Updated !
Instinct 2v2 Tournement
- No Money Takers.
- No Naked killing.
- Duels must be played on Nightmare.
- Duels are first to five
- Duel starts when all members of both teams said "go"
- Excessive racism, or smack talk can lead to you being disqualified or removed from the ladder
- In all duels there will be a moderator.
- No hacks of any kind
- Clear the moor prior to Dueling
- no Shrines
- no Thawing/Antidote Potions
- You may stack Mana/Arrows in the moor only if both players agree otherwise this may not be done
- Refusal to gmod test, refusal to show inventory/weapon swap, will result in a dq
-+to maxres/abs rules be in force for single elements (example :its allowed to use tg + hots on nec)
*85% resistance cap may not use 85%resis + sorb
*don't combine more then 5% max with 20% absorb(80/20, or 75/20 for cold)
*30% abs allowed on 75 res.
*Tg is allowed even its has +10%/20
*Its allowed to use 240 stack resist + 20% sorb vs Blizzard
*Its allowed to use 180 stack resist + 20% sorb vs orb
*Its allowed to use 260 stack resist + no abs/max res but 80 res allowed vs Foh
(using 180 stack resist makes you fall under the default +to max res/abs rules)
- Luna and rising sun count as 20% absorb
- No more than 40 Life Replenish is allowed on any character.
- No Lifetap
- Items which contain spell charges are allowed, but the use of the charges is not.
- No Hotspurs unless Class specefic rules allow this
- No mercenaries are allowed.
- Doom is Banned
- Ties are Redo not first death
- A maximum of one poison small charm per inventory
- no in game techniques are banned however housing/boxing/overly/wall-corner/ abuse defensive play.
All ingames techniques and their abuse will be judged by a moderator. Abusing them could result a warn or even a dq
- No traps/missles may be casted prior to your opponent saying 'Go'
- Towning is infact a loss/death, accidental or not. (accidental towns are based on moderator discretion if one is not present its a loss period)
- all dmg reduced by integer (ie: mdr) is capped at 15
- no healing period auras/wells/pots/holybolt all will result in a dq
- no immunity glitching(ww, corpse, flamebellow, trang or abusing switch etc)
- no aura stacking
SORC-SPECIFIC RULES:
- No max res or absorb gear when using energy shield
- No more than 10 bmanas
- No mana pots
NECRO-SPECIFIC RULES:
- Recast of bone armor and golem is allowed
- Bone prison is allowed (not vs. non-teleporting characters)
- All curses allowed except iron maiden/lifetap/Decrep
- No corpse skills are allowed
- Bonewall is Banned
- Hotspurs are allowed
DRUID-SPECIFIC RULES:
- Recasting cyclone, wolves, sage, ravens, and hurricane are allowed
- Cyclone does not count as maxres or sorb item
ASN-SPECIFIC RULES:
- any c/c sin with more than 1 base pt in lightning sentry may not use + to max or a wisp (1x raven or dwarf is allowed) (sins with 1 pt or none in lightning sentry may use a wisp as well as a raven or dwarf but still may not use + to max res)
- Weapon-shield assassins fall under default absorb rules, but may not have a c/c swap
BARB-SPECIFIC RULES:
- 2 ravenfrosts (provided they have under 250 cr if not then 1x raven is allowed only)
- Barbs are allowed to use a maximum of 60% open wounds.
AMAZON SPECIFIC RULES:
- All items which grant a chance to cast amplify damage are banned for amazon class
- Hotspurs allowed (bowzons only)
- Slow missiles is banned
- bowzons may use two raven frosts provided they have under 250 cr
- Cs Zons abide by the standard +to max/Absorb rules
PALADIN SPECIFIC RULES:
-HolyBolt Is Banned
-prayer/meditation/cleansing can't be used if prayer is over level 1
-your resist must never exceed the resistance rules if you're using auras
- Hammerdins are allowed to use Hotspurs
- Hammerdins using Grief abide by the Standart of +tomax/Absorb rules
- Exile is allowed tho Lifetap will cause a dq
- May not use Hf vs Amas
All Moderator/referee decisions in game are final period there is no arguement.
This post was edited by eXeeXe on Dec 5 2009 02:01pm