Quote (DarkforceH @ Oct 29 2009 06:43am)
good [explanations] but retarded build choices.. fhr is not needed at all, as the monsters just do ridiculous dmg, its the sum of hundreds of skels which does the high dmg and thus you will NEVER get into fhr-animation.. also Metal grid or exil is pretty retarded as most of the attacks are elemental anyways and even the FEW physical attacks do crappy dmg + you have max block + you have holy shield + you have some dr + you have 14 laek form eni and kill hundreds of skels per second..
that is your opinion

the build is tested and works a lot better then regular old run of the mill pvm paladins who go little fhr / 75fcr though
there are melee units who get in a few attacks a lot, they do pretty good damage, and also there are archers who also take quite a bit of life if they hit you
archers are generally the least killed unit, melee move to get in range to hit you and hammers kill them, the mages move around randomly and hammers hit them
archers either stand still or move back and attack, hammers rarely hit them
the defense helps a lot to avoid getting completely owned by the archers, especially after the waves if there are like 10 strays left attackign you
and you have nothing to gain mass life from
fhr helps keep you in play with a bunch of archers attacking you sending you into block and hit recov animations(it does happen a lot)
the more skeles you kill, the more that spawn
thanks for your post