This Guide is the right place if you are not sure what to keep and which item to drop on the ground when it comes to VLLD (Very Low Level Duelling aka Max. Level 9) Items. Many VLLD players asked to make such summary hoping that players will keep some good items that usually get sold to Akara because the players do not take care of level 9 items in general.[/B]
1. Charms 1.1 Smallcharms
1.2 Largecharms
1.3 Grandcharms
2. Jewels3. Rings4. Amulets5. Armors6. Helms 7. Weapons8. Shields9. Gloves10. Belts 11. Boots1. Charms1.1 Smallcharms
1 Str + 4 Ar (useful) ( Used with fhr/ar or mana Grand charms )
1 Dex + 4 Ar (useful)
1 Dex or Str + 5% cold/fire/lightning Resist (worth keeping)
1.2 Largecharms
14 Life (worth pretty nothing but good for starters, keep them if you want to)
15 Life (woth a bit, some people buy those for few fg, keep them)
15 Life + 1-7 Mana (quite worthy, highly demanded, useful)
15 Life + 1-12 Ar (worthy lc, highly demanded, definitely a keeper)
51 Poison (worth a bit, hardly demanded tho)
3 Strg / Dex (worth quite nothing, hardly demanded but useful sometimes)
3 Strg / Dex + 1-7 Mana (precious, highly demanded & very useful)
3 Strg / Dex + 1-12 Ar (very worthy, highly demanded & very useful)
1.3 Grandcharms
40-42 Ar + 15 Life (worth quite nothing, hardly demanded, not really useful)
40-42 Ar + 4 Strg (worth quite nothing, hardly demanded, not really useful)
40-42 Ar + 4 Dex (worth quite nothing, hardly demanded, not really useful)
40-42 ar + fhr (Worth a bit, Highly demanded, Very useful)
15-20mana + fhr (Worth a bit, Highly demanded, Very useful)
20mana + 15 Life. (Hardly demanded, useful, Worth keeping)
2. Jewels9 Max Dmg (not worth much, starters need those often, keepers)
10-13 Max Dmg (worth quite a bit, often demanded, useful)
14 Max Dmg (worthy, highly demanded, useful, keeper)
7-8 Min Dmg (worth much, highly demanded, useful)
20ed + X Max Dmg (worth a lot, highly demanded, useful)
20ed + X Min Dmg (worth a lot, Highly demanded, very useful)
-15 req + xx& Dmg, Max Dmg (worth a bit, sometimes demanded, useful sometimes)
Any other affixes like AR, Dex, Damage goes to Mana, Min Dmg to Max Dmg and Max Dmg to Min Dmg push the Jewel's value a lot.
3. RingsLook for any rings with at least 60 Ar (95 is maximum).
Adds like 2 Strg, 2 Dex, Replenish Life, +1 maximum damage, Damage reduced by 1 and High resistances (10+) are very nice and will increase the value a lot. Also keep 75 Attack Rating (perfect) Nagel Rings.
4. Amulets3-4 Strg + 3-4 Dex (not worth much, sometimes demanded, useful)
5 Strg + 5 Dex (worth a lot, highly demanded, very useful)
Adds like Damage goes to Mana or Replenish Life push the value enourmous. Same goes with AR.
5. Armors 15%ED Ancient Armor 0/4 Sockets, 15%ED Gothic Plate 0/4 Sockets, Ethereal Ancient Armor 0 sockets, Ethereal/self replenish durability 1-40% Enhanced defense 2sockets or FHR would help price.
6. Helms 15%ED Mask 0/3 sockets, 15%ED Crown 0/3 sockets, 60defense(35 if unided) sigons helm, Crown -Ethereal/ self replenish durability 1-40% enhanced defense 2sockets or FHR would help price.
7. WeaponsEth Waraxe (used to imbue, worth a little, hardly demanded, little useful)
Eth Throwing Spears (used to imbue, pretty worthy, highly demanded)
Eth Blade Talons (used to imbue, pretty worthy, highly demanded)
Eth Throwing Spears with Self Filling Affix (can be worth tons if the adds are good)
Eth Selfrepair Blade Talons (ED, IAS, 2 Sox makes them worth a lot)
Waraxe 15% ED + 0/6 Sockets (worth a bit, sometimes needed, useful)
Warscepter 15% ED + 0/5 Sockets (worth a bit, sometimes needed, useful)
Warscepter with automods like Sacrifice, Might or Defiance + 0/5 Sockets (worth a lot, highly demanded, very useful)
Military Pick 15% ED + 0/6 Sockets (worth a bit, sometimes needed, useful) These Have a faster frame per attack than War Axes
8. ShieldsRondache 4 Sockets + 44-45@ (worth quite nothing, hardly demanded, not very useful)
Rondache 4 Sockets + 60-65% ED + 110-121 AR (can be worth a lot, sometimes demanded, very useful)
Magic Shields with 30/20 Blockmod and adds like XX % Dmg taken goes to Mana (Only useful if 2 Sockets)
Rare Shields with Deflecting Mod, Life, Prism, Damage Taken Goes to Mana, FHR increase the item's value a lot.
9. Gloves Death's hands (perfect defense = 3,) Sigons gauntlets (perfect defense = 15,) Bloodfists (perfect defense +20%ED.)
10. Belts Death's belt, Sigons belt (perfect defense 11,) Hsarus' Belt and Rare belt : Perfect mods would be: 17%fhr, 5strength or 10life, 10mana, +5life replenish
11. Boots Sigons boots (perfect defense = 15,) Hsarus' Boots (perfect defense = 9) and Rare boots: perfect important stats would be: 10%fhr, 15 attack rating, 3 dexterity
Guide originally written by
Klumpender2te. Modified and translated by
n0rdic. Revised by
Tigfht.acct.
This post was edited by _Mork_ on Oct 27 2009 03:48pm