Quote (RedNight @ Feb 8 2010 09:43pm)
Why is this whole critical strike topic coming up again, hasn't this been discussed like 3 times this month.
Critical Strike Sources don't add, but they do work together.
General Formula
Crit Chance = 100 - (100 - CSama) * (100 - CSbarb) * (100 - DSequip) * (100 - critMonStats)
critMonStats = 0 for characters
critMonStats = 5 for Act 5 mercs & Monsters - if this part triggers: elemental damage and Spells will also be doubled; if an Act 5 merc crits through Ama CS / Barb Mastery or Deadly Strike elemental damage is not doubled.
So its 100 - (100-42) x (100-21) = crit? ---> 100- (58)x(79) ---> 100- 4582 = ?? 4482?? something is wrong there. I think you left out part of equation
* Found it!
I think this is the corrent from, from the basin: {1- [(100-CSama)
/100]*[(100-CSbarb)
/100] } * 100
----> (1- [58/100]*[79/100]) * 100% ----->[1- (.58)*(.79)]*100 -----> (1-.4852)*100 = .5148 ----> 51.2% --->
51%So if this is how its done, its certainly not 63%, but it still does make a nice differance. Although using same formular for DS + mastery (without peace) I get around 47% double damage
on the honor only, but remains 21% on robo.
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Using to sample numbers from before this its:
You end up with robo ww = 102-1046 (574 avg), 695 avg with 21crit from mastery
robo/robo + 72 = 102-1277 (690avg), 835avg with 21%crit
robo/robo + peace = 102-1047 (574avg), 816avg with 42% crit
-----> Corrected for REAL crit of
51% (see above) =
867avg dmg each hand [or
1734 every 2frames] thats 12.5 attacks per second ------>21,675/sec
Robo/honor + 72max armor setup:robo +72 (21% crit) =
835avg dmg 2frame 1hHonor + 72 (21% crit)(25% crit + 10str, 5% skill ed from +1skill) =
1010avg dmg 4frame 1h3 frame average = 1845 thats 8.33 attacks per second -----------> 15,368/sec
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BUT We aren't worried about dmg per second, this isn't PvM. I figure assuming 6frames for a regular ww pass (not that every hit check will hit) shoud be more realistic.
robo/honor + 72max armor =
3690dmg over 6framesrobo/robo + peace armor =
5202dmg over 6framesOr you could just say a clipping pass is 1-2 frames, so it all comes down to dmg from 1hit landing........ but this was the best I could think of to further calculations.
If you think this wasn't the way to calculate this, or if you have a better idea let me know, but I'm DONE with it for tonight lol!