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Member
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Apr 15 2024 09:23pm
Quote (woo @ Apr 16 2024 05:22am)
hi welcome


I recently started again, thanks :) only 7.2k but i got very few hours in do far , sad its gonna be 2 player vs mode next season cause i aint got friends like that haha
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Apr 15 2024 09:24pm
Quote (AndrewTate @ 15 Apr 2024 22:23)
I recently started again, thanks :) only 7.2k but i got very few hours in do far , sad its gonna be 2 player vs mode next season cause i aint got friends like that haha


I can't wait for duos man


Plenty of people in this topic that have posted more than willing to play with ya im sure
Member
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Apr 15 2024 09:25pm
Quote (woo @ Apr 16 2024 05:24am)
I can't wait for duos man


Plenty of people in this topic that have posted more than willing to play with ya im sure


:wub:
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Apr 15 2024 09:38pm
not a bad day not a good day


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Apr 16 2024 10:34am
Another day, another quillboar win


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Apr 16 2024 10:37am
Quote (woo @ Apr 16 2024 11:34am)


our lord in spud, those are some thicc boars
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Apr 16 2024 01:29pm





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Apr 16 2024 01:39pm
Quote (woo @ 15 Apr 2024 23:38)


How do you see those stats?

Quote (woo @ 16 Apr 2024 15:29)


Also, legendary gif :rofl:

This post was edited by Robbs on Apr 16 2024 01:40pm
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Apr 16 2024 02:21pm



me and first game ezdub
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Apr 16 2024 02:25pm
New Mode—Battlegrounds Duos
HS_29p2_BG_Pullout_Blog_InBlog_BGMarquee_Duos_760x507_SW01.jpg

Battlegrounds Duos is a new Mode within Battlegrounds! In Duos, you and a partner team up against three other teams of two. Each team has a shared Health and Armor pool, can see each other’s boards, can communicate with each other using pings, and can Pass each other cards through the Portal.

Generally, Battlegrounds changes (like minion and hero updates, seasonal mechanics, etc.) will apply to both regular Battlegrounds and Battlegrounds Duos. If you know Battlegrounds, you can jump into Duos right away! But there are also a few features that make Duos special:

You can queue into Duos with a friend as a team or on your own to be paired with a random teammate of a similar rating. You and a group of friends can also create private Duos games, just like regular Battlegrounds.
In Duos, the cost to upgrade into each of Tavern Tier 4, Tier 5, and Tier 6 costs 2 more Gold than in regular Battlegrounds.
There are some special Duos-only minions and Heroes (see below).
During the Recruit Phase, you can click on the Portal on the right side of the screen to swap between seeing your board and your teammate’s board.
You can right-click (or two-finger tap on mobile) on any interactable card or button, including minions, spells, the Tavern upgrade button, your hero power, and more, on your side or on your teammate’s side when viewing through the Portal, to bring up a simple Ping menu--similar to Emotes on your Hero. Your teammate can see what you pinged and respond with their own ping, so you can implement your strategy together!
Drag any card from your hand to the Portal for your teammate, for the price of 1 Gold. They’ll instantly get the card added to their hand (or, if their hand is full, it will appear in their hand once they have the space). But choose wisely: you can only Pass cards from your hand through the Portal. Once you play a minion, you can’t send it from play to your teammate’s hand.
Battlegrounds Duos will have its own ratings and leaderboard, separate from regular Battlegrounds.
Once Upon a Time... There was a New Battlegrounds Season!
Make your wish come true with Battlegrounds Season 7, Once Upon a Tavern. This is a new chapter in the story of Battlegrounds, bringing a massive minion shakeup for solo Battlegrounds and Battlegrounds Duos!

HS_29p2_BG_Pullout_Blog_InBlog_BGMarquee_Seasonal_760x650_SW01.jpg

On April 16, Battlegrounds Season 6 will end, and Season 7 will begin. That means ratings will be reset, Battlegrounds Quests will be removed, and the Battlegrounds Track will switch over. All rewards that were earned from the Season 6 Track, but not yet claimed, will be automatically claimed. Tavern spells are not being removed and are now considered a regular part of Battlegrounds going forward. Turn timers have been temporarily extended for the start of the new season; turn timers will be reverted in a later update.

