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Poll > Which Is Best For My Barb Walk-through
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May 7 2013 05:52am
barb is in act1 hell lvl67
currently using single upg steeldriver
at my disposal are 4 lem runes and 1 mal along with the weapons mentioned above
respec is no problem ;)



- 1 and 4 and 5 require just pul, while 3 and 6 needs mal also, while 2 is no investment
- disadvantave of 1 and 2 is that I will have to putz around in nm gaining levels
- 2 and 4 have massive cb
- 2,3 and 6 are indestructible (or equivalent)
- 2 has possibility of large amounts of magic damage with other ik set itanz
- 3 can be wield in 1 hand, allowing the possibility of a lawbringer in second hand (if I ever find a 3s pb)
- 3, 5 and 6 are dual wield options where others only allows ww/berserk build types
- 6 lacerator has flee which is can be annoying
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May 7 2013 06:06am
Quote
triple upg steeldriver sheal ~260 avg dmg[rlvl 77]

double upg lol

Quote
3. oath eth balrog blade 207-294 avg dmg

ofc this
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May 7 2013 06:15am
Quote (DW_DarkWarrior @ 7 May 2013 08:06)
double upg lol


ofc this


sry

trippple upppg

http://www.youtube.com/watch?v=pZkA3STofCY



also have a butchers pupil

This post was edited by Jink on May 7 2013 06:27am
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May 7 2013 10:00am
up'd Ribby. :thumbsup:
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May 7 2013 10:07am
Quote (Master_Zappy @ 7 May 2013 12:00)
up'd Ribby.  :thumbsup:


yarly, upg ribby is beastly.
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May 7 2013 10:25am
I was torn between 2 and 4, so I let a fair dice decide: 6, and rolling >4 obviously means option 4.
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May 7 2013 11:40am
Quote (Quorra @ May 7 2013 11:25am)
I was torn between 2 and 4, so I let a fair dice decide: 6, and rolling >4 obviously means option 4.


Same as this, except that I didn't roll a dice, and just picked 4..
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May 7 2013 01:49pm
Quote (Quorra @ 7 May 2013 12:25)
I was torn between 2 and 4, so I let a fair dice decide: 6, and rolling >4 obviously means option 4.


Quote (Ashwin @ 7 May 2013 13:40)
Same as this, except that I didn't roll a dice, and just picked 4..


:thumbsup:

agreeing with sara is always a good choice.

.

cept 13 fpa berserk is the best I will be able to hope for

This post was edited by Jink on May 7 2013 01:57pm
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May 7 2013 05:21pm
5 ofc
because no one chose it yet
you forgot to mention that combo also have massive cb
also it got ow and ds from fleshy
put the lacerator in the 2nd slot and amp 'em
(if they run too much stun first) then use ce to pop the lot
yes only 3 fpa on ww when flesh is shaeled or 15iased,
but who cares ? it's only pvm :lol:

This post was edited by pexlomat on May 7 2013 05:34pm
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May 7 2013 06:15pm
Quote (pexlomat @ 7 May 2013 19:21)
5 ofc
because no one chose it yet
you forgot to mention that combo also have massive cb
also it got ow and ds from fleshy
put the lacerator in the 2nd slot and amp 'em
(if they run too much stun first) then use ce to pop the lot
yes only 3 fpa on ww when flesh is shaeled or 15iased,
but who cares ? it's only pvm  :lol:


I knew a smart n00dle would pick that out ;)

got a pretty good memory; knew you like upg fleshrender quite a bit and I've got one with 18+ed
never really tried out this combo before; I bet repair cost on a non-sup scourge would be reasonable, and CE sure would take care of fodder monsters in a hurry
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