Quote (required @ Dec 30 2010 03:58am)
dodged
first of all
wheres the mdr/pdr on his ring ? LOL

2nd of all
this is the mdr bug LOL, not like its a bad thing hahaha
The only "MDR bug" that I know of goes as follows:
"If a player has PDR or MDR and gets hit with an attack that deals both physical *AND* elemental damage, and the player's PDR or MDR is enough to negate that specific type of damage, the excess PDR/MDR will roll over and reduce the other type of damage.
As an example, if I have 100 PDR, and an enemy hits me with an attack that deals 75 physical damage and 50 fire damage, then first my PDR will negate the 75 physical. After that, I will have 25 "unused" PDR, which will roll over and reduce the Fire damage, meaning the net result is that in the end, I only take 25 Fire Damage (as opposed to 50, as I was supposed to).
For practical purposes, the only two times this makes a bit of difference is if you're making an extreme PDR rig (80+ PDR), or if you're engaging in Low-Level Duels. In LLDs, people shun elemental damage small charms like the plague, because if they use an elemental damage sc, then suddenly that allows any MDR the other player might have to "roll over" and reduce the physical damage (which is one reason why SoE is such a popular belt in LLDs).
As for what attacks this affects... attack type is irrelevant. As long as any source deals both physical *AND* fire/cold/lightning/magic damage on the same attack, it is subject to this bug."