The ultimate guide to the Fireball Sorceress by distortion-
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Useful Abbreviations:
Fcr – Faster Cast Rate
Fhr – Faster Hit Recovery
Bp – Breaking Point
Fcr bps for FB sorc – 105 / 200
Fhr bps for FB sorc – 86/142
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This guide includes many builds. Decide what type of sorceress you would like to make. Look in section 1 for the skills for that sorc, section 2 for the stats for that sorc, and section 3 for the gear for that sorc. Here are the included builds:
200% fcr / 142% fhr vita sorc
200% fcr / 86% fhr vita sorc
200% fcr / 86% fhr ES sorc
105% fcr / Max Block sorc
Skill sets for all vita sorceresses are the same, so it will be written only once.
Skill sets for all ES sorceresses are the same, so it will be written only once.
Stats for all vita sorceresses are the same, so it will be written only once.
Stats for ES sorceresses vary with Fcr values. They will be written separately
All builds are geared with USEast Non-ladder gear. Alternatives (to duped items) are given in asterisks.
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Table of Contents:
1. Skill sets
2. Stat sets
3. Gear sets
4. Dueling Strategies
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1. Skills
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Skills for Vita sorc:
20 – Firebolt
20 – Fireball
20 – Meteor
20 – Fire Mastery
1 – Warmth
1 – Inferno
1 - Firewall
1 – Telekenesis
1 – Teleport
1 – Frozen Armor
1 – Enchant (if you use a mercenary. Up to you)
*At this point, I prefer to pour all of my additional points into Warmth.
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Skills for ES sorc:
20 – Firebolt
20 – Fireball
1 – Charged Bolt
1 – Chain Lightning
1 – Lightning
20 – Telekenesis
5 – Energy Shield
1 – Inferno
1 - Firewall
1 - Warmth
20 – Meteor
20 – Fire Mastery
*Max Fire Mastery last because you will use Meteor in some cases.
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2. Stats
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Stats for Vita sorc:
Str – 156 (with all gear + charms)
Dex – None
Vita – All
Ene – None
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Stats for ES sorc – 200% fcr:
Str – 156 (with all gear + charms)
Dex – None
Vita – 1:4 ratio with Energy
Ene – 4:1 ratio with Vita
*If you have 5 points to distribute, put 4 in Energy and 1 in Vita.
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Stats for ES sorc – 105%fcr:
Str – None (if you need any for gear, add it)
Dex – Enough for Max Block
Vita – None
Ene - All
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3. Gear
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200% fcr / 142% fhr vita sorc:
Gear:
Helmet – 3/20/2 Fire circlet (shael + shael sockets)
Armor – Perfect Vipermagi (shael socket)
Weapon – Wizardspike (7% fhr / -15% req jewel)
Shield – Spirit
Amulet – Armageddon Fletch*
Belt – Arachnid Mesh
Gloves – Magefist
Boots – Grim Spurs
Ring #1 – 10% fcr / 20+ str
Ring #2 – Bul-Kathos Wedding Band**
Switch:
Cta + Spirit
Inventory:
Torch
Anni
9x Fire skill gcs – Best Lifers you can get
10x +20 life scs – Best Resist mods you can get
*Armageddon Fletch can be replaced with +2 sorc / 10% fcr amulet if needed.
**To make up for the lost fcr, replace BK ring with another 10% fcr / +20 str ring.
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200% fcr / 86% fhr vita sorc:
Gear:
Helmet – 3/20/2 Fire circlet (2x Jah or 2x 5/-5 Fire Facet sockets)
Armor – Perfect Vipermagi (Jah or 5/-5 Fire Facet socket)
Weapon – HOTO**
Shield – Spirit
Amulet – Armageddon Fletch*
Belt – Arachnid Mesh
Gloves – Magefist
Boots – Grim Spurs
Ring #1 – 10% fcr / 20+ str
Ring #2 – 10% fcr / 20+ str
Switch:
Cta + Spirit
Inventory:
Torch
Anni
1x – Fhr skiller
8x - Best Lifers you can get
10x +20 life scs – Best Resist mods you can get
*Again, if Armageddon Fletch isn’t available, switch for +2/10% fcr amulet
**This time you will have to switch HOTO for Wizspike to make up for lost fcr
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200% fcr / 86% fhr ES sorc:
Gear:
Helmet – Griffons (5/-5 Fire Facet or PSapphire socket)
Armor – Perfect Vipermagi (shael socket)
Weapon – Wizardspike
Shield – Spirit
Amulet – Fletch
Belt – Arachnid Mesh
Gloves – Magefist
Boots – Grim Spurs
Ring #1 – SOJ
Ring #2 – SOJ
Switch:
Cta + Spirit
Inventory:
Torch
Anni
8x – Best Lifer Skillers you can get
13x – 70/15*
*70/15 can be replaced for 20/17 when necessary
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105% fcr / Max Block sorc:
Gear:
Helmet – Shako (shael socket)
Armor – Perfect Vipermagi (shael socket)
Weapon – HOTO
Shield – Whistans
Amulet – Fletch
Belt – Arachnid Mesh
Gloves – Frostburn
Boots – Waterwalks
Ring #1 – SOJ
Ring #2 – SOJ
Switch:
Cta + Lidless (doubtful you will be able to use spirit)
Inventory:
Torch
Anni
8x – Best Lifer Skillers you can get
13x – 70/15*
*70/15 can be replaced for 20/17 when necessary
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4. Dueling Strategies
Here are strategies for dueling vs. most chars that you will see. Some are straightforward, some are more complicated. These are just guides, and you can come up with your own strategies as well.
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Vs. Paladins:
-Vs. a Hammerdin: These guys can be tough. I use FB as my left click and tele as my right click. If you’re using a 200% fcr build it’s a little easier once you get used to it. If he’s desynching, just tele outside of his desynched area and spam at him. Duel will take forever, but there’s not much you can do about it. If he’s teleing, make yourseful vulnerable. Shoot at him a few times. Wait for him to tele on top of you. Get of a shot or two before he does then tele away. Eventually you will work his life down to zero. Just make sure you tele before he has a chance to hit you.
If you’re using 105% fcr, tele a lot and shoot in his general direction. You will get good at figuring out where he is in relation to you by looking at your minimap.
-Vs. a V/t: These guys are even harder; especially with their charge glitch. Just keep your distance. Some of them can take a lot of hits, but they’re not invincible. Stay a few screens away and shoot in their direction. If it seems like they aren’t moving, tele tele tele. You don’t want to get caught off guard by a charge. Just stay far away and shoot at him.
-Vs. a FOH: Tele on top of him. NL him with your tele. Tele right next to him and shoot. The only challenge here is if he charges around. Just time your NL tele so that he’s not in the act of charging while you tele. If you can get a phantom tele* do it.
*When a paladin charges he leaves a shadow where he started. If your mouse is on top of him when he starts charging so that you can lock his phantom (shadow), then when you tele you will tele to where he is and not where is phantom was. This can be very effective (and they will accuse you of AA, which is always heartwarming).
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Vs. Druids:
-Vs. a Windy: Windy druids are one of the easiest chars to duel against. Just get a namelock and wait for him to tele on top of you. Once he does he’s finished. Just keep attacking and he will die in no time. If he’s avoiding teleing on you then tele around and shoot at him. Just always beware that he’s looking for his chance to jump on you. Try to keep a NL if you can. This will ensure his death if he jumps you. Don’t worry about his summons or oak because they will die from splash damage on FB when he teles on you.
-Vs. a Melee: Keep your distance and get the easy kill. He can’t tele, so it should be easy enough to kill him without him even getting close to hurting you.
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Vs. Amazons:
-Vs. a CS zon: If she’s not FC then do the same you did vs. melee Druids. If she is FC, take away her advantage by teleing on top of her. These can be tough. Start out as far away as you can so she’s not expecting you (come from a WP if you have to). Tele close enough to see her on your minimap then tele away. Now you know where she is. Tele really quickly right on top of her and attack. You have to get the kill quickly or else she’ll get you.
-Vs. a Bowzon: Stay far enough away that she cannot NL you. Throw a few shots in her direction. Never tele near her while she’s shooting. Once she starts to run, tele right on top of her and shoot shoot shoot. Her Dodge will create and FHR lock once you get your first hit in and from then on it’s all over for her.
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Vs. Necros:
-Vs. a Bone Necro: Be wary of IBS trains. If he’s BMing with Fire Immune summons then there isn’t really much you can do. If he’s playing nice then it isn’t too difficult. Tele by him and give him a few FBs then tele away. Repeat