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d2jsp Forums > Diablo II > Diablo 2 Discussion > Strategy & Guides > Mf Hammerdin Guide > Revised Edition
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Feb 10 2004 12:15am
Very nice guide

I think all info about Mf Hammerdin...
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Feb 10 2004 06:12am
yep...mf hammerdin is great...u can killl like most of the bosses..smile.gif

oh yea...i only got 1 problem in 8players game...like when i try to tele/run to throne...those snake bone spear up my ass lol.....and its do like lots of damage...
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Feb 10 2004 09:48am
GooD
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Feb 10 2004 12:46pm
Yeh, nice guide. Gj. smile.gif thumbs.gif

B.
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Feb 10 2004 03:48pm
QUOTE (^^Brian^^ @ Feb 10 2004, 05:57 AM)
hey gandy i like ur hammerdin guide so im gona put it in my sig biggrin.gif

icon_blushes.gif Truly the greatest honor of them all.

Thx to everyone who read the guide and enjoyed it.

Shamackdude, Thank you for mentioning that. It has been soo long since ive played that i forgot about those. Heres a hint if you want to do mf baal runs with your hammerdin: Stay away from the serpent magus! THey are very highly magic resistant, seem to never get hit by hammers, and their spears will do A LOT of damage. For a hammerdin, I consider these guys as hard as black souls.
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Feb 19 2004 05:34pm
Nice, but I am just wondering how long does it take you to diablo run in a 8 player game....
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Feb 22 2004 09:00pm
very good guide. thanks alot cause im planning to make a hammerdin. just one question though: should i have a merc and if so, which one?
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Feb 22 2004 09:28pm
hammerdins are great for mfing all over the place not just baal
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Feb 22 2004 11:20pm
how about for people with ladder enigmas and hotos are hard to gett
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Feb 23 2004 12:27am
Rith: I havent played d2 in about 2 months so I cant really remember how long. I do know that it was only a few minutes. Each seal was a little less then a minute, depending on what they spawn with, and d is just under a minute as well.

qpalzmqp: This is a build that doesnt really require a merc, but if you were to go with one I would suggest either a defiance a2 merc, or an a5 merc. Both would help you with tanking, but you have to make sure that they can survive a large group of monsters, as you should be able to.

Silver Drake: Thats precisely why I think Hammerdins are better then sorcs for mfing

HookedonD2: A wizspike will do just fine for a weapon for a long time. Hoto is better, but wizzy rocks as well. They shouldnt be hard to get. Enigma will help this build tremendously but if you are on ladder and cannot afford one, go with a skullders for ur mf runs. If you need more killing power, go with Vipermagi, and if you need more defense, go with Shaftstop.
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