Quote (Epiphany @ 26 Apr 2024 13:23)
I think it would be nice to slightly increase the possible vitality range for the reward, but otherwise it's fine how it is. I like how it promotes group play or getting at least 1-2 friends to come help.
95% of my climbs are either group explore or group whistle, it's just how I prefer to play the game - when I do solo, usually on hardcore, I haven't had any issues calling in a homie or opening it public to get assistance.
I also kind of really like the idea posted above by ^CARTRACK , really interesting and would certainly mix things up!
I like group play also, work as a team etc, however, I will NEVER play in a group again, the reason is simple, I want to play and enjoy the game in my play time or speed.
My playing speed is really slow, I play when I feel like it... I may play for like 10 minutes (I am the driver) and then stop to watch an episode of an anime or tv show ... damn I may even stop to watch a 2hour movie... maybe go and cook up some food and eat while playing LS with one hand.
No point people joining me in a group run... I already have haters ... but why should I be hindered by a crap objective like Sneaky because I like to play a Guardian, or because I don't want to call in friends or guildies to help me, just out of respect for them to play their game? I am not special for someone to drop what they are doing just for me... hey... I am so casual, of course I help out others and sit in game for others... damn... I am sleeping and they are driving their own game and getting rewarded with more monster spawning.
Sneaky should be like 4 Corners... at least melee and cast deal damage constantly, thus more hit points based on the level it is spawned.