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Member
Posts: 28,849
Joined: Mar 8 2010
Gold: 2,570.91
Apr 28 2013 04:42am
Quote (Orlox @ Apr 26 2013 11:57pm)
I love this freakin game. I hope I can get my kids to play it, if my girlfriend ever wants to decide to have a few :P



Yeah I seriously put in some hours on this game, his sword was so beautiful to me, and what it meant was even more powerfully moving.
end game I designed full weapons and armor better than what could be found/ the celestial weapons at full power.

Armor sets:
Auto Haste
Auto Shell
Auto Protect
{situational}

Weapon Sets:
Triple Overdrive
Break Damage Limit
Triple Ap
1 Mana Cost

I had made Tidus three swords, that each had Brotherhood's graphics but one for each best case situation, casting, attacking, capturing

Oh a funny thing, I found out how to gain like 255 sphere levels in minutes.
Make the weapon:
Triple Overdrive
Overdrive to AP
Triple AP
Gillionaire

Fight Cactuar king, put overdrive state to when allies take damage.
Goof around reviving and doing minor damage to the King
3x characters get insane levels.

Oh I could go on, when I first beat the Neslug I ran around the room being cheered by my friends :P


I think Auto Protect is situational too. Once you max out luck, you get to dodge physical attacks way more often, so imo it's ok to have one character have Auto Phoenix instead oof Auto Protect and have someone cast Protect on that character as soon as the battle starts.

Ribbon is also very important, you need it against most of the Dark Aeons. I was never too much of a fan of Break HP limit though, even if Penance could do around 10k damage on you while you had max stats and shell/protect (Dark Bahamut could also do this too sometimes). That battle was very, very hard. I didn't use Wakka or Rikku either, so that made the battles even harder xD

About the Cactuar King trick, I personally prefer to do it with Don Tomberri; imo it's quicker (and safer, for when you are underleveled).

Farming for Luck&Fortune Spheres, and Dark Matter from Dark Yojimbo was a pain though <_<
Member
Posts: 16,241
Joined: Jun 3 2008
Gold: 2.00
Apr 28 2013 09:12am
Quote (zarkadon @ Apr 28 2013 05:42am)
I think Auto Protect is situational too. Once you max out luck, you get to dodge physical attacks way more often, so imo it's ok to have one character have Auto Phoenix instead oof Auto Protect and have someone cast Protect on that character as soon as the battle starts.

Ribbon is also very important, you need it against most of the Dark Aeons. I was never too much of a fan of Break HP limit though, even if Penance could do around 10k damage on you while you had max stats and shell/protect (Dark Bahamut could also do this too sometimes). That battle was very, very hard. I didn't use Wakka or Rikku either, so that made the battles even harder xD

About the Cactuar King trick, I personally prefer to do it with Don Tomberri; imo it's quicker (and safer, for when you are underleveled).

Farming for Luck&Fortune Spheres, and Dark Matter from Dark Yojimbo was a pain though <_<


Quote (Orlox @ Apr 27 2013 11:07am)
Protect halves physical damage.

Even with max defense, it still helps with 50% phys dmg reduction


for some reason I wasn't thinking of the international version where protect would be useful, I was thinking it was useless with 200+ def when you aren't facing the dark aeons or penance
Member
Posts: 42,619
Joined: Feb 13 2008
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Apr 28 2013 10:31am
Quote (austinhb @ Apr 28 2013 10:12am)
for some reason I wasn't thinking of the international version where protect would be useful, I was thinking it was useless with 200+ def when you aren't facing the dark aeons or penance


It helps. I even destroyed my sphere grid and remade it a new, with all +5 Attribute slots and got rid of lame skills :P
Getting the eraser spheres was awesome.
Member
Posts: 3,750
Joined: May 27 2010
Gold: 7,682.10
May 13 2013 01:14am
lol
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