I re-uploaded the old videos and will consolidate all the information into one post so that people can refer to it.
How the glitch works.
Anytime enhanced damage is added after, or at the same time as max/min damage, it will glitch out any enhanced damage for that min/max on the item (including base)Example 1:A random fills his perfect 65/121 heraldric shield 4OS with 20%ed/15 max jewels
The stats on his shield look relatively decent, 145% enhanced damage, 60 max damage, 121 ar. Since ed/max was on the same jewel, enhanced damage for maximum damage is glitched out, the result of the socketing:
60 max, 145% enhanced
minimum damage. The ed on the jewels and the shield glitch out.
Example 2:
You have 2 jewels to put into a circlet for your lvl 18 zon, the circlet has 30%enhanced damage on the base.
-4 min, 9 max, 4 str, 6 dex
-20%ed, 4 str, 6 dex
Now you know that ed/min/max on the same jewel is bad, but it can be on the same item. This is where the order comes in.
Good socket order:1. 20%ed,4 str, 6 dex
2. 4 min, 9 max, 4 str, 6 dex
result: circlet with 50% enhanced damage, 4 min, 9 max, 8 str, 12 dex
Bad socket order:1. 4 min, 9 max, 4 str, 6 dex
2. 20%ed, 4 str, 6 dex
result: circlet with 4 min, 9 max, 8 str, 12 dex
Example 2 extended:Let's throw 2 of each of these jewels into the same paladin shield from before just for shits and giggles
Good socket order:1. 20%ed, 4 str, 6 dex
2. 20%ed, 4 str, 6 dex
3. 4 min, 9 max, 4 str, 6 dex
4. 4 min, 9 max, 4 str, 6 dex
Any other order but this will fail. Enhanced damage must be first
Example 3:Let's go back to the circlet in Example 2, but this time it has 1 max damage on it.
The same socket choice
Quote
Good socket order:
1. 20%ed,4 str, 6 dex
2. 4 min, 9 max, 4 str, 6 dex
results in: 4 min, 10 max, 8 str, 12 dex
However, adding 2x 4 min, 9 max, 4 str, 6 dex jewels results in: 30%ed, 4 min, 10 max, 8 str, 12 dex. At no point can you add enhanced damage without screwing up the base enhanced damage as well as what you jewel.
How to think about base ed/min/max (whether this is how the game is coded, I dunno, but it works)Think of every prefix/suffix as it's own jewel when it is on the base of an item. So jeweling order on example 3 would be:
circlet
1.30%enhanced damage (prefix)
2. 1 max damage (suffix)
3. 4 min, 9 max
4. 4 min, 9 max
This post was edited by Cadagan on Aug 26 2011 10:25am