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Sep 7 2014 03:25pm
walkthrough challenge via Textbook


RULES:

Normal
    Act 1
      You must complete Blood Raven before you are level 6. Post a screenshot when you enter the Burial Grounds, and directly after the kill.
      You must kill Andariel until you have received 5 unique drops from her. Take a screenshot of each unique with your stats screen open.
      The last unique you receive from Andariel, you must use through the entirety of act 2. If it's class specific, you may use the 4th unique.
    Act 2
      You may not hire an act 2 normal mercenary until you have reached Kurast Docks.
      You may not use thawing potions while fighting Duriel. Half Freeze Duration/CBF is allowed if you can find it.
    Act 3
      You must complete every quest in Act 3. Screenshot every quest completion.
      When you arrive in Act 3, any stat points you have, or have gained, by not be put in until you reach act 4.
      You must explore the Durance naked (Exception: Weapon). When you reach Durance 3, you may re-equip your items.
    Act 4
      You may not complete the Hell's Forge quest. However, you are required to obtain the hammer. Screenshot the hammer + your stats.
      You must kill Izual with less than 200 total armor. Please screenshot just prior to the fight, and once he is dead. Show your stat screen for both.
      When attempting the Chaos Sanctuary, you may not stack any resistances. Take a screenshot as Diablo is dying with your stats screen open.
      You may not move onto act 5 until you have a Perfect Sapphire.
    Act 5
      Upon entering act 5, go to Larzuk and buy one of his armors. This is your new armor for the rest of act 5. Please screenshot the armor while it's still in the store.
      You must open every Evil Urn you see. Screenshots are not needed.
      When Anya gives you an item, you must use it until after you have defeated nightmare Andariel. Screenshot the item and with your stats screen open.
      You may not stack more than 50 potions when attempting the Ancients quest. No screenshot is required, honor system applies.
      If Baal drops a unique, you must sell it to the shop and not use it.
Nightmare - There won't be as many rules now, as things will start to become very hard.
    You may not use any level 18 skills during your time in Act 1 Nightmare. Once you reach Act 2, this rule no longer applies.
    You must find a unique bow during Act 1 before you can attempt to fight Andariel. Screenshot this with your stats screen open.
    While fighting Andariel, you may not use antidote potions. Screenshot your fight with Andariel.
    Upon reaching Act 2, you may not buy a mercenary from Act 2 Nightmare until you reach Act 3.
    You must clear the Halls of Dead and find the chest room. Screenshot the cleared chest room with your stats screen showing.
    You may not use thawing potions during your fights with The Summoner or Duriel. Screenshot both fights (one screenshot is sufficient).
    During Act 3 Nightmare, you may not use any runewords. If you have a runeword, you must take it off and find a replacement.
    You may not complete the Golden Bird quest in Act 3 Nightmare, ever.
    During your fight with Mephisto, you must achieve max resistances in Fire and Cold. There are no requirements/rules for poison/light. Please screenshot prior to your Mephisto fight.
    If Mephisto drops any form of boots or gloves from his quest drop, you may re-run him as much as you'd like. However, if he does not drop boots/gloves from his quest drop, you may never re-run Nightmare Mephisto again. Please screenshot the loot from your quest drop Mephisto with your stats screen open.
    You may not use a shield in Act 4. The only exception is when you fight Izual.
    You may complete the Hell Forge on this difficulty. (Added for so there isn't any confusion).
    When in the Chaos Sanctuary, you may not use any level 24 skills.
    In Act 5 Nightmare, you may not do any re-runs intentionally.
    The item that Anya gives you, you must use until you have defeated Hell Andariel. Please screenshot the item.
Hell
    You may not use antidote potions during your fight with Andariel. Screenshot during the battle is a requirement.
    You may not use thawing potions during your right with The Summoner or Duriel. Please screenshot during both battles.
    There are no requirement for Hell Act 3 or Act 4.
    When you start Anya's quest, you must not wear any armor (body armor) until you save her. You may also note use any thawing potions until you save her. Please take screenshots occasionally during this adventure.
    When you fight the Ancients, you may not drop more than 60 potions on the ground. Any potions are allowed. Please screenshot the potions on the ground prior to starting with your stats screen open.

Class Restriction
    Amazon - You may not use any Java/bow skills, only passive skills |OR| You may use Jab and Fiend skills, but you may not use valk
    Assassin - You can only put 1 point into fade. You may not put more than 10 hard points into any skill.
    Necromancer - Mojomancer (You may only use curses, bone armor, bone wall, and bone prison)
    Barbarian - You may only put 1 point into any skill in the "masteries" tab. You may not have more than 10 hardpoints into Battle Orders. You may not put any points into Frenzy.
    Paladin - Must be Auradin (You may not use any combat skills at all)
    Sorceress - You can not put more than 100 hard points into Vitality. You may not have more than 50% block. You may not put more than 8 hard points into Enchant. You may not put more than 6 hard points into Energy Shield. No other restrictions.
    Druid - You may not use any summons. You may not have cyclone armor higher than level 10 at anytime (exception: skill shrine). You may not put any points into Rabies.




i will be attempting a light/orb sorceress with minor ES for the walkthrough challenge. i have never played a light sorc apart from once having infinity on b.net, nor have i played es in pvm, so this plus these more 'hardcore' rules will be very interesting!




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Sep 7 2014 03:38pm
den complete. the elite zombie drops.



ran through cold plains so i wouldn't get more exp. pre-raven ss



barely stayed level 5 after the kill.

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Sep 7 2014 03:51pm
Congrats so far :) Nice job!
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Sep 7 2014 05:05pm
cain saved



countess with a decent quest drop for once =)



the smith wasn't a very good guard to the malus.. hiding in the corner

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Sep 7 2014 05:07pm
went over to give him a warm greeting, anyways.



andy quest drops. now for the reruns~



andy run #8. still no sign of a unique, but arctic belt for the massive cold resist boost :D

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Sep 7 2014 05:22pm
andy run #10 and the first unique dropped.



no need for it, though.

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Sep 7 2014 05:34pm
Quote (tehtwitchy @ Sep 7 2014 07:22pm)
andy run #10 and the first unique dropped.

http://i60.tinypic.com/2sbrg4j.jpg

no need for it, though.

http://i59.tinypic.com/5zfrqe.jpg


That's a really nice first unique drop :O

Nice job so far :) Keep it up :) And nice cold resis!
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Sep 7 2014 06:03pm
good luck!
Member
Posts: 41,666
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Sep 7 2014 06:05pm
Quote (Textbook @ Sep 7 2014 03:34pm)
That's a really nice first unique drop :O

Nice job so far :) Keep it up :) And nice cold resis!


if i were a melee, i'd be happy with it. but squishy sorc with no life xD

Quote (Juventus @ Sep 7 2014 04:03pm)
good luck!


thanks, going to need it later :P






andy run #13. 2nd unique drop





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Sep 7 2014 10:24pm
andy run #32. another arctic belt. my luck on uniques is absolutely terrible.



andy run #36. a unique! what's up with all the weapons?



i suppose the 50% FR would be pretty sweet, but i have no room to stash it. plus my resists are already pretty epicly high for a1 norm..

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