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Jul 14 2013 09:53pm
Just from testing @ level 70, I found that 40 Intelligence is > 45% Heal Mastery.

Has anyone else tested this?

This is my character setup now: http://forums.d2jsp.org/user.php?c=3&i=234344&p=417033

You can see the 45% HM charm in my inventory.

Test based so far both having 318 minimum base heal.
350 base heal Max (45% HM)
370 base heal Max (40 Int)
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Jul 14 2013 09:58pm
+ % Heal Mastery Adds to the Enhanced Effect of any healing charms you use by the % listed.

HM is not the same as it was when you last played Rex.

equal amount of INT is almost always going to be better than HM for heal power depending on how much EE you already have on your heal charms
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Jul 14 2013 10:02pm
Hm got pooped on hard sadly :(
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Jul 14 2013 10:04pm
rex have you been in a coma the last year or something?
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Jul 14 2013 11:49pm
lol i did not know HM got nerfed... what a stupid thing to do.

it was so useless already, but had its rare uses.

RIP Heal Mastery
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Jul 15 2013 02:10am
Quote (dpaules @ Jul 15 2013 04:58pm)
+ % Heal Mastery Adds to the Enhanced Effect of any healing charms you use by the % listed.

HM is not the same as it was when you last played Rex.

equal amount of INT is almost always going to be better than HM for heal power depending on how much EE you already have on your heal charms


That is true, before you could have around the same amount of HM with Int and get better results.

Never noticed the amount of nerf HM got, basically all the better int items (charms) I found before and sold off for like 5fg was a bad error on my judgement... :rofl:

Quote (rouxt @ Jul 15 2013 05:04pm)
rex have you been in a coma the last year or something?


Not quite... been away before alot of the updates (1.28) came into effect.
___________

Thanks all for posts, hoping to get some more information from some other testers.
Maybe it is time to sell my SC focus with EE + Int, might get what I paid for it then... :)

EDIT: dang i forgot I gave it away... :lol:


This post was edited by izParagonzi on Jul 15 2013 02:11am
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Jul 15 2013 04:34am
Good thing i just bought a hybrid set with hm for solo climbing. -.-
With the way this game is right now, hybrid chars or good gear in general isnt needed any more.
But this makes hm even less useful than it already was...

But how come i cant find anything about this in the update logs?
The magical stat note about hm on the ls portal got changed as i just saw,
but such an important update ( well or rather one of those nerfs again) should be mentioned on the update where it got changed!!!

Looks like it is one of those secret ninja changes again...
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Jul 15 2013 05:28am
Quote (NaRa @ Jul 15 2013 11:34pm)
Good thing i just bought a hybrid set with hm for solo climbing. -.-
With the way this game is right now, hybrid chars or good gear in general isnt needed any more.
But this makes hm even less useful than it already was...

But how come i cant find anything about this in the update logs?
The magical stat note about hm on the ls portal got changed as i just saw,
but such an important update ( well or rather one of those nerfs again) should be mentioned on the update where it got changed!!!

Looks like it is one of those secret ninja changes again...


With the introduction of all the Elemental Masteries, it seemed to have changed Heal Mastery as well... maybe intentional or not.

EDIT: has the Multi-Shot monster abilities always Triple Hit when solo'ing?

This post was edited by izParagonzi on Jul 15 2013 05:30am
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Jul 15 2013 05:47am
Yeah HM is now useless. Just rely on int eq...
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Jul 15 2013 07:41am
Quote (izParagonzi @ 15 Jul 2013 13:28)
With the introduction of all the Elemental Masteries, it seemed to have changed Heal Mastery as well... maybe intentional or not.

EDIT: has the Multi-Shot monster abilities always Triple Hit when solo'ing?


Yes i think so on the mob

and Yes it was intentional! :P
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