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Dec 20 2007 10:32pm
Quote (craker_man1 @ Thu, Dec 20 2007, 10:35pm)
read the whole build and

#1, this char can get stomped by just about any char i've known

#2, aura already has low dmg, when you add hybrid dmg to it, doesn't help much


Thanks for reading all the way through.

Re: #1 - If you haven't tried it, it's hard to say that it gets stomped by every char you've ever known. Pm me to set up a duel, bring your best characters, I'm happy to show you what it can do and explain the build.

Re: #2 - I don't know what you mean by add hybrid damage, I'm assuming you mean the physical damage from the grief. The physical damage is somewhere in the 3k - 4k range. The lightning damage is 3500 avg, more with conviction on. Put together, it's a lot of damage for a very durable character that also chips away 150 - 200 life every second. It doesn't rely on either damage source, if the opponent stacks and sorbs you still do about 70 - 75% as much damage as a straight smiter.

Overall, I disagree completely but definitely appreciate the feedback.
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Dec 20 2007 10:33pm
Quote (alik4 @ Thu, Dec 20 2007, 11:04pm)
congratulations on adding your guide to the net. (i however still will not be) smile.gif P.S. you should thank me in your thread for the many sin trials you have faced. wink.gif kidding.


Thank you for the many trials smile.gif

Without dueling you I would have had much less experience vs WW sins. I also now know that this build absolutely destroys kicksins. smile.gif
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Dec 20 2007 10:38pm
Quote (craker_man1 @ Thu, Dec 20 2007, 10:35pm)
read the whole build and

#1, this char can get stomped by just about any char i've known

#2, aura already has low dmg, when you add hybrid dmg to it, doesn't help much


lol

good build. I've known a couple of these types of aurasmiters. My aurasmiter build is different and usually beats these kind 1v1, however your build is better vs all.

it lacks dr, that's my only beef with it. btals or shaftstop in stash imo

this build is sticky worthy.

This post was edited by letmypeopleho69 on Dec 20 2007 10:42pm
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Dec 20 2007 10:45pm
Quote (adjutant @ Thu, Dec 20 2007, 10:32pm)
Thanks for reading all the way through.

Re: #1 - If you haven't tried it, it's hard to say that it gets stomped by every char you've ever known.  Pm me to set up a duel, bring your best characters, I'm happy to show you what it can do and explain the build.

Re: #2 - I don't know what you mean by add hybrid damage, I'm assuming you mean the physical damage from the grief.  The physical damage is somewhere in the 3k - 4k range.  The lightning damage is 3500 avg, more with conviction on.  Put together, it's a lot of damage for a very durable character that also chips away 150 - 200 life every second.  It doesn't rely on either damage source, if the opponent stacks and sorbs you still do about 70 - 75% as much damage as a straight smiter.

Overall, I disagree completely but definitely appreciate the feedback.


ReRe: #1 - i would like to duel you, do you play wscnl???

ReRe: #2 - if your physical dmg is 3-4k that means you are dishing out around 250 dmg per smite hit depending on max dr or not. and if you do 3500 average light dmg, playing a nm game (for gm dueling ofc) you gain lots of res + 20/5 scs in inventory + gear, conviction and other resists gear do virtually nothing noticeable.

Overall, i want to duel or atleast watch a decent gear'd char duel you on any realm, if your not on mine
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Dec 20 2007 10:53pm
Why do you suggest 86 fhr on a paladin when you can just charge out of anything?

Only time I could see you needing 86 fhr is vs. a wind druid. Then again your pulses would kill his wolves and most likely cause him to use a bear (as enigma has 14 life each kill and summoning 5 wolves every 30 seconds isn't logical.) and you should be able to just out tank him and/or charge him and get him into an fhr lock.
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Dec 20 2007 10:55pm
I read the whole thing. Seems like a very nice pubbing build. Seems like 1 on 1 you may have some trouble though cuz of your lack of DR. Other than that it's a great guide. I think a sticky is in order.
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Dec 20 2007 10:56pm
Quote (craker_man1 @ Thu, Dec 20 2007, 11:45pm)
ReRe: #1 - i would like to duel you, do you play wscnl???

ReRe: #2 - if your physical dmg is 3-4k that means you are dishing out around 250 dmg per smite hit depending on max dr or not. and if you do 3500 average light dmg, playing a nm game (for gm dueling ofc) you gain lots of res + 20/5 scs in inventory + gear, conviction and other resists gear do virtually nothing noticeable.

Overall, i want to duel or atleast watch a decent gear'd char duel you on any realm, if your not on mine


Yeah, I should have mentioned I'm on east ladder. If you want you can pm me and follow to a pub game if you have a char on east. I'd like to add some videos to the guide to show how to fight certain matchups but I've yet to find a good screen recorder.

ReReRe #2 smile.gif - It's hard for most builds to stack to 150 - 250 lightning resist. Most keep their resists in the 75 - 125 range, which gets taken below zero by conviction. For ones that do have supe higher stack and/or sorb, there's always smite.
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Dec 20 2007 10:59pm
Quote (HoODLuM @ Thu, Dec 20 2007, 11:53pm)
Why do you suggest 86 fhr on a paladin when you can just charge out of anything?

Only time I could see you needing 86 fhr is vs. a wind druid. Then again your pulses would kill his wolves and most likely cause him to use a bear (as enigma has 14 life each kill and summoning 5 wolves every 30 seconds isn't logical.) and you should be able to just out tank him and/or charge him and get him into an fhr lock.


I suggest 86fhr primarily for when you're smiting. It's not necessary, and as you said, you can simply charge out of anything. However, not being a straight 1-hit crusader, there will be many times that you're caught in recovery frames and shaving 20% off of that is nice. Bloodfist is also great for the 40 life and 10ias, not just the 30fhr. I wouldn't suggest going below 48fhr, but then again that's almost impossible with 2 dreams on.
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Dec 20 2007 11:03pm
Quote (baptisedinsh1t @ Thu, Dec 20 2007, 11:55pm)
I read the whole thing. Seems like a very nice pubbing build. Seems like 1 on 1 you may have some trouble though cuz of your lack of DR. Other than that it's a great guide. I think a sticky is in order.


Thanks for the feedback. I actually prefer going 1v1 gm with the character, though you do mention a good point. There isn't that much DR, something I meant to include in the guide. With enigma and dungo you can hit 23, which isn't great but it's enough vs most barbs and smiters. Outside of that there's not much that can be done. I keep a ber'd HoZ in the stash for occasional melee duels, but 23 DR is the max typically for an auradin with 2 dreams.

This post was edited by adjutant on Dec 20 2007 11:05pm
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Dec 20 2007 11:09pm
Quote (craker_man1 @ Thu, Dec 20 2007, 07:35pm)
read the whole build and

#1, this char can get stomped by just about any char i've known

#2, aura already has low dmg, when you add hybrid dmg to it, doesn't help much


heard of aura glitch? ofc its bm but who cares
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