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d2jsp Forums > Diablo II > Diablo 2 Discussion > Strategy & Guides > Why Is 60% Claw Block So Crucial? > Explanation
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Dec 4 2016 09:33pm
Quote (Wyrmvater @ Dec 4 2016 08:49pm)
yea I'm quitting my 500$/month speed for about 8-9 months so I'll have a lot of money to spend on D2, might make a Hybrid Sin or Ghost, you sure psn is better than phys dmg? I heard Fool's claws are bad because when the lower ar one doesn't hit it fucks up the stats and continuously uses the claw that didn't hit with the other claws' stats, sounds fucked up, but they were making valid hero editor tests on this. Opinions?

For hybrid I heard max trap synergies and 9x shadow gcs, that's like 10 claw mastery and 10 venom with 8k traps... I think that's the good build.


The ww miss bug isnt an opinion, its a fact ~~

Regardless this bug doesnt effect you at all if you only do 4-8 frame small ww's, which is the best way to stun lock something on a ghost. Cruel is still better overall since you duel next to 0 defense opponents 90% of the time.

I hope that shit hybrid build is at least max mindblast...
http://forums.d2jsp.org/topic.php?t=71959584&f=87

and

"yea I'm quitting my 500$/month speed for about 8-9 months so I'll have a lot of money to spend on D2" - Dont even know what to say about this... Explains a lot. Genuinely hope you can get your shit together. Id recommend not wasting money on speed or d2 items (i mean its almost 2017...), but thats just an opinion i guess.

Also, i hope you guys realize im not getting on d2 for the first time in 2 weeks to pride duel this delusional guy at my busiest time of the year... Lol
At least let me finish my exams this term before we start placing bets. Gotta give him that time to "practice" anyways . . . Rofl....
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Dec 4 2016 11:06pm
Cut back on your $500 speed addiction to $250, then spend $250 on D2.

Get good at PvP in half the time!

Pretty sure my math is right
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Dec 5 2016 04:57am
Quote (Wyrmvater @ Dec 5 2016 12:51am)
I don't wanna bet more than 1k fg vs KFC, he's a good dueler. But I'll gladly bet 1k fg vs you NvN.


I don't pvp in d2 but i need fg for csgo skins. Any donation from your side????

This post was edited by B_Y on Dec 5 2016 04:57am
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Dec 5 2016 05:07am
Quote (legen @ Dec 5 2016 12:33am)


"yea I'm quitting my 500$/month speed for about 8-9 months so I'll have a lot of money to spend on D2" - Dont even know what to say about this... Explains a lot. Genuinely hope you can get your shit together. Id recommend not wasting money on speed or d2 items (i mean its almost 2017...), but thats just an opinion i guess.

Also, i hope you guys realize im not getting on d2 for the first time in 2 weeks to pride duel this delusional guy at my busiest time of the year... Lol
At least let me finish my exams this term before we start placing bets. Gotta give him that time to "practice" anyways . . . Rofl....


I wanna complete my d2 chars with gg gear, I'm not even playing right now either, I'm busy aswell. Maybe in a month I'll start playing again. Don't even know what to say to a younger guy that hasn't tried premium speed, it's quite addictive, but after a 1 year phase of constantly being on it, your judgment will greatly increase, but that's only if you're the creative type, as in artistic, a poet, or something of the genre, deciding themes, how many women you want and which ones, although that aspect didn't change too much. I'm quitting speed for 8 months for a reason beyond you, yes I'll admit I'm a little delusional at statistics, it's cause in psychology, or in human science, when you want to prove something you say it's "significative a un seuil de x pourcentage, using the bell curve. It looks something like this, I don't remember too much from it, but, if you compare say the control group, placebo, the average of this group, and you find that the average results of your experimental group, the one exposed to the independent variable, the scores being the dependent variable, if it's at an outer edge of .05, of the Bell Curve, using a formula with the ecart type and mu, divided by Z or something like that, if you find it's at an outer edge of 5% of the Bell Curve, taking into account its volume, which is a percentage, that is how you determine if your independent variable made a "significant" change at a threshold of .05. You see it in scientific articles, it's like 0.05 < t or something, not sure which letter they use I forgot, but it's called the T test. To determine if your experimental group is significatively different to your control group, at a "threshold", the commonly used is 0.05. It means out of completely random odds, the difference between the averages of both group would only be this difference, taking the variance into account, 5% of the time, which is highly improbable. You can even use a threshold of 0.01, rarely used, would mean a very significative difference.

