New Mode—Battlegrounds Duos
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Battlegrounds Duos is a new Mode within Battlegrounds! In Duos, you and a partner team up against three other teams of two. Each team has a shared Health and Armor pool, can see each other’s boards, can communicate with each other using pings, and can Pass each other cards through the Portal.
Generally, Battlegrounds changes (like minion and hero updates, seasonal mechanics, etc.) will apply to both regular Battlegrounds and Battlegrounds Duos. If you know Battlegrounds, you can jump into Duos right away! But there are also a few features that make Duos special:
You can queue into Duos with a friend as a team or on your own to be paired with a random teammate of a similar rating. You and a group of friends can also create private Duos games, just like regular Battlegrounds.
In Duos, the cost to upgrade into each of Tavern Tier 4, Tier 5, and Tier 6 costs 2 more Gold than in regular Battlegrounds.
There are some special Duos-only minions and Heroes (see below).
During the Recruit Phase, you can click on the Portal on the right side of the screen to swap between seeing your board and your teammate’s board.
You can right-click (or two-finger tap on mobile) on any interactable card or button, including minions, spells, the Tavern upgrade button, your hero power, and more, on your side or on your teammate’s side when viewing through the Portal, to bring up a simple Ping menu--similar to Emotes on your Hero. Your teammate can see what you pinged and respond with their own ping, so you can implement your strategy together!
Drag any card from your hand to the Portal for your teammate, for the price of 1 Gold. They’ll instantly get the card added to their hand (or, if their hand is full, it will appear in their hand once they have the space). But choose wisely: you can only Pass cards from your hand through the Portal. Once you play a minion, you can’t send it from play to your teammate’s hand.
Battlegrounds Duos will have its own ratings and leaderboard, separate from regular Battlegrounds.
Once Upon a Time... There was a New Battlegrounds Season!
Make your wish come true with Battlegrounds Season 7, Once Upon a Tavern. This is a new chapter in the story of Battlegrounds, bringing a massive minion shakeup for solo Battlegrounds and Battlegrounds Duos!
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On April 16, Battlegrounds Season 6 will end, and Season 7 will begin. That means ratings will be reset, Battlegrounds Quests will be removed, and the Battlegrounds Track will switch over. All rewards that were earned from the Season 6 Track, but not yet claimed, will be automatically claimed. Tavern spells are not being removed and are now considered a regular part of Battlegrounds going forward. Turn timers have been temporarily extended for the start of the new season; turn timers will be reverted in a later update.
Hero Updates
New Heroes (Duos Only)
Cho (6 Armor)
Passive. Whenever you play a Golden minion, both you and Gall get a Triple Reward.
Can only be selected if your partner chooses Gall.
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Gall (6 Armor)
Passive. Whenever you play a Golden minion, both you and Cho get a Triple Reward.
Can only be selected if your partner chooses Cho.
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The Nameless One (12 Armor)
Passive. Start of Game: Copy your teammate’s Hero Power.
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Flobbidinous Floop (15 Armor)
[0 Gold] Choose a friendly minion. Start of Combat: Transform it into your teammate’s highest-Tier minion.
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Madam Goya (8 Armor)
[2 Gold] Pass a non-Golden minion.
Dev Comment: This hero power can target minions in your Warband or in the Tavern.
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These new heroes will be offered in every Battlegrounds Duos game for the first two weeks after Patch launch.
Hero Pool Updates
Murloc Holmes is not part of the Hero Pool for Battlegrounds Duos.
Dev Comment: His hero power leads to frustrating gameplay with the team system.
Illidan Stormrage is banned from Dragons games across all Battlegrounds.
Sire Denathrius and E.T.C., Band Manager have been temporarily removed from the Hero Pool for all Battlegrounds games.
Professor Putricide has been temporarily removed from the Hero Pool for Battlegrounds Duos.
Hero Effect Updates
Thorim, Stormlord
Passive. At the start of the game, Discover a Tier 7 minion to get after you spend 65 Gold.
Argent Braggart has been removed from the Discoverable options. Additionally, Papa Bear now summons three 4/4 Mama Bears that give +4/+4 (Mama Bear herself is not in the minion pool).
Malygos
[0 Gold] Replace a card with a random one of the same Tier. (Twice per turn.)
Dev Comment: This used to only target minions, now it can target Tavern spells, too.
Captain Hooktusk
[0 Gold] Remove a minion. Discover one from a Tier lower to get.
Patchwerk
Passive: Start with 30 extra Health.
Dev Comment: This is a text-only change to make Patchwerk werk properly in Duos.
The Great Akazamzarak
[0 Gold] Choose a Secret. Put it into the Battlefield.
Dev Comment: Instead of a Discover from a pool, it will now always be a choice from the same 4 Secrets: Venomstrike Trap, Pack Tactics, Autodefense Matrix, and Redemption. Street Magician (Akazamzarak’s Buddy) will use the same pool for its random Secret. Ice Block has been removed from Battlegrounds entirely.
Dinotamer Brann
Passive. After you buy 4 Battlecry minions, get Brann Bronzebeard. (Once per game.)
Whizbang's Workshop Divider
New Minions
Fire Dancer (Tier 2)
4/2. Deathrattle: Deal 1 damage to all minions.
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Assistant Guard (Tier 4)
2/3. Battlecry: Give a minion Taunt. Then give your Taunt minions +2/+3.
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Winged Chimera (Tier 4, All)
3/6. Whenever this takes damage, give a friendly minion of each type +2/+1.
