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Nov 2 2009 05:51pm
[11/2/09] - Torchlight featureset in Diablo3?
Source: http://forums.battle.net/thread.html?topicId=20677671089&postId=206757861021&sid=3000#6

Original Post:
Quote
First,

Credit for all of this goes to the makers of Torchlight and the Giantbomb guys. The video that GB made can be found here:

http://www.giantbomb.com/quick-look-torchlight/17-1551/

After viewing their quicklook of Torchlight, there are some glaring, awesome features that I would REALLY like to see implemented in Diablo3. Conflict of interest potential here I know because of the Runic guys having worked on the original Diablo games and, well, these two games are likely to be direct competitors of each other. Also, some of this may have already been addressed by Blizzard/these forums, but please bare with me and thanks for your patience:

1.) Shared lock-boxes: In town, there are 2 chests (as opposed to 1 in Diablo). The first chest is simply your current character's storage. The second chest is a shared lock-box; e.g. if you're loot hunting with your melee-based character and happen to find an awesome mage/caster weapon you can go back to town and put that in your shared box, exit game, load up your mage and find it waiting for you as soon as you come into town. Now, there could be some tricky business with the way this is implemented online (Torchlight is offline-only currently). But not having to worry about muling in Diablo3 is an ABSOLUTE MUST-have feature in my opinion.

2.) Mercenary(pet) Inventory space: When you pull up your pet's inventory, you'll find a screen identical to your own. Not only are rings, amulets, etc. are all equip-able, but your pet has its own inventory space as well. Simply shift-left-clicking items in your inventory will send them directly to your pet's inventory. Which leads us to the best part:

3.) Mercenary(pet) item selling: With 1 click your pet is sent off to town to sell your un-needed loot back to the NPC's. Instead of casting a town portal and going back yourself, your pet does the work whilst you remain in the dungeon hacking away. This process takes about 1 minute, after which your pet will return to you in the dungeon and report how much gold was just added to your stash.

Yes, calling a merc a pet is weird for me also, but that is what they are called in Torchlight. And again, sorry if these ideas have already been addressed here. I didn't see anything along the likes of this discussion in the Blizztracker at diablofans.com.

Thanks for the time,
Neight


Response:
Quote
We all play a lot of games so it's without question that if someone finds a feature in some game they enjoy, or encounters something especially cool, we'll see if it could work for us.

Regarding mercenaries, the most we've said is that for Diablo III we have them and we're calling them followers... and that's all we've said. So I couldn't comment on what features they would or wouldn't have or speculate on if a feature would work for us or not. You'll just have to wait and see.

We've said since announcement that we want to make sure you can get items to other characters quickly and safely. It could take any number of forms, an account-shared stash is one option we've talked about.

These aren't really new ideas, not to discount them being fun or useful additions to any game, but there's always something to learn. We also just like having an excuse to play more games.
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Nov 2 2009 09:14pm
thx nekochild :)
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Nov 2 2009 09:33pm
ty for pie
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Nov 2 2009 10:12pm
nom nom nom, good newsss.
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Nov 3 2009 12:22am
Cool.
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Nov 3 2009 04:17am
sooo, our merc in d3 will be able to run to camp and sell our items for us? like torchlight
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Nov 3 2009 04:23am
The pet feature is pretty awesome.
Wish you could equip it even better, not just rings and amus.
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Nov 3 2009 04:26am
Quote (HardyTarget @ Nov 3 2009 10:23am)
The pet feature is pretty awesome.
Wish you could equip it even better, not just rings and amus.


put like a bib and stuff on them
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Nov 3 2009 07:50am
Nice =)
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Nov 3 2009 07:53am
awesome
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