d2jsp
Log InRegister
d2jsp Forums > Diablo > Diablo 3 > D3 Discussion > My Fun Witch Doctor
Add Reply New Topic New Poll
Member
Posts: 9,755
Joined: Sep 6 2009
Gold: 197.00
Jul 11 2012 02:17am
http://us.battle.net/d3/en/calculator/witch-doctor#aZUiXk!ZWV!aaabYa

Important gear stats:
Voodoo mask- mana regen / int / vit ( allresist/max mana/armor/life regen)
Amulet- crit hit chance / crit dmg/ int (vit/allresist/loh)
Shoulder- int / all resist / vit (armor/life regen)
Bracer- crit hit chance/ int / all resist (life regen/armor/vit)
Chest - int / vit (all resist/ life regen/armor)
Pants - vit / all resist / int (armor/ life regen)
Belt- int / vit / all resist (life regen/armor)
Rings- crit hit chance / int / vit (crit dmg/loh/life regen/asi)
Gloves- crit hit chance / crit dmg / int (all resist/vit/life regen)
Boots- all resist / int / vit (movespeed/ life regen/ armor)
Ceremonial knife- mana regen / life on hit / crit dmg ( int/ vit/ str / socket/ max mana)
Mojo - crit chance / mana regen / vit ( int / life regen/ max mana)

These are just the main stats to be looking for on each item. If you're ballin go the extra mile and get the additional stats in parenthesis.
This is the build I currently use on my WD. I didn't/couldn't go all out on him but I spent around 15m on total gear.

31k dps / 35k hp/ ~500all resist / 37%crit hit chance / ~200% crit dmg / ~40 mana regen /740 max mana/ ~500loh

With these stats I easily complete acts 1&2, at act 3 currently haven't tried past stonefort yet. If there are any questions
Or comments feel free to post! I would like feedback
Member
Posts: 50,260
Joined: Jun 11 2008
Gold: 2,079.67
Jul 11 2012 04:11am
why big mana costing acid burn whitout vision quest when use 4 cooldown sks ?
just for the life on hit ? (since darts benefit bad from LoH)

why no big stinker? dies to fast? why need 100% armor rune on horror then?

e/
big stinker will heal 100% of LoH per aura pulse per monster in the arrea
http://us.battle.net/d3/en/forum/topic/5271499223


This post was edited by Tommyvv on Jul 11 2012 04:33am
Member
Posts: 33,573
Joined: Mar 15 2007
Gold: 2.30
Jul 11 2012 06:09am
Quote (Tommyvv @ Jul 11 2012 05:11am)
why big mana costing acid burn whitout vision quest when use 4 cooldown sks ?
just for the life on hit ? (since darts benefit bad from LoH)

why no big stinker? dies to fast? why need 100% armor rune on horror then?

e/
big stinker will heal 100% of LoH per aura pulse per monster in the arrea
http://us.battle.net/d3/en/forum/topic/5271499223


its a pain in the ass to always have the 4 cooldowns, I tried it and it really sucked, i was getting the 4 cooldowns and spending alot mana to pull more dps because i had the 300% mana regen, once a cooldown was getting back up i had not enough mana to re-cast it so my wd was getting useless *( had to kyte and wait longtime for mana to regen )
Member
Posts: 50,260
Joined: Jun 11 2008
Gold: 2,079.67
Jul 11 2012 06:31am
Quote (B3rt @ Jul 11 2012 12:09pm)
its a pain in the ass to always have the 4 cooldowns, I tried it and it really sucked, i was getting the 4 cooldowns and spending alot mana to pull more dps because i had the 300% mana regen, once a cooldown was getting back up i had not enough mana to re-cast it so my wd was getting useless *( had to kyte and wait longtime for mana to regen )


yes, but arcid rain needs it
orelse you will waist the acid burn button for a cast that only can be casted ones every 172mana/20to54mana regen per sec = 3.2 to 8.6 seconds betwen 2 acid rain castst
or vision q, or somthing usefull instead of slow burn

e/
overlooked, that he have 40regen atm
172/40=4.3 seconds between 2 acid rain castst

This post was edited by Tommyvv on Jul 11 2012 06:32am
Member
Posts: 9,755
Joined: Sep 6 2009
Gold: 197.00
Jul 11 2012 11:35am
Quote (Tommyvv @ Jul 11 2012 06:11am)
why big mana costing acid burn whitout vision quest when use 4 cooldown sks ?
just for the life on hit ? (since darts benefit bad from LoH)

why no big stinker? dies to fast? why need 100% armor rune on horror then?

e/
big stinker will heal 100% of LoH per aura pulse per monster in the arrea
http://us.battle.net/d3/en/forum/topic/5271499223


i wanted to find a way to use big mana costing skills without vision quest. and so far its working good. yes i run out of mana but because of my 40 mana regen, i heal enough to be able to spam in a few seconds.

after grasp / 2 acid clouds most mobs are dead. for elites it takes a bit of kiting but it gets the job done.

also as of now im using poison darts with splinters because i need a single target dps. im testing out for better though

Edit: and for horrify I'm using the armor rune for extra protection but also testing out may be better. Thinking of using the 6second rune or extra range

This post was edited by Panguin on Jul 11 2012 11:39am
Member
Posts: 9,755
Joined: Sep 6 2009
Gold: 197.00
Jul 11 2012 01:33pm
Bump for more comments/constructive critiscm
Member
Posts: 15,992
Joined: Jan 5 2009
Gold: 0.00
Jul 11 2012 01:53pm
looks decent , a few mob slow skills , dps/loh skills, lmk how act 3 goes... might wanta up the loh , gl
Member
Posts: 9,755
Joined: Sep 6 2009
Gold: 197.00
Jul 11 2012 02:18pm
Quote (jaydo111 @ Jul 11 2012 03:53pm)
looks decent , a few mob slow skills , dps/loh skills, lmk how act 3 goes... might wanta up the loh , gl


Thanks, I'm gonna test act 3 out when I get home from work. Also for loh I'm aiming for 800 and trying to get hp regen up to 800.

Go Back To D3 Discussion Topic List
Add Reply New Topic New Poll