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Mooneater’s Champion (Tier 5)
7/8. After you play an odd-Tier card, give your other odd-Tier minions +1/+1.
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Unforgiving Treant (Tier 5)
1/12. Taunt. Whenever this takes damage, give your minions +1 Attack permanently.
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Greymane’s Champion (Tier 6)
6/5. After you play an even-Tier card, give your other even-Tier minions +2/+2.
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Murgl Mk II (Tier 3, Mech/Murloc)
2/4. Avenge (3): Give minions in your hand and board +1/+1 permanently.
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Timecap’n Hooktail (Tier 3, Dragon/Pirate)
1/5. Whenever you cast a Tavern spell, give your other minions +1 Attack.
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Slimy Felblood (Tier 3, Elemental/Demon)
3/4. Battlecry: Minions in the Tavern have +2 Health this game.
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Fiery Felblood (Tier 3, Elemental/Demon)
4/3. Deathrattle: Minions in the Tavern have +3 Attack this game.
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Shellemental (Tier 5, Elemental/Naga)
5/4. Spellcraft: Choose a minion in the Tavern. Give its stats to a random friendly minion.
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Draconic Deathscale (Tier 4, Naga/Dragon)
6/3. Spellcraft: Trigger a friendly minion’s Battlecry.
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Nightbane, Ignited (Tier 4, Dragon/Undead)
6/3. Taunt. Deathrattle: Give 2 random friendly minions this minion’s Attack.
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Untameabull (Tier 6, Mech/Beast)
10/16. Whenever this takes damage, gain Divine Shield.
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Trusty Pup (Tier 1, Beast)
1/3. Whenever this takes damage, gain +1 Attack permanently.
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Irate Rooster (Tier 2, Beast)
3/4. Start of Combat: Deal 1 damage to adjacent minions and give them +4 Attack.
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Silver Goose (Tier 2, Beast)
2/3. Whenever this takes damage, summon a 2/2 Fledgling with Taunt.
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Silithid Burrower (Tier 3, Beast)
3/1. Taunt. Deathrattle: Give your Beasts +1/+1 permanently.
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Rampager (Tier 3, Beast)
8/8. Whenever this attacks, deal 1 damage to your other minions.
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Goldshell Warden (Tier 4, Beast)
3/4. Battlecry: Give your other Beasts +1/+4.
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Iridescent Skyblazer (Tier 4, Beast)
2/5. Whenever a friendly Beast takes damage, give a friendly Beast other than it +1/+1 permanently.
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Trigore the Lasher (Tier 5, Beast)
6/2. Whenever another friendly Beast takes damage, gain +2 Health permanently.
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Spiked Savior (Tier 5, Beast)
12/4. Taunt. Deathrattle: Deal 1 damage to your minions and give them +1 Health.
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False Implicator (Tier 3, Demon)
1/2. At the end of your turn, consume a minion in the Tavern to gain its stats.
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Crafty Aranasi (Tier 4, Demon)
1/8. Whenever this takes damage, deal 5 damage to a random enemy minion.
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Misfit Dragonling (Tier 1, Dragon)
1/2. Start of Combat: Gain stats equal to your Tier.
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Glim Guardian (Tier 1, Dragon)
1/3. Whenever this attacks, gain +2/+1.
Dev Comment: This is a redesign and updated art piece for Glyph Guardian, which had Undead/Dragon art, but which we wanted to keep just a Dragon.
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Thousandth Paper Drake (Tier 2, Dragon)
2/3. Start of Combat: Give your left-most Dragon +1/+2 and Windfury.
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Roaring Rallier (Tier 3, Dragon)
3/4. Whenever a friendly Dragon attacks, give it +2/+2.
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Persistent Poet (Tier 4, Dragon)
2/3. Divine Shield. Adjacent Dragons permanently keep your enchantments from combat.
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Yu’lon, Fortune Granter (Tier 5, Dragon)
8/8. Start of Combat: Make your lowest-Tier minion Golden (except Yu’lon, Fortune Granter.)
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Hoarding Hatespawn (Tier 6, Dragon)
10/10. Start of Combat: Steal 10/10 from the highest Health enemy minion.
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Marine Matriarch (Tier 5, Elemental)
3/9. Whenever this takes damage, get a random Tavern spell. (3 times per combat.)
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Cord Puller (Tier 1, Mech)
1/1. Divine Shield. Deathrattle: Summon a 1/1 Microbot.
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Zilliax: Claw Module (Tier 2, Mech)
4/3. Taunt. This minion can triple with any Zilliax Modules.
Dev Comment: Each different Zilliax Module has an appearance rate 1/3 that of a regular Tier 2 minion’s. Any combination of 3 Modules will combine into a Golden Zilliax: Assembled, which has all the keywords of the Modules used as the components.
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Zilliax: Crystal Module (Tier 2, Mech)
4/3. Reborn. This minion can triple with any Zilliax Modules.
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Zilliax: Defense Module (Tier 2, Mech)
4/3. Divine Shield. This minion can triple with any Zilliax Modules.
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Zilliax: Smoke Module (Tier 2, Mech)
4/3. Stealth. This minion can triple with any Zilliax Modules.
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Zilliax: Whirring Module (Tier 2, Mech)
4/3. Windfury. This minion can triple with any Zilliax Modules.
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Zilliax: Bonding Module (Tier 2, Mech)
4/3. Magnetic. This minion can triple with any Zilliax Modules.
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