Sick of dueling hammerdins and all that on the 1v1 ladder so i've decided to make this,
looking for a few mods lemme know if you would like to do so,
Please treat this like the other ladders with screenshots ect
General Rules:
1. Only one character is allowed on this ladder. If you decide to change you character, you must restart from the beginning of the ladder.
2. If you are inactive, you will be removed.
3. You can not have another person duel for you.
4. All challenges are first to 5 (ft5).
5. After a match is over, the winner must post the final score, and then the loser must post to confirm that score.
6. Take screen shots of every kill incase of any disputes.
7. You must pm your opponent once you have challenged him so he can be notified.
FPK Characters Only!
FPK Characters:
-Bone Necromancer
-Trap Assassin (1 point in wof or kick is ok)
-BvC Barbarian
-Wind Druid (1 point in cano is ok)
GENERAL RULES:
- Both players must say Go to begin the round
- No Traps / Missiles / Curses / Attacks of any kind may be casted prior to your opponent saying 'Go'
- Towning or Teleporting passed Flavie and Bridges in case of a Bridge Map results in a loss (however being pushed in town via Mind Blast / Leap / Telekinesis is not just come back out)
- If you accidentally town, immediately come directly back out, otherwise this will result in a loss
- Ties are null duels
- naked killing will result in a disqualification!
- You may stack Mana Potions in the moor only if both teams agree otherwise this may not be done
- Refusal to GMOD Test or show inventory / weapon swap will result in a disqualification
- No prebuffing
- Recasting is allowed
- Max resistance of any element is 85%
- Max absorb of any element is 20%
- When using combinations of items to absorb do not exceed 80 Maximum Resistances / 20 Absorb to any single element
- No more than 400 total cold resistance may be achieved
- Life replenish is capped at 40 NO EXCEPTIONS!
- No casting charges from items
- The runeword Doom is banned!
- A maximum of one poison small charm per inventory
- All damage reduced by integer (IE: Magic Damage Reduce) is capped at 15
- No use of houses
- Overly defensive playing/boxing can result in a disqualification at moderator discretion (this will be enforced)
- Only one item that grants Life Tap is allowed
CLASS SPECIFIC RULES:
Necromancer Specific Rules:
- Bone Wall is banned
- Bone Prison is allowed versus characters that can teleport or charge
- All Curses are allowed except Iron Maiden and Life Tap
- No corpse skills are allowed
- May use +15% Maximum Fire Resist (IE: Hotspur Boots, Infernostride
Demonhide Boots + Vex, or Waterwalk Sharkskin Boots + 2x Vex)
Druid Specific Rules:
- Thundergod's Vigor War Belt is not allowed
Assassin Specific Rules:
- Dual Claw Assassins cannot use Absorb or + Maximum Resistance of any Element
- Assasins that do not use traps as a source of damage may use a Wisp/Dwarf/Raven
Barbarian Specific Rules:
- 2x Raven Frosts allowed on non-stacking Barbarians (250+ cr)
- 2x Heart of the Oak swap Barbarians can use Verdungo's belt OR Angelic's Set
This post was edited by Skidder on Jun 16 2012 04:41pm