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Jul 17 2010 04:13pm


- Provides both sight of the top rune, and early detection of incoming heroes from the top lane/upper river area for the Legion.
- Works for the Hellbourne as both rune coverage and detection of a Legion hero taking the ancients.



- Provides vision of the top rune, along with the southernmost Hellbourne jungle neutral creep camp.
- Allows vision of the top of the ramp leading to the lane from the creep camp, allowing a hero taking the southernmost Hellbourne neutral creep camp to avoid ganks from that direction.



- Provides vision in 3-4 directions, beneficial as a Hellbourne defensive ward to avoid having middle ganked from the fog, the southernmost Hellbourne neutral creep camp ganked from the east direction, and the easternmost Hellbourne neutral creep camp ganked from the south.
- Location does not have to be exact, placement may be farther north to cover a different area.

This post was edited by dude150 on Jul 17 2010 04:15pm
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Jul 17 2010 04:20pm
first
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Jul 17 2010 04:20pm


- Provides vision of the bottom rune, the entrance to Kongor's cave, and the three ramps.



- Provides vision of Legion's outermost bottom tower, allowing Hellbourne to see creep pulls, hero teleports, and hero positions.
- Good offensive ward, and allows the Hellbourne to avoid being ganked by sudden Legion teleports.



- Blocks the spawn of the Legion neutral creep camp, and is hidden so that it cannot be counter-warded without the aid of overhead vision (flying courier, Tundra's Shiver, etc).
- Can be placed in the actual location of the creep spawn, however it is susceptible to being counter-warded without the aid of overhead vision.
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Jul 17 2010 04:29pm


- Provides vision of the bottom rune along with the three ramps leading into the river and Kongor's cave.
- Vision extends to the west of its location to the bottom of the fourth ramp.



- Provides vision of the double-ramp leading to Legion's northernmost neutral creep camp (not the camp itself), the bottom rune, and the north-south vertical ramps leading into Legion's jungle.
- Great as a defensive Legion ward.



- Provides vision of the edge of the cliff overlooking the river, as well as the river and a large T shape, extending to the west (does NOT cover the northernmost Legion neutral creep camp), to the south, and to the east ramps.
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Jul 17 2010 04:37pm


- Provides vision of the Legion's northernmost neutral creep camp, a large area south of the ward into Legion's jungle, the ramps to the east of its location, and a small portion of the cliff overlooking the river.
- Good Hellbourne offensive ward, especially against enemy Legion junglers, who can be seen engaging the creep camp or moving to and from creep camps.



- Provides vision of a very large area of the Legion's jungle, allowing vision of the westernmost Legion creep camp, the area of the forest surrounding it, and coverage of the area fogged when engaging the Legion's inner tower on the bottom lane.
- Great offensive Hellbourne ward, both for ganking, avoiding ganks, pushing, etc.



- Provides vision in three directions, allowing Hellbourne to see Legion heroes engaging in the creep camp north of its location, and any heroes attempting to slip into the lane from the jungle.
- Placing can be for both offensive and defensive play.
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Jul 17 2010 04:47pm


- Provides vision of the bottom rune, the cliff overlooking the river of the Legion side, full coverage of the Hellbourne's opposite side cliff/ramp, and covers the entrance to the Legion jungle from the river.



- Provides vision of the bottom rune, full coverage of the Legion's cliff overlooking the river, the entrance to Kongor's cave, and the ramp leading to/from the Legion's jungle.
- Good defensive ward, and allows Hellbourne's mid hero to sit comfortably to the southeast of the middle lane, giving plenty of time to react to a gank from the fog north/northwest of the middle lane while spotting any heroes coming from the southeast from a mile away.



- Provides full vision of the Hellbourne's southern ramp leading to bottom lane, the Hellbourne's inner tower on the bottom lane, the trench between the Hellbourne base and the raised land the secret shop sits on, and a small bit of the southern part of the Hellbourne base.
- Allows legion to push without being surprised.
- Does NOT cover any of the jungle other than about 40% of the ramp leading into the secret shop from the middle lane and the line of mobility within the crowd of trees to the west of its location.
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Jul 17 2010 04:52pm
pretty good job but i think you missed like 3-6 wards
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Jul 17 2010 04:56pm


- Provides vision of the Hellbourne's outer tower on the bottom lane, the ramp leading into bottom lane from the end of the river, and the northeastern corner entrance of the Legion jungle.
- Allows the Legion to avoid being ganked by sudden Hellbourne hero teleports.



- Provides vision in 3 directions that will reveal any incoming Legion heroes from the jungle.



- Provides vision of the top rune, the two ramps leading straight to the Legion's neutral ancient creep camp, the piece of land leading to the river from the middle lane, and the land around its location, up to around 70% of the hellbourne's mid lane ramp.
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Jul 17 2010 05:00pm
Great Guide! Sticky this!
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Jul 17 2010 05:02pm


- Provides vision of the Hellbourne's easternmost neutral creep camp, the Hellbourne's inner top lane tower, a large portion of the Hellbourne jungle, and the ramp and trench between the top lane and the Hellbourne base.
- Good offensive Legion ward.



- Provides vision of the Hellbourne's outer top lane tower, allowing Legion to avoid ganks from sudden Hellbourne hero teleports, and vision of a Hellbourne hero creep pulling.



- Provides vision of the two ramps leading from the Hellbourne jungle to river, the top rune, the two ramps leading into the river from the northern Legion territory, and the third Hellbourne ramp leading into the river from middle.
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