found:
Regular, Magical, and Rare Normal and Exceptional items -
http://www.battle.net/diablo2exp/items/weaponsandarmor.shtml#normal
http://www.battle.net/diablo2exp/items/weaponsandarmor.shtml#exceptional
Normal Unique items -
http://www.battle.net/diablo2exp/items/uniques.shtml
Normal Sets -
http://www.battle.net/diablo2exp/items/sets/
Gems -
http://www.battle.net/diablo2exp/items/gems.shtml
Three Unique Amulets:
Nokozan Relic
The Eye of Etlich
The Mahim-Oak Curio
Three Unique Rings:
Nagelring
Manald Heal
The Stone of Jordan
Socketed non-magical Normal and Exceptional Items -
http://www.battle.net/diablo2exp/items/weaponsandarmor.shtml#normal
http://www.battle.net/diablo2exp/items/weaponsandarmor.shtml#exceptional
(see here for the maximum sockets on each item type
http://www.battle.net/diablo2exp/items/weaponsandarmor.shtml
)
Weapons (up to 6 sockets)
Helmets (up to 3 sockets)
Shields (up to 3 sockets)
Items that should not spawn
but still exist due to hacks/exploits
Socketed non-magic armors
Socketed magic items above ilvl30 - not created with
http://www.battle.net/diablo2exp/items/cube.shtml
:
3 Standard Gems (normal) and 1 Socketed Weapon (Any Type) = 1 Socketed Magic Weapon (of same type)
This takes a socketed weapon and makes it a magic socketed weapon with a random number of sockets. This allows you to get new magic bonuses on an otherwise non magical weapon. The original weapon properties will be removed (rerolled) when the new weapon is created. ilvl = 30. It gets 1-2 sockets.
3 Chipped Gems + 1 Magic Weapon = Socketed Magic Weapon
This adds sockets to a magic weapon. The original magic weapon properties will be removed (rerolled) when the new weapon is created. If you use this formula with a weapon that is not normally socketed such as a Javelin, this recipe will create a new magical weapon without any sockets. ilvl=25 magic weapon with 1-2 sockets.
3 Flawless Gems + 1 Magic Weapon = Socketed Magic Weapon
This adds sockets to a magic weapon. The original magic weapon properties will be removed (rerolled) when the new weapon is created. If you use this formula with a weapon that is not normally socketed such as a Javelin, this recipe will create a new magical weapon without any sockets. ilvl=30 magic weapon with 1-2 sockets.
Rare Item Modifiers
This will be added at a later date.
This post was edited by Zodijackyl on Jan 25 2008 06:00pm
brave_turtle
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#2
Jan 26 2008 08:58am
Very nice should be stikied.
Goudy
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#3
Jan 28 2008 10:37am
I agree, this and the channels thread are the first sticky-worthy posts of the new forum, nice work
Personality
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#4
Mar 7 2008 11:34pm
Really Useful
HKS
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#5
Mar 8 2008 08:16am
Quote (brave_turtle @ Sat, Jan 26 2008, 02:58pm)
Very nice should be Sticky'd
koj-dark-knight
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#6
Mar 9 2008 04:24am
vouch for every post above mine.
conrad_noble
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#7
Mar 9 2008 09:42am
this is already stickied in classic trading
Malakas
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#8
Mar 9 2008 09:55am
Quote (conrad_noble @ Sun, Mar 9 2008, 04:42pm)
this is already stickied in classic trading
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