
drones, untill 9suply, for overlord
sent 2+overlords to future worm locations nearbye, but out of vision, of enemy bases, posible cloose to a expension
more drones, untill 200 minirals at supply15, then build spamming pool
2 gass after spamming pool, keep 6workers on them, build up gass
keep droning/overlords untill over 25drones
when spamming pool is ready, build Lair, keep building up gass
when Lair is ready,
build 1queen for creep
build infastation pit
build worm
build 3+swarmhosts
resurch locust duration!
when worm is ready, and 3swarmhost+3drones+1queen are ready in worm, build a worm near enemy base, at 7.30or so
build creep-tummors instanly, build creep-hi-way, to enemy ramps/for vision
build 2spore crowlers/1spire crowler
if map allow it, build expansion near worm
sent locust to enemy base instanly

its important that your chouse a spot +/- 1.5 screan away from enemy ramps,
the best would be a expansion, out of reache from tanks on hi-ground
but even a 1-base will do
build up swarmhost to 6-9 for mass damage, build up 6spore crowlers/2spire crowler
at 8min, its posible to destroy all units of all 4players, if they are sending them!
your spore crowlers+queen will eat up any urly air like 3-4void rays, and gives you a mobile front army
your locust kill shitloads of ground units, and even if 50+combined ground forces kill your worm buildings, you take them out, couse they need stealth vision to kill swam hosts
and thouse urly oversees/obserbers will be shotten bye the spore crowlers
thouse nappy dt will be ezz cake for spore crowlers detection combined whit locust
now enemy is dam busy!
ofc, protos long ranged air units come in handy now to kill my spore crowlers!
so its time for some hydra's or corruptors/or simply a nice team to finish things off!
