d2jsp
Log InRegister
d2jsp Forums > d2jsp > Ladder Slasher > My Crazy Idea To For Ladder Slashers > Come Get Your +1s~
123Next
Add Reply New Topic New Poll
Member
Posts: 60,523
Joined: Nov 28 2006
Gold: 375.00
Jul 28 2011 12:39pm
So here is my new crazy ideas that I have been building up over the past little while. Some is dumb, some reasonable, or maybe all dumb? You decide.
Also I am not even sure if Paul takes any of our ideas into consideration or not. :huh:

THE DUNGEON! (dun dun dun)

The dungeon is my idea to fix several different things in Ladder Slashers.

-Before climbing above 71 was pretty useless unless you are doing a MM attempt (do people do these anymore? :huh: ).
-NMNM has turned into a totem of some sort (although the spawn rate may be a hair bigger :rofl: ) My dungeon idea can be the newest NMNM objective. This however would take away the bonuses from completing the objective.

In this dungeon the monsters are stronger and take much longer to kill. The icon would appear as MQ does when you hit 71, but the lvl requirement to see it would be much higher like 90-100. I have several suggestions on how to go about this.

-Once you enter the dungeon you cannot leave the room or group. There will be a small maze the size of a lvl 1 maze. Every square you move a set of random mobs from 1-9 spawn with a higher monster level than ever before making them much harder to kill and much harder to survive. Upon completing the maze on the last square NMNM spawns. If someone dies you autofail and everyone is kicked from the group. You must have a full party (maybe guild only?) to see the dungeon.
-Once you enter the dungeon a much harder to handle NMNM spawns and you must try to survive or be diminished and kicked from the group. (same death penalty applies as the one above)

However I suggest also that death in dungeon shouldn't effect any prof and fighting the the dungeon shouldn't provide any prof gain.

TOTEMS:
Totems are kind of a mythical thing in Ladder Slashers and by mythical I mean nearly nonexistant. It seems to me that only 1 drops per season (SC Season) from what I gather from trolling. My idea is since you don't normally see them at all that they should be made better.

I also had the idea that these could be made to only drop in the dungeon that I have also suggested.

Stat Totem- Make it so the stat given lasts the whole duration of 1 season.
Guild Point Totem- Make it so when you use the totem it rolls from 1 Guild Point - 5 Guild Points (like a MM attempt). Or better yet make it walk up to a 5 door scenerio and opening all 5 doors gives you 5 Guild Points and a First Door Fail leaves you with 1.

New totems:
-A totem that add temporary (1 season or class length) or permanent +1 to any prof. Or even have totems that are set to +1 to a designated prof.
-A totem that makes it so you can open any door of your choice upon MQing. Or have totems that have a designated that can be opened with it (3rd door or 5th door)

PVP RATINGS:
A whole new PVP rating system would be great. I have several suggestions for this as well.

-Make it so we once again have a PVP ladder with ratings. The old PVP system with ratings was so much fun and I would love to see a return for it. Some have suggested, but still worth a shot I guess.
-5v5 PVP duels would be an amazing add in my opinions. Even if you made the 5v5 duels Guild Only it would just be sick to see 5 people battling it out against another team of 5!

FISHING RODS:
-Not sure why with the current low prices and demand for rods why welling White Fishing Rods is not possible.
-Also fishing in a well while others are welling shouldn't make your rod snap. Not sure why it's like this in the first place, but just doesn't seem logical to me. Of course many say fishing from a well isn't worth it because there are no bonuses to doing so. I suggest some bonuses of better fish from fishing in a well or make it so you can catch multiple fish that stack like using a tree in real life fishing.

POTIONS:
Currently the potions that hold values of additional max life or mana are pretty much useless. My suggestion would be to make the life or mana that spawns on the 2-4x what it is now so they can actually be semi useful?

GLITCHES:
I've noticed that sometimes when you are lvl 1 and searching for a cata group with multiple groups available to choose from that sometimes if you click refresh the text of 2 different groups will sometimes overlap. Showing 2 groups in the same text slot. Not sure if this happens to everyone or just myself or if it is even fixable in the first place, but it's worth a shot. right? :thumbsup:

OTHER:
-In my opinions there should be an objective that can only be unlocked if you have a full guild cata in place. (more on this one later)
-Rogue abilities are horrible from what i've seen. In my opinion the caster ability they have that lets them hit the middle and back row should be a melee based abiltity. Maybe I am thr only one that thinks this?