Hero Updates
New Heroes (Duos Only)
Cho (6 Armor)

Passive. Whenever you play a Golden minion, both you and Gall get a Triple Reward.
Can only be selected if your partner chooses Gall.
HS_29p2_HERO_enUS_Cho_SW01.png

Gall (6 Armor)

Passive. Whenever you play a Golden minion, both you and Cho get a Triple Reward.
Can only be selected if your partner chooses Cho.
HS_29p2_HERO_enUS_Gall_SW01.png

The Nameless One (12 Armor)

Passive. Start of Game: Copy your teammate’s Hero Power.
HS_29p2_HERO_enUS_TheNamelessOne_SW01.png

Flobbidinous Floop (15 Armor)

[0 Gold] Choose a friendly minion. Start of Combat: Transform it into your teammate’s highest-Tier minion.
HS_29p2_HERO_enUS_FlobbidinousFloop_SW01.png

Madam Goya (8 Armor)

[2 Gold] Pass a non-Golden minion.
Dev Comment: This hero power can target minions in your Warband or in the Tavern.
HS_29p2_HERO_enUS_MadamGoya_SW01.png

These new heroes will be offered in every Battlegrounds Duos game for the first two weeks after Patch launch.

Hero Pool Updates
Murloc Holmes is not part of the Hero Pool for Battlegrounds Duos.
Dev Comment: His hero power leads to frustrating gameplay with the team system.
Illidan Stormrage is banned from Dragons games across all Battlegrounds.
Sire Denathrius and E.T.C., Band Manager have been temporarily removed from the Hero Pool for all Battlegrounds games.
Professor Putricide has been temporarily removed from the Hero Pool for Battlegrounds Duos.
Hero Effect Updates
Thorim, Stormlord

Passive. At the start of the game, Discover a Tier 7 minion to get after you spend 65 Gold.
Argent Braggart has been removed from the Discoverable options. Additionally, Papa Bear now summons three 4/4 Mama Bears that give +4/+4 (Mama Bear herself is not in the minion pool).
Malygos

[0 Gold] Replace a card with a random one of the same Tier. (Twice per turn.)
Dev Comment: This used to only target minions, now it can target Tavern spells, too.
Captain Hooktusk

[0 Gold] Remove a minion. Discover one from a Tier lower to get.
Patchwerk

Passive: Start with 30 extra Health.
Dev Comment: This is a text-only change to make Patchwerk werk properly in Duos.
The Great Akazamzarak

[0 Gold] Choose a Secret. Put it into the Battlefield.
Dev Comment: Instead of a Discover from a pool, it will now always be a choice from the same 4 Secrets: Venomstrike Trap, Pack Tactics, Autodefense Matrix, and Redemption. Street Magician (Akazamzarak’s Buddy) will use the same pool for its random Secret. Ice Block has been removed from Battlegrounds entirely.
Dinotamer Brann

Passive. After you buy 4 Battlecry minions, get Brann Bronzebeard. (Once per game.)
Whizbang's Workshop Divider
New Minions
Fire Dancer (Tier 2)

4/2. Deathrattle: Deal 1 damage to all minions.
NEUTRAL_BG29_843_enUS_FireDancer-108491_NORMAL.pngNEUTRAL_BG29_843_G_enUS_FireDancer-108493_GOLDEN.png

Assistant Guard (Tier 4)

2/3. Battlecry: Give a minion Taunt. Then give your Taunt minions +2/+3.
NEUTRAL_BG29_845_enUS_AssistantGuard-109442_NORMAL.pngNEUTRAL_BG29_845_G_enUS_AssistantGuard-109447_GOLDEN.png

Winged Chimera (Tier 4, All)

3/6. Whenever this takes damage, give a friendly minion of each type +2/+1.
NEUTRAL_BG29_844_enUS_WingedChimera-108739_NORMAL.pngNEUTRAL_BG29_844_G_enUS_WingedChimera-108743_GOLDEN.png

Mooneater’s Champion (Tier 5)

7/8. After you play an odd-Tier card, give your other odd-Tier minions +1/+1.
NEUTRAL_BG29_840_enUS_MooneatersChampion-108393_NORMAL.pngNEUTRAL_BG29_840_G_enUS_MooneatersChampion-108394_GOLDEN.png

Unforgiving Treant (Tier 5)

1/12. Taunt. Whenever this takes damage, give your minions +1 Attack permanently.
NEUTRAL_BG29_846_enUS_UnforgivingTreant-109884_NORMAL.pngNEUTRAL_BG29_846_G_enUS_UnforgivingTreant-109885_GOLDEN.png

Greymane’s Champion (Tier 6)

6/5. After you play an even-Tier card, give your other even-Tier minions +2/+2.
NEUTRAL_BG29_841_enUS_GreymanesChampion-108397_NORMAL.pngNEUTRAL_BG29_841_G_enUS_GreymanesChampion-108400_GOLDEN.png

Murgl Mk II (Tier 3, Mech/Murloc)

2/4. Avenge (3): Give minions in your hand and board +1/+1 permanently.
NEUTRAL_BG29_991_enUS_MurglMkII-110044_NORMAL.pngNEUTRAL_BG29_991_G_enUS_MurglMkII-110045_GOLDEN.png

Timecap’n Hooktail (Tier 3, Dragon/Pirate)

1/5. Whenever you cast a Tavern spell, give your other minions +1 Attack.
NEUTRAL_BG27_005_enUS_TimecapnHooktail-103676_NORMAL.pngNEUTRAL_BG27_005_G_enUS_TimecapnHooktail-103677_GOLDEN.png

Slimy Felblood (Tier 3, Elemental/Demon)

3/4. Battlecry: Minions in the Tavern have +2 Health this game.
NEUTRAL_BG29_873_enUS_SlimyFelblood-109418_NORMAL.pngNEUTRAL_BG29_873_G_enUS_SlimyFelblood-109419_GOLDEN.png

Fiery Felblood (Tier 3, Elemental/Demon)

4/3. Deathrattle: Minions in the Tavern have +3 Attack this game.
NEUTRAL_BG29_877_enUS_FieryFelblood-109744_NORMAL.pngNEUTRAL_BG29_877_G_enUS_FieryFelblood-109745_GOLDEN.png

Shellemental (Tier 5, Elemental/Naga)

5/4. Spellcraft: Choose a minion in the Tavern. Give its stats to a random friendly minion.
NEUTRAL_BG29_879_enUS_Shellemental-113405_NORMAL.pngNEUTRAL_BG29_879_G_enUS_Shellemental-113406_GOLDEN.png

Draconic Deathscale (Tier 4, Naga/Dragon)

6/3. Spellcraft: Trigger a friendly minion’s Battlecry.
NEUTRAL_BG29_870_enUS_DraconicDeathscale-108413_NORMAL.pngNEUTRAL_BG29_870_G_enUS_DraconicDeathscale-108522_GOLDEN.png

Nightbane, Ignited (Tier 4, Dragon/Undead)

6/3. Taunt. Deathrattle: Give 2 random friendly minions this minion’s Attack.
NEUTRAL_BG29_815_enUS_NightbaneIgnited-110088_NORMAL.pngNEUTRAL_BG29_815_G_enUS_NightbaneIgnited-110089_GOLDEN.png

Untameabull (Tier 6, Mech/Beast)

10/16. Whenever this takes damage, gain Divine Shield.
NEUTRAL_BG29_878_enUS_Untameabull-109877_NORMAL.pngNEUTRAL_BG29_878_G_enUS_Untameabull-109878_GOLDEN.png

Trusty Pup (Tier 1, Beast)

1/3. Whenever this takes damage, gain +1 Attack permanently.
NEUTRAL_BG29_800_enUS_TrustyPup-107861_NORMAL.pngNEUTRAL_BG29_800_G_enUS_TrustyPup-107864_GOLDEN.png

Irate Rooster (Tier 2, Beast)

3/4. Start of Combat: Deal 1 damage to adjacent minions and give them +4 Attack.
NEUTRAL_BG29_990_enUS_IrateRooster-110042_NORMAL.pngNEUTRAL_BG29_990_G_enUS_IrateRooster-110043_GOLDEN.png

Silver Goose (Tier 2, Beast)

2/3. Whenever this takes damage, summon a 2/2 Fledgling with Taunt.
NEUTRAL_BG29_801_enUS_SilverGoose-107865_NORMAL.pngNEUTRAL_BG29_801_G_enUS_SilverGoose-107887_GOLDEN.png

Silithid Burrower (Tier 3, Beast)

3/1. Taunt. Deathrattle: Give your Beasts +1/+1 permanently.
NEUTRAL_BG29_871_enUS_SilithidBurrower-108547_NORMAL.pngNEUTRAL_BG29_871_G_enUS_SilithidBurrower-108548_GOLDEN.png

Rampager (Tier 3, Beast)

8/8. Whenever this attacks, deal 1 damage to your other minions.
NEUTRAL_BG29_809_enUS_Rampager-108737_NORMAL.pngNEUTRAL_BG29_809_G_enUS_Rampager-108738_GOLDEN.png

Goldshell Warden (Tier 4, Beast)

3/4. Battlecry: Give your other Beasts +1/+4.
NEUTRAL_BG29_803_enUS_GoldshellWarden-107897_NORMAL.pngNEUTRAL_BG29_803_G_enUS_GoldshellWarden-107904_GOLDEN.png

Iridescent Skyblazer (Tier 4, Beast)

2/5. Whenever a friendly Beast takes damage, give a friendly Beast other than it +1/+1 permanently.
NEUTRAL_BG29_806_enUS_IridescentSkyblazer-107937_NORMAL.pngNEUTRAL_BG29_806_G_enUS_IridescentSkyblazer-107938_GOLDEN.png

Trigore the Lasher (Tier 5, Beast)

6/2. Whenever another friendly Beast takes damage, gain +2 Health permanently.
NEUTRAL_BG29_807_enUS_TrigoretheLasher-107930_NORMAL.pngNEUTRAL_BG29_807_G_enUS_TrigoretheLasher-107934_GOLDEN.png

Spiked Savior (Tier 5, Beast)

12/4. Taunt. Deathrattle: Deal 1 damage to your minions and give them +1 Health.
NEUTRAL_BG29_808_enUS_SpikedSavior-108439_NORMAL.pngNEUTRAL_BG29_808_G_enUS_SpikedSavior-108455_GOLDEN.png

False Implicator (Tier 3, Demon)

1/2. At the end of your turn, consume a minion in the Tavern to gain its stats.
NEUTRAL_BG29_140_enUS_FalseImplicator-108115_NORMAL.pngNEUTRAL_BG29_140_G_enUS_FalseImplicator-108143_GOLDEN.png

Crafty Aranasi (Tier 4, Demon)

1/8. Whenever this takes damage, deal 5 damage to a random enemy minion.
NEUTRAL_BG29_821_enUS_CraftyAranasi-108351_NORMAL.pngNEUTRAL_BG29_821_G_enUS_CraftyAranasi-108352_GOLDEN.png

Misfit Dragonling (Tier 1, Dragon)

1/2. Start of Combat: Gain stats equal to your Tier.
NEUTRAL_BG29_814_enUS_MisfitDragonling-108873_NORMAL.pngNEUTRAL_BG29_814_G_enUS_MisfitDragonling-108875_GOLDEN.png

Glim Guardian (Tier 1, Dragon)

1/3. Whenever this attacks, gain +2/+1.
Dev Comment: This is a redesign and updated art piece for Glyph Guardian, which had Undead/Dragon art, but which we wanted to keep just a Dragon.
NEUTRAL_BG29_888_enUS_GlimGuardian-113346_NORMAL.pngNEUTRAL_BG29_888_G_enUS_GlimGuardian-113347_GOLDEN.png

Thousandth Paper Drake (Tier 2, Dragon)

2/3. Start of Combat: Give your left-most Dragon +1/+2 and Windfury.
NEUTRAL_BG29_810_enUS_ThousandthPaperDrake-108116_NORMAL.pngNEUTRAL_BG29_810_G_enUS_ThousandthPaperDrake-108279_GOLDEN.png

Roaring Rallier (Tier 3, Dragon)

3/4. Whenever a friendly Dragon attacks, give it +2/+2.
NEUTRAL_BG29_816_enUS_RoaringRallier-109806_NORMAL.pngNEUTRAL_BG29_816_G_enUS_RoaringRallier-109807_GOLDEN.png

Persistent Poet (Tier 4, Dragon)

2/3. Divine Shield. Adjacent Dragons permanently keep your enchantments from combat.
NEUTRAL_BG29_813_enUS_PersistentPoet-108463_NORMAL.pngNEUTRAL_BG29_813_G_enUS_PersistentPoet-108464_GOLDEN.png

Yu’lon, Fortune Granter (Tier 5, Dragon)

8/8. Start of Combat: Make your lowest-Tier minion Golden (except Yu’lon, Fortune Granter.)
NEUTRAL_BG29_811_enUS_YulonFortuneGranter-108113_NORMAL.pngNEUTRAL_BG29_811_G_enUS_YulonFortuneGranter-108114_GOLDEN.png

Hoarding Hatespawn (Tier 6, Dragon)

10/10. Start of Combat: Steal 10/10 from the highest Health enemy minion.
NEUTRAL_BG29_872_enUS_HoardingHatespawn-108549_NORMAL.pngNEUTRAL_BG29_872_G_enUS_HoardingHatespawn-108550_GOLDEN.png

Marine Matriarch (Tier 5, Elemental)

3/9. Whenever this takes damage, get a random Tavern spell. (3 times per combat.)
NEUTRAL_BG29_610_enUS_MarineMatriarch-110099_NORMAL.pngNEUTRAL_BG29_610_G_enUS_MarineMatriarch-110100_GOLDEN.png

Cord Puller (Tier 1, Mech)

1/1. Divine Shield. Deathrattle: Summon a 1/1 Microbot.
NEUTRAL_BG29_611_enUS_CordPuller-110101_NORMAL.pngNEUTRAL_BG29_611_G_enUS_CordPuller-110102_GOLDEN.png

Zilliax: Claw Module (Tier 2, Mech)

4/3. Taunt. This minion can triple with any Zilliax Modules.
Dev Comment: Each different Zilliax Module has an appearance rate 1/3 that of a regular Tier 2 minion’s. Any combination of 3 Modules will combine into a Golden Zilliax: Assembled, which has all the keywords of the Modules used as the components.
NEUTRAL_BG29_100_enUS_ZilliaxClawModule-107909_NORMAL.png

Zilliax: Crystal Module (Tier 2, Mech)

4/3. Reborn. This minion can triple with any Zilliax Modules.
NEUTRAL_BG29_100t_enUS_ZilliaxCrystalModule-107910_NORMAL.png

Zilliax: Defense Module (Tier 2, Mech)

4/3. Divine Shield. This minion can triple with any Zilliax Modules.
NEUTRAL_BG29_100t2_enUS_ZilliaxDefenseModule-107911_NORMAL.png

Zilliax: Smoke Module (Tier 2, Mech)

4/3. Stealth. This minion can triple with any Zilliax Modules.
NEUTRAL_BG29_100t3_enUS_ZilliaxSmokeModule-108931_NORMAL.png

Zilliax: Whirring Module (Tier 2, Mech)

4/3. Windfury. This minion can triple with any Zilliax Modules.
NEUTRAL_BG29_100t4_enUS_ZilliaxWhirringModule-109802_NORMAL.png

Zilliax: Bonding Module (Tier 2, Mech)

4/3. Magnetic. This minion can triple with any Zilliax Modules.
NEUTRAL_BG29_100t5_enUS_ZilliaxBondingModule-109811_NORMAL.png

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