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Poll > Suggestion: Improved Loot Roll System! > An Improved System To Looting
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Member
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Joined: Oct 28 2009
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Dec 2 2009 04:46am
[Improved] Loot Roll System

Ok so in my first post there were mixed feelings about this suggestion. People were sceptic and many liked the idea
that the game was based on FFA and who was the quickest clicker. So here is the new improved version, and I hope
more will be more positive towards it this time. A quick introduction to those who didn't see the last thread:

The reason for this system suggestion is, loot currently is based on
  • Speed
  • Luck
  • Latency
  • and Knowledge ofc.

It's a FACT though, that not all got the same latency, and those who say it's whine, either dont know what latency is & how it works with
routing, or they are simply just afraid a new system will ruin their only chance to get loot, anyway, here goes.

The idea itself, is a simple roll if need system, based on a simple random script doing 1-100, and highest roller wins. We all know it, and for those few who
doesn't, please read on. Below I've added pictures & descriptions, of how it could look & work, and this is just an IDEA.

Image #1 [Roll System]


As you can see on the image, next to each item is a box, this box will show up with a set of dices on every mob once
it's dead. These dices will stay for aproxximately 2sec, if you're interested in the item, you click on the dice,
and the dice will run a script that randomly picks a number between 1-100, meaning if 2 players roll on the same
item, the person with the highest role (funny enough) wins. It's that simple, and used in many mmorpgs. It's also
shown with colors, if the box is green, you won the item roll, and if it's red (yea you guessed it) you lost the roll.

Now in the first thread on this system, many was sceptic, due to the system making "new" players, actually have a chance, on getting
a nice item, fair enough. Also people were sceptic about the system making the game longer, but besides these, some did actually come
up with valid suggestions to a fix to this, and I hereby present, the enable system.

Image #2 [Enable/disable System]


Once a player click "Create Group" he (The Driver & Creator of the game) will have the option to enable the system. The system as shown
can be enabled for all mobs, or just for EP's. This should fix it for those who dont want to use the roll system, and be an option for those who actually
want to use it, and give all 5 players an equal chance.

Questions & Answers
There are many "what if's" & questions etc. so I will try and adress a few of them here, I'm sure I'll forget some, but hey, feel free to suggest etc.

Invetory full & i won?
(It's your own job to make sure your inventory aint full, just the same as it is now! if your inventory is full, 2nd highest roller will get the item)
We both rolled 75, but he got the item?
(If 2 or more people tie on a roll, the script will run an automatically hidden roll between the players, and highest there gets item)
This will just make the games longer?
(Dices will be up for 2sec, after that dissapear, if no one rolls, nothing will happen, and game continues, so in rare cases, a wave gets 2seconds longer)
I dont like this crap at all!
(then please either keep it to yourself, OR write constructively why not)

Conclusion
I personally would love to see a system like this added to the game. I believe I've taken all the negative comments from the previous thread into consideration
and come up with a solution for all parts, that work. I believe this system would make the game more fair for all, and not just be based on click speed and loot
position camping. Again everything here is just my thoughts and ideas, so please if you dont agree, that's fine, but express yourself in a respectful and constructive
way, instead of just going, "no.." we can't really use comments like those for anything, and if it's just to get +1, I'll be happy to report it.

Thanks alot for reading, now give me your thoughts & ideas on this improved version, and who knows, maybe even your own ideas on improving it.
Member
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Dec 2 2009 05:02am
1st off all. You spend some time in this idea, and made it a good suggestion, ty for that

But:
imo This can really slow down the game. If playing with "random" people it will always be on and it will decrease lvl'ing speed very much.
I dont play this game mainly on drops..

Just play the game with friends or "random"people who you trust or agreed on drop sharing. If you cant do that, well clicking fast is part of the game ^^

So I voted No.

Cheers,
Tulka
Member
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Dec 2 2009 05:08am
Quote (Tulka @ Dec 2 2009 12:02pm)
1st off all. You spend some time in this idea, and made it a good suggestion, ty for that

But:
imo This can really slow down the game. If playing with "random" people it will always be on and it will decrease lvl'ing speed very much.
I dont play this game mainly on drops..

Just play the game with friends or "random"people who you trust or agreed on drop sharing. If you cant do that, well clicking fast is part of the game ^^

So I voted No.

Cheers,
Tulka


It wont mate, and I dont agree.. a script like that will roll almost instantly, so it will not be anything you'll notice at all. In worst case, someone rolls on very last mob, and THAT will take 1.5-2sec, but how often dont we see drivers that use 2 sec to just click engage, not to mention 2 more seconds before they even start moving :) but your input is noted and appreciated, thank you.
Member
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Dec 2 2009 05:28am
I voted no. I don't believe in sharing the wealth, if you earn it you should keep it. In this case if you've been working on your skills of drop grabbing then you shouldn't have to share what you worked to attain. I see absolutely no reason for this. The idea that it's not fair now, how it stands without this is ludicrous. We all get lag spikes from time to time, that does not make anything unfair. Just because someone else is better then you does not make it unfair. I don't see why this is necessary at all.

If you want me to go into greater detail of why I said no, then I can, but be prepared for a major bashing of socialism as well.
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Dec 2 2009 05:33am
Quote (HoR_Rahl @ Dec 2 2009 12:28pm)
I voted no.  I don't believe in sharing the wealth, if you earn it you should keep it.  In this case if you've been working on your skills of drop grabbing then you shouldn't have to share what you worked to attain.  I see absolutely no reason for this.  The idea that it's not fair now, how it stands without this is ludicrous.  We all get lag spikes from time to time, that does not make anything unfair.  Just because someone else is better then you does not make it unfair.  I don't see why this is necessary at all.

If you want me to go into greater detail of why I said no, then I can, but be prepared for a major bashing of socialism as well.


Ok so you're saying, the game is equally fair latency wise, even with US vs Europeans ? You do know, the server is located in the states right? Have you ever tried connecting to a EU server, and done a !ping vs !ping on a US server? (I'm guessing you're from the states). Now this taken into consideration, I dont see how ANYONE can say the current system, is fair, REGARDLESS of you guys getting lagspikes aswell from time to time. I've heard from many Europeans who have had 2-3sec lags, I've experienced it myself many times, on chests etc, I dont even get to see the items, I dont see the driver move around, I just see waves, and their health bar drops instantly, cause it's lags so much, but hey, like you said, it's fair. :)
Member
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Dec 2 2009 05:38am
no. drops are drops, quit complaining about them, either u get the drop or you don't move on.
Member
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Dec 2 2009 06:10am
Paul has stated many times that the drops are FFA. This is not likely to change any time soon.

Adding a ''roll factor'' to the game will merely slow the cata's down to a crawl, and will also introduce a new phenomenon: crai topics about missed rolls.

Not to mention spam-flooding the already over-loaded chat box with whines about missed rolls
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Dec 2 2009 06:15am
My position still stands for FFA.
Member
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Dec 2 2009 07:22am
Option C - Click faster if you want drops.
Member
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Dec 2 2009 07:44am
no

this is just a pain in the ass. As normal either click faster, play with friends who will share, play in the arena. all those work perfectly fine
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