what about frozen heart instead of sunfire?
95armor+20cdr%+20ias drained from cloose enemie for 2900gold > 40magic damage per sec whitin 400range + 45armor + 450life
then you get da 40%cdr alot sooner then waiting for double Zephyr
Battle Roar 170magic damage to cloose enemies, ones per 11sec
Bola Strike 240damage ones per 8sec
Savagery 150 (+ 100% AD) ones per 6 sec
at 20%cdr from spirit visage, your total skill dps (exl ulti/excl. bonus ad, ecl. AP) will be:
170/(11-20%) = 19.31dps
240/(8-20%) = 37.5
(150+100)/(6-20%) = 52.08
total = 108.9dps when spam skills (excl. base attack) at 20%cdr
so increasing da 20cdr to a 40cdr
170/(11-40%)=25.76
50
69.44
total = 145.2dps when spam skills at 40%cdr
da 20%increased cdr adds 36.03dps
then it comes to da extra -20%enemy ias and 50armor vs 450health
Frozen Heart Gold Value 2900
■95 armor = 1900g
■400 mana = 800g
■20% cooldown reduction = 644g
■Total Gold Value = 3344g
Gold Efficiency
■ Frozen Heart is gold efficient even without its aura.
if take away da mana
3344-800gold = 2544
da passive must have at least a gold value of 356gold, to be efficient
Sunfire Cost Analysis Gold Value
■450 health = 1188g
■45 armor = 900g
■Total Gold Value = 2088g
Gold Efficiency
■The passive must have at least a value of 562g for Sunfire Cape to be gold efficient.
if you add that up,
da passive from sunfire have a goldvalue of +/- da 20%extra cdr
644gold for 20cdr - 562gold for sunfire cap passive that does +/-same effect as da 40magic damage per sec = 82 gold profit if shop a sunfire
Passive Unique: Reduces the attack speed of nearby enemies by 20%. (700 range)
Note: Attack speed reductions stack multiplicatively and take percentages off the final attack speed value after all bonus attack speed has been factored in.
nn teoriecraft to know that -20%enemy normal attack dps > 356+82gold