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Starcraft I & II
> Shouold Scvs Get Stimpack
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Views: 487
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KillerBunnies
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#11
Jan 30 2011 11:42pm
Let's put tanks on banshees and see what happens.
Ladsy
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#12
Jan 30 2011 11:42pm
Quote (Thing1 @ Jan 31 2011 01:39pm)
Yah stim shouldnt take away health either
and planetarys should have 17 range
that would be imba
five33
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#13
Jan 30 2011 11:44pm
Quote (KillerBunnies @ Jan 31 2011 12:42am)
Let's put tanks on banshees and see what happens.
men riding dragons throwing wolves at maggots
http://mrdtwam.ytmnd.com/
in this case drones / larva
This post was edited by five33 on Jan 30 2011 11:44pm
sinbox
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#14
Jan 31 2011 12:06am
would stimpack make them mine/repair/ and attack 50% faster?
five33
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#15
Jan 31 2011 12:07am
Quote (sinbox @ Jan 31 2011 01:06am)
would stimpack make them mine/repair/ and attack 50% faster?
obv?
JVMorrow
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#16
Jan 31 2011 12:09am
tech reactors auto on all buildings including base
five33
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#17
Jan 31 2011 12:11am
Quote (JVMorrow @ Jan 31 2011 01:09am)
tech reactors auto on all buildings including base
with chorno boost
Grunthor
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#18
Jan 31 2011 12:17am
Quote (five33 @ 31 Jan 2011 08:11)
with chorno boost
chrono boost in all techlabs
RecenT
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#19
Jan 31 2011 12:22am
Immortals are suppose to be immortal.
wtf...
sicklad
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#20
Jan 31 2011 12:24am
Quote (RecenT @ Jan 31 2011 05:22pm)
Immortals are suppose to be immortal.
wtf...
Colossi should be able to attack air.
Doesn't even make sense that they can't...
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