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Mar 22 2011 11:39pm
Official Setb Rules

Quote (PreZident Brennon @ Mar 23 2011 01:36am)
3. The Palapk Nation Single Elimination Team Bet™—Created by PreZident Brennon

Single Elimination Team Bets are by far one of the most popular melee events in the Melee Community. As the name suggests, this type of event almost always requires the players to wager or bet an amount of forum gold agreed upon by all players (Usually 10.00 to 100.00 forum gold, but sometimes 100.00 + forum gold is wagered by the Melee Community's elite players). A Single Elimination Team Bet (SETB) involves four, six or eight players for a two vs. two, three vs. three or four vs. four bet. Players must not party-up in a SETB because while in a single elimination duel, multiple auras would give a winning team an advantage over the losing team.

So, to begin the SETB, all players will actually have a free-for-all (FFA) and the last player alive (Now the number one Captain), will have won the opportunity of choosing the first player in the game to be on their team. The only exception is that the number one Captain may not choose the number two Captain (The last player to die in the FFA). At which time, the number two Captain will have the opportunity of choosing their own first teammate. This will occur until all players that participated in the FFA are part of a team. The number one Captain who had won the FFA will have received the honor of knowing whom the number two Captain will be sending to duel first against the number one Captain's team. At which point, each Captain's strategies of sending which player to duel whom will help determine the final outcome of the SETB. When dueling, it's especially important to keep in mind that there is absolutely "no healing" in SETBs. After a player wins a duel, they must continue dueling the next opponent chosen by the opposing Captain until they die or manage to do the impossible of "sweeping" all (Sometimes four) opponents without dying. (It happens.) The general idea is to defeat all members of the opposing team with at least one player still alive on the winning team, which will then earn the winning team one "point". To actually completely "win" a SETB, a team must "earn" or win three points. Therefore, the first team to score three points first, wins the SETB and the forum gold that was wagered. It's best to choose a "pay-buddy" on the opposing team so that if you win or lose, you know who will be sending you the forum gold you won or to whom you will be sending the forum gold you lost.

Palapk Nation Single Elimination Team Bet Rules:

Any rules that are broken which affect dueling will disqualify a player for that round only. One point earned by a team equals one round. The disqualified player may join the next round.

1. No healing during a single round.
2. No partying.
3. No exile shields are allowed to be used against non-Zeal players such as Concentrate-Barbarians, Fury-Druids and Jab-Amazons.
4. No running.
5. If a player is still tapped after they win a duel, they must continue and duel the next player of the other team if needed.
6. No jumping.
7. After a player says, "Go," both players must walk toward each other without stopping until contact is made. This is to eliminate the possibility of unfair shifting.
8. Once a player FFAs, they FULLY agree to participate in the SETB and finish it all the way through to the end until one team wins three points.
9. No player is allowed to leave during an active SETB.
10. If a player drops due to time out, that player has three minutes to return. If that player does not return within three minutes, that player becomes disqualified for that current round.

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