And that is it... :banana:
Thanks for looking! B)

haha I didn't give you voting for this! Na na na na boo boo.. :P

So post up! Get your +1s with fashion and say why you hate my idea. :)

Oh and psst... IRTROLL :ph34r:

Also be expecting more posts in this thread with updates. I made this whole thing up in the span of an hour so there are obvious flaws. Just want input and hell nos. :rofl:
Member
Posts: 27,746
Joined: Feb 17 2003
Gold: 11,271.01
Warn: 20%
Jul 28 2011 12:44pm
No thanks, game is great as-is.
Member
Posts: 60,523
Joined: Nov 28 2006
Gold: 375.00
Jul 28 2011 12:46pm
Quote (benell @ Jul 28 2011 01:44pm)
No thanks, game is great as-is.


I knwo right? Who comes up with this crap? :huh:
Member
Posts: 15,035
Joined: Jul 24 2008
Gold: 3,446.77
Jul 28 2011 12:47pm
the only problem i see with the dungeon is that the way you describe it causes me to think it will be nearly impossible for players with bad-average gear to do meaning that the only people who would profit from it are the already wealthy

which they really don't need to do that since most of them just farm ambush from lvls 30-71

some of the totem idea's sound cool though.

i think pvp is going to stay dead but who knows maybe 5v5 pvp would be more exicting then the current way it is done.

i agree that fishing in a well shouldn't ever snap your rod because i lost a perf duri rod doing that and i didn't know it would snap if someone left the well. i stopped fishing after that.

the glitch happens to me all the time and although it is a easy fix still it's a glitch none the less and probly should be fixed if it can be

i think pally abilities are even worst most people play pally as a melee hero and yet two of his abilities are for casters. it just seems like a waste.

Member
Posts: 37,085
Joined: Oct 24 2007
Gold: 1,201.66
Jul 28 2011 12:49pm
I love the pvp idea ^_^ I pretty much agree with most of it, except the part about using something to open a door during MQ :( don't change the MQ, don't ever

/e:
Quote (shorty_dawg420 @ Jul 28 2011 11:50am)
This reminds me I completely forgot to add my suggestion for MQ :O

I want more animation during MQs. Maybe put the key in the door and turn the key then have it explode in your face?


I'd be down with that. I just don't want to change the randomness of it all :)

This post was edited by NevV on Jul 28 2011 12:52pm
Member
Posts: 60,523
Joined: Nov 28 2006
Gold: 375.00
Jul 28 2011 12:50pm
Quote (NevV @ Jul 28 2011 01:49pm)
I love the pvp idea ^_^ I pretty much agree with most of it, except the part about using something to open a door during MQ :( don't change the MQ, don't ever


This reminds me I completely forgot to add my suggestion for MQ :O

I want more animation during MQs. Maybe put the key in the door and turn the key then have it explode in your face?
Member
Posts: 12,411
Joined: Feb 17 2009
Gold: 33,836.87
Jul 28 2011 12:56pm

[No] Farming a high lvl dungeon all day and night & not climbing is pointless. NN 'MF' groups forming for farming
[Yes] New Totem Ideas sound fun
[Yes] PVP -- Sounds awesome!
[Yes] Potions giving higher life. +16 life on a potion doesn't mean too much to me
[Yes] That glitch you speak of is annoying
[Yes] Guild Cata objective. I like the sound of that
Member
Posts: 60,523
Joined: Nov 28 2006
Gold: 375.00
Jul 28 2011 12:57pm
Quote (Stok3d @ Jul 28 2011 01:56pm)
[No] Farming a high lvl dungeon all day and night & not climbing is pointless. NN 'MF' groups forming for farming
[Yes] New Totem Ideas sound fun
[Yes] PVP -- Sounds awesome!
[Yes] Potions giving higher life. +16 life on a potion doesn't mean too much to me
[Yes] That glitch you speak of is annoying
[Yes] Guild Cata objective. I like the sound of that


Whoops meant to add that the dungeon can only be done once, but yeah I figured not many would like that idea. :P

EDIT- Lunch break is over. back to work I go! Will be back later to read up on your input guys. Thanks alot! :evil:

This post was edited by shorty_dawg420 on Jul 28 2011 01:01pm
Member
Posts: 28,083
Joined: Sep 21 2006
Gold: 25,400.00
Jul 28 2011 02:29pm
Quote (benell @ 28 Jul 2011 20:44)
No thanks, game is great as-is.


vouch
Member
Posts: 14,329
Joined: Jul 4 2007
Gold: 1,729.70
Jul 28 2011 03:36pm
I don't like the dungeoun idea (I'm hardcore and would wipe)
PVP rating is a great idea
Welling white fishing rods is a great idea
Go Back To Ladder Slasher Topic List
123Next
Add Reply New Topic New Poll