v1.27.2 release notes
- Client now more accurately calculates hp/mp regen
- Client now more accurately calculates and displays damage/heal ranges to include proficiency and + % mastery bonuses
- The combat idle protection feature has been adjusted to move players to town rather than disband their group
- The objective A Pinch of Evil has been tweaked to spawn a bit more frequently for players
- Mobs that duplicate/call for help will now spawn in random locations rather than sequential
- Fixed an issue where a client could be disconnected due to inactivity at the character select/creation screen, or master quest
- Added more preventative drag/drop reset capabilities to master quest screen -- in the event your key is "stuck", try clicking the key again, or the door
* I still have yet to be able to reproduce this a single time, so hopefully this resolves the issue on the rare occasions it occurs for some people
- Dunebug now has a chance to use an ability
- Darknice now has a chance to use an ability
Please note that you may need to refresh/clear cache on your browser to ensure your client reads v1.27.2 at the login screen.
This post was edited by Buf on May 2 2013 08:37am