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Poll > The Most Fickle Suggestion Ever > Please Read It Carefully
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Jul 12 2010 07:33pm
Okay... this next suggestion is going to be a doozy... (note that you may want to kill me for even mentioning this)

1. Old Gamers are going to hunt me down if this got implemented
2. New Gamers are going to have a chance to get Income
3. Njaguar will be able to syphon some of the forum gold

Right, there are a number of reasons why I decided to post this:
1. AoE for casters is an extremelly great add.
2. Alot of the community are endeavouring to increase their Casting Ranks
3. Melee characters do great damage, BUT, they do NOT use mana, so, some think that they should not get rewarded
4. Melee lovers want an upgrade for their rankings, I know I do.
... There are more... but I will leave it at that.

Answer these questions with an open mind:
1. Do you want melee ranks to gain a benefit for your/their hardwork?
2. Do you think that melee characters and their ranks should not have a similare effect as casters since they do not use Mana?
3. Do you want the economy to benefit everyone in the LS community?
... If you have answered Yes to just one of these questions, the suggestion I am about to make, might make more sense.
________________

Weapons ONLY:
1. Add "Durability" based on number of times this is used by the amount of "Master Quests"
2. Durability will be set: 0 out of 250 Master Quest Attempts (0/250 MQA)
3. Every weapon that a person uses during their levelling process gets tagged, once that character attempts an MQ, it diminishes by 1 durabilty point
4. If you Re-roll your character before MQ, it will NOT be included... you MUST attempt an MQ
5. When it reaches: 250/250, this weapon can not be used, but it can be shrined.

Read On Before Auto Voting

250 attempts at master quests is pretty high.

With the suggestion of including a durability to weapons, we can look at other things that were mentioned beforehand.
1. Gives more reason to reward the hardwork of the melee builds
2. Removes the excuse about casters losing Mana to cast... note that their Charms are NOT affected by this
3. Benefits the economy of all LS players, whether they are new or old
4. Removes Forum Gold, as new weapons need to be found / sold / purchased

Remember:
1. 250 MQ attempts is quite a feat
2. Re-roll does not effect the durability
3. Removes some of the unspawnables

To me this is balancing out the COMMUNITY as a whole... how many GODLY items are around nowadays?
At least this is not a total lose on items, just weapons of mass destruction... :)

Okay... come kill me... the front door is open.

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Jul 12 2010 07:37pm
Quoting the Teej on this one

Quote (ToughGuy_TJ @ Jul 11 2010 10:17pm)
I suggest a limit on the number of suggestions someone can make in a certain timeframe.

:lol:


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Jul 12 2010 07:37pm
I dunno how it'd be implemented. People could just swap their gear off before they attempt.
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Jul 12 2010 07:37pm
inb4rage
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Jul 12 2010 07:41pm
this would have to be a purely sc add because hardcore doesn't have nearly enough items on it. Just look at the hc trading forum 75% of the posts there are bumps...

also there are a few glitches with ur idea

1. xfering off items b4 u mq and mqing with shrines
2. People holding onto newlyfound items for long periods of time untill some1 with a bank roll needs a new item (not a glitch but total item hoarding)

and if you mention something about it tagging the items you use b4 u mq, what would stop it from tagging all the items u used that climb causing u need to buy a whole new set up?

This post was edited by RoXthebus1 on Jul 12 2010 07:43pm
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Jul 12 2010 07:41pm
Sorry Rex but definitely not :(

/e: and how would it work with caster weapons? Would my int dagger become useless after a certain number of MQs?

This post was edited by NevV on Jul 12 2010 07:42pm
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Jul 12 2010 07:43pm
Quote (Cloudfire @ Jul 12 2010 09:37pm)
I dunno how it'd be implemented. People could just swap their gear off before they attempt.


This exactly , id buy a tier 1 off mp for 1 fg and then mq

Completely POINTLESS suggestion
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Jul 12 2010 07:44pm
This would add another nail to the hardcore coffin.
No thanks, there is not enough gear in hardcore to make this a possibility.
although, it be nice if you did this to sc unspawnables and get them out of the game.
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Jul 12 2010 07:45pm
3. Every weapon that a person uses during their levelling process gets tagged, once that character attempts an MQ, it diminishes by 1 durabilty point

I believe that is how he means for it to be implemented...not for the idea just thought I'd clarify

This post was edited by EFKlitz on Jul 12 2010 07:45pm
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Jul 12 2010 07:45pm
Quote (ShaiHalud @ Jul 12 2010 07:43pm)
This exactly , id buy a tier 1 off mp for 1 fg and then mq

Completely POINTLESS suggestion


Quote (Cloudfire @ Jul 12 2010 07:37pm)
I dunno how it'd be implemented. People could just swap their gear off before they attempt.


Did you guys even read it?

. Every weapon that a person uses during their levelling process gets tagged, once that character attempts an MQ, it diminishes by 1 durabilty point
4. If you Re-roll your character before MQ, it will NOT be included... you MUST attempt an MQ


Quote (implite @ Jul 12 2010 07:44pm)
This would add another nail to the hardcore coffin.
No thanks, there is not enough gear in hardcore to make this a possibility.
although, it be nice if you did this to sc unspawnables and get them out of the game.


That's a completely different game they play over there, it is not comparable to any achievements on our game. Don't care if they have goats attacking with them in that game.
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