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Oct 11 2012 04:01pm
http://us.battle.net/d3/en/profile/DarkByDesign-1587/hero/19646416


Kind of threw him together, seems to be working really well. Once 1.05 hits and the +Fire Dmg modifiers fix my damage should make another 11% jump.

I switch between Jungle Fortitude/Pierce the Veil depending on what I'm doing at the time.

I toss a skull, spam bears, repeat. 88 Mana regen/second works wonders.

Tons of fire res for those pesky moltens/fire chains too!


Any tips/ ideas I would be glad to hear them.
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Oct 11 2012 04:51pm
I had this sorta idea a while back, glad your giving it a try! looks pretty good. Have you ever tried getting rid of zombie bears for Dire bats?
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Oct 11 2012 04:59pm
Quote (Glruffolo @ Oct 11 2012 06:51pm)
I had this sorta idea a while back, glad your giving it a try!  looks pretty good. Have you ever tried getting rid of zombie bears for Dire bats?


Waiting for 1.05 to try that out, once my damage jumps and they lower the mana cost on Dire Bats, the big ones should be a fun spammer
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Oct 11 2012 05:03pm
I use a zombie dogs build. but often times ill use dire bats as my primary attack, with the mana off ToTD, Zuni Helm, and SoJ im at 1000+ mana, i wouldnt say its "spamable' but pretty damn close" but im also using the gruesome feast build and picking up health globes.
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