Which is better?
Making a choice between these A & B would be a dilemma for some Barbarians.
As per thread below, most people couldn't make up their mind.Results: http://forums.d2jsp.org/topic.php?t=65071260&f=68Bearing in mind that
Offhand dps will also affects WW damage, I posted a poll to ask public about the importance of WW damage, and over forty people have participated in this poll. This is a pertinent issue to discuss as it will affect your decision when choosing an Offhand.
Poll: http://forums.d2jsp.org/topic.php?t=65086715&f=68The conclusion from the poll is that we
don't really know the real answer.Hence, I have decided to
test out the actual damage of ww through the use of
two different methods in killing
Azmodan at
MP10:
(using both WW & RLTW Versus Only RLTW)RLTW: Run Like The Wind(sprint)
WW: WhirlwindI have previously posted this Test on Discussion, but decided to repost this on Strategy & Guides too as I have
updated the test results.
Using the time taken to kill
Azmodan will be the most accurate way to find out the proportion of damage from WW.
In view of possible variance in the test, I have
extended my sample size to total of 5. I understand that this is still a small sample size.
Would definitely extend this sample size in future to give more reliable results.My bad for my initial assumption that sample size of 1 is sufficient & reliable. And ty those people who gave me valuable input to improve the reliability of this test.
Feel free to provide feedbacks in making this test more reliable.
Just a brief description of my stats.I am a Dual Wield Barb with around 265k (with SOJ) Buffed DPS.
http://us.battle.net/d3/en/profile/jayleo-6312/hero/19872277
I have 2228str and
In WOTB mode, my mainhand APS is 2.17 (6.67 ticks per second) & Offhand APS is 2.51(8.67 ticks per second), (source: http://us.battle.net/d3/en/forum/topic/6037344497)
with 63.5critical chance, 519critical damage.For the
consistency for the test of
RLTW only, I ensure that my
OH is the last weapon swung before using Sprint, i.e. consistent 8.67 ticks per second.
And for all the runs,
no follower was used.
1st Test Run:ww & rltw: 1min 45secs
rltw only: 2min 30secs
2nd Test Run:ww & rltw: 1min 41secs
rltw only: 2min 28secs
3rd Test Run:ww & rltw: 1min 37secs
rltw only: 2min 27secs
4th Test Run:ww & rltw: 1min 50secs
rltw only: 2min 23secs
5th Test Run:ww & rltw: 1min 43secs
rltw only: 2min 28secs
Average time taken for ww & rltw is
103.2seconds (from first hit)
Average time taken for rltw only is
147.2seconds (from first hit)
ComputationX = ww dps, Y = rltw dps, HP =
138,425,408 (azmodan's mp10 health), T1 = time while doing both -
103.2sec, T2 = time while doing just rltw,
147.2sec.
T1(X+Y) = HP --> X+Y = 1,341,331.47, the total Damage Per Second I was doing to kill azmodan in 103.2 seconds.
T2(Y) = HP --> Y = 940,390.00, the dps I was doing to kill azmodan in 147.2 seconds.
X = 1,341,331.47 - Y --> X = 400,941.47, the dps that using ww added.
X/(X+Y) = 400,941.47 / 1,341,331.47 =
.2989 or 29.89% of your total dps came from WWTake NoteThis 29.89% is never 100% accurate for every single Barbarian as it still vary slightly depending on the types of weapons used.
Bearing in mind that
my Mainhand dps is 1160, and Offhand dps is 760, the
actual ww damage output will be lowered as compared to Skorn Barb or Dual Wield Barb which has a more similar MH/OH dps.
On top of that,
OH is the last weapon swung before using Sprint for my RLTW only test, i.e. consistent 8.67 ticks per second which is higher than my average ticks of 7.67 per second. [(6.67+8.67)/2]
Taking into account of these factors, this
29.89% result is an underestimation. My opinion is that the proportion of damage of WW will be more if one were to use Two Handed Weapon, or a More similar Mh/OH dps Dual weapons.
Hope u guys will have a clearer idea on the importance of WW now.
In conclusionSince we know that OH dps does affect part of the 30% damage output, we should never choose a insanely low dps OH(200-500dps) now.
However,
High stats with good CD n APS offhand would still be the main factor to consider because it affects your 70% damage output.
Strive for a balance is the key importance.