You'll be happy to know that Diablo 3 was setup to be a console game.
The reason only 4 players are allowed into a game is for 4 controllers.
The reason the quests make you walk in a linear closed circuit as opposed to big open worlds. is to keep your buds next to you on the same screen.
The reason for no skill points or complicated number crunching? to make console players happy.
The company who made D3? ACTIVISION - Known for console games.
The reason you have 4-5 skills on your bar at once? Very easy to use a XBox / Ps3 controller to use skills.
The reason no runes / complicated shit exists. Simply wouldn't be fun for console gamers.
The reason you cant make game name? Auto join for console users.
The reason for Achievements in game? It's popular among console / COD fans.
The reason for passive skills? Perks like Call of Duty uses.
Everyone unlocks perks and uses their favorite ones.
we're just beta testing for the console release so it wont be full of bugs.
that's how Acti-Blizz intends to make the real money.
Also explains why the game doesn't have VoIP for Pc gamer chat.
Hope this isn't true but ever since I saw the dumbed down shit this game has going for it.
I believe it is true.
The modern day Call of Duty of ARPG's
A Blizzard Job listing.
Code
A job listing has appeared on Gamasutra’s Job Connect website and Blizzard’s own job section looking for a “Senior Producer, Console Diablo III.”
If the job title wasn’t enough to convince you, the description adds:
The ideal candidate has prior experience in console game development and has a keen knowledge of how each discipline operates and interacts.
This post was edited by Jagx on Jun 4 2012 11:50pm