Reading
this topic I reminded myself about something I have already thought.
My question is simple: would it be overpowered if we had some additional max life from vitality?
I can't hide that I'd love to have something like this, but my judgement on games balance was never good

There is only one thing I don't like about it: game would be again easier. What is good, that some vitality items would be worth more and that would be end of some items called "failed".
So, let me know how you think.