v1.08 (Wed, 6 Aug 2008, 09:27)
Added five new heavy weapons:
- longsword, warhammer, battleaxe, spear, polearm
- These heavy weapons can only drop in MP (the stats below can spawn anywhere) -- they can be used anywhere once found/bought
- Do double damage, more damage, but are slower
Added five new magical stats:
- Heal Mastery; total amount adds to the effectiveness of a heal charm used
- Power Shot; % chance to do max melee damage
- Glancing Blow; % chance to evade melee attack, which then does base damage
- Mana Skin; % chance to absorb some, all, or none of the damage taken (melee or magical). Calculation is based upon current mana remaining vs. damage being received
- Jubilance; adds +experience per second while sitting in town
Viewing class ladders now does not factor in their MQ successes, only their experience on that class. Only the overall ladder will factor this in.
Also fixed a few bugs and issues.