Quote (njaguar @ Sep 11 2014 11:11am)
I'm planning to continue focus on making the game more accessible to new and returning players. Unfortunately, making monsters more challenging without other things to counter-act it is counter-productive towards those goals.
I love the communication and expression of your concerns with the development of the potential updates. Please continue

now that we know a current concern we can brainstorm to think of solutions.
Some thoughts about more challenging monster abilities
If a monster excels in fire, make it weak to ice. (Make all elemental monster have a weakness)
Have an undead monster that takes extra damage from heals charms.
Just two quick thoughts, maybe others can elaborate or take them a different direction. :-)