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Nov 22 2012 02:00pm
Hey everyone,

Joining in on all the other progression threads, hopefully I can get myself to do lots of work and get some progression going on.
I'll start off with my last painting and thumbwall/ color sketches I've been working on the last few days, will be posting more!
any cnc is appreciated :)


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Nov 22 2012 03:03pm
Good stuff keep it up, will track

check this out btw, might help you:
(takes a while to load)
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Nov 22 2012 03:17pm
Quote (CHurley @ Nov 22 2012 09:03pm)
Good stuff keep it up, will track

check this out btw, might help you:
(takes a while to load)
http://img9.imageshack.us/img9/8862/bigrotation2.gif


thx! hope to post tons of pages.

damn bro that took like 3 mins to load, totally worth it tho.
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Nov 26 2012 10:20am
didn't get to do much this weekend but made a building :)

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Nov 26 2012 10:26am
Quote (splijtsteen @ Nov 26 2012 11:20am)
didn't get to do much this weekend but made a building :)

http://img809.imageshack.us/img809/5267/gebouwtjee.jpg


Looks like something out of Halo
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Nov 26 2012 10:27am
great concept work man, very very nice

you attend any schooling of any sort?

as for the buildings, i like the tops of the middle 2

your thumbnail work is fantastic, good to see someone putting time and effort into there pieces

This post was edited by UncleMuscles on Nov 26 2012 10:28am
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Nov 26 2012 10:48am
Quote (Avid @ Nov 26 2012 04:26pm)
Looks like something out of Halo


ty for compliment :p

Quote (UncleMuscles @ Nov 26 2012 04:27pm)
great concept work man, very very nice

you attend any schooling of any sort?

as for the buildings, i like the tops of the middle 2

your thumbnail work is fantastic, good to see someone putting time and effort into there pieces


thx! I did attend school for gamedesign for 2 years but it kinda got me out of doing art, it did teach me several things tho :) few weeks ago had a realisation to kill my sloth, keep making stuff, try to come with good idea's, and don't say something is finished until it actually is. by doing this I believe there is no way that I won't improve :) (also to realise there is no such thing as failure, only trial and error) so that's what I'm going to try. (your guys progression threads also inspired me and the picture that says "make something cool every day" so thank you for that).

Well that's about my life's philosophy atm :p how about you?

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Nov 26 2012 11:07am
Quote (splijtsteen @ Nov 26 2012 10:48am)
ty for compliment :p



thx! I did attend school for gamedesign for 2 years but it kinda got me out of doing art, it did teach me several things tho :) few weeks ago had a realisation to kill my sloth, keep making stuff, try to come with good idea's, and don't say something is finished until it actually is. by doing this I believe there is no way that I won't improve :) (also to realise there is no such thing as failure, only trial and error) so that's what I'm going to try. (your guys progression threads also inspired me and the picture that says "make something cool every day" so thank you for that).

Well that's about my life's philosophy atm :p how about you?


finishing up school for my 4 year in art and design.

started my art journey by discovering the wacom tablet and playing around with that. led me to dive into traditional art, so now Im a painting/ceramics major haha

what school did you attend for game design?

looks like you have good knowledge in composition and color theory for sure.

mind sharing some of your game design knowledge with us? pointers/techniques etc. did you mainly learn about concept art and developing ideas, or more so actually designing the game? :P

what tablet do you use?
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Nov 26 2012 11:29am
Quote (UncleMuscles @ Nov 26 2012 05:07pm)
finishing up school for my 4 year in art and design.

started my art journey by discovering the wacom tablet and playing around with that. led me to dive into traditional art, so now Im a painting/ceramics major haha

what school did you attend for game design?

looks like you have good knowledge in composition and color theory for sure.

mind sharing some of your game design knowledge with us? pointers/techniques etc. did you mainly learn about concept art and developing ideas, or more so actually designing the game? :P 

what tablet do you use?


nice! you're doing good then.

well the school is a rubbish school in the netherlands, lowest form of gamedesign education here so they don't have alot of money for good teachers (more people that didnt make it in the business). but enough trashtalk about that :p
composition comes mostly from signatures I reckon, when you have little to work with you try to make it the best hehe.

Mostly what they taught me is, learn what your costumer/ boss wants, you get briefed, ask questions and de-brief them to make sure you know precisely what they want so you don't end up doing any work for nothing, work really structural, make some examples etc. thumbnails try to look for the best idea since it's never the first idea that you have (and you might also end up changing stuff later on that is only a waste of time). know for example what a 3d artist needs to make his model, and try to define shapes etc. so they can be modelled easily and without questions asked. but yeah concept art is a bit more productive work then other art, and also in school we learned alot about making stuff for a target group (which I find pretty boring since there are loads of games, for kids, older people, educational and what not and you just have to be interested in it to find it fun).

use a wacom bamboo XD oldschool small one, aah can't wait till the day of an upgrade.
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Feb 18 2013 03:36pm
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