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May 31 2013 01:13pm
Perhaps a more prominent visual difference between front/mid/back could also be helpful.
That way it would be easier to see and notice changes in position.
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Jun 1 2013 12:16am
This game is easy/ boring enough as is.. Being able to spot whether or not your character has moved a cm on your screen might be the only variation of 'skill' so to speak in this game.. And you all want something that makes you just push one more button.....
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Jun 1 2013 12:44am
Quote (TooNArmY @ 1 Jun 2013 08:16)
This game is easy/ boring enough as is.. Being able to spot whether or not your character has moved a cm on your screen might be the only variation of 'skill' so to speak in this game.. And you all want something that makes you just push one more button.....


This game is super hard and keeping track on when your character is pulled back/front is simply impossibru!



Quote (Marioosh @ 31 May 2013 10:37)
I think the better way would be to make your char turn red for a moment.
same as stun makes you blue. push/pull would turn you red. I think it would be more consistent with LS "spirit".

Paul didnt put "<charname> have been stunned" in big blue leters. he made us look like avatars. should stay this way with this one as well (but red/green or w/e)


This could also work

This post was edited by SCXiao on Jun 1 2013 12:45am
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