I'm less of a fool than you think, this is 6 year old stuff I mostly forgot because I have no use for it in my field. After your university, if you got the money, take a year off and get on premium speed, amphetamines, those "ice blocks", you split em in two, slither them from the opened rough part, stab at it until fine, then finally crush it into powder, all with the swiss army knife's bottle opener, perfectly designed for this. After all, on wikipedia it does state that it's a Cognitive Enhancer, and you have no scope of my literary works, my necro is called Poet for a reason, your next two years are crucial for you in your life, I'm 25.

Don't belittle me 'cause I got some statistics incorrect, you've seen how I look, my mp3 blasts your "ipod" miles away, let alone the music collection I possess. So there you go, I explained you real statistics, and there's no flaw in what I explained above, I just never thought about these sort of things, it just came when I recently wanted to optimize builds etc.

But anyway, I'm still not sure how the 1-62k lightning would not produce a Bell Curve, since, listen, the Average is 31k, and after a massive amount of trials with a "random" variance, not sure if it's 1 as, I forget the word, "convention", if you did two group of a large amount of trials, an average of 5k lightning damage with a range of 1-62k would definitely be significant at a threshold of .05, easily. So further the average of the second group, that is not the average 31k damage, further its average damage is from 31k, more of a significant difference it would be from the norm, the average. Do you see the Bell Curve this way?
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Dec 5 2016 06:23am
Quote (Wyrmvater @ 5 Dec 2016 13:07)
I wanna complete my d2 chars with gg gear, I'm not even playing right now either, I'm busy aswell. Maybe in a month I'll start playing again. Don't even know what to say to a younger guy that hasn't tried premium speed, it's quite addictive, but after a 1 year phase of constantly being on it, your judgment will greatly increase, but that's only if you're the creative type, as in artistic, a poet, or something of the genre, deciding themes, how many women you want and which ones, although that aspect didn't change too much. I'm quitting speed for 8 months for a reason beyond you, yes I'll admit I'm a little delusional at statistics, it's cause in psychology, or in human science, when you want to prove something you say it's "significative a un seuil de x pourcentage, using the bell curve. It looks something like this, I don't remember too much from it, but, if you compare say the control group, placebo, the average of this group, and you find that the average results of your experimental group, the one exposed to the independent variable, the scores being the dependent variable, if it's at an outer edge of .05, of the Bell Curve, using a formula with the ecart type and mu, divided by Z or something like that, if you find it's at an outer edge of 5% of the Bell Curve, taking into account its volume, which is a percentage, that is how you determine if your independent variable made a "significant" change at a threshold of .05. You see it in scientific articles, it's like 0.05 < t or something, not sure which letter they use I forgot, but it's called the T test. To determine if your experimental group is significatively different to your control group, at a "threshold", the commonly used is 0.05. It means out of completely random odds, the difference between the averages of both group would only be this difference, taking the variance into account, 5% of the time, which is highly improbable. You can even use a threshold of 0.01, rarely used, would mean a very significative difference.

I'm less of a fool than you think, this is 6 year old stuff I mostly forgot because I have no use for it in my field. After your university, if you got the money, take a year off and get on premium speed, amphetamines, those "ice blocks", you split em in two, slither them from the opened rough part, stab at it until fine, then finally crush it into powder, all with the swiss army knife's bottle opener, perfectly designed for this. After all, on wikipedia it does state that it's a Cognitive Enhancer, and you have no scope of my literary works, my necro is called Poet for a reason, your next two years are crucial for you in your life, I'm 25.

Don't belittle me 'cause I got some statistics incorrect, you've seen how I look, my mp3 blasts your "ipod" miles away, let alone the music collection I possess. So there you go, I explained you real statistics, and there's no flaw in what I explained above, I just never thought about these sort of things, it just came when I recently wanted to optimize builds etc.

But anyway, I'm still not sure how the 1-62k lightning would not produce a Bell Curve, since, listen, the Average is 31k, and after a massive amount of trials with a "random" variance, not sure if it's 1 as, I forget the word, "convention", if you did two group of a large amount of trials, an average of 5k lightning damage with a range of 1-62k would definitely be significant at a threshold of .05, easily. So further the average of the second group, that is not the average 31k damage, further its average damage is from 31k, more of a significant difference it would be from the norm, the average. Do you see the Bell Curve this way?


Wow, that is some l33t statistics dude.

Lightning does not produce a bell curve because it is a flat distribution, not a normal distribution. This is really not that hard to understand. The probability of doing 1 damage when casting lightning is the exact same as doing 61k or 30.5k. The "average" isn't 31k, because it doesn't make sense to talk about averages for a uniform distribution.

Why the fuck would you start a thread laying out your statistics on the game as "truth" when you have 0 fucking clue what you're talking about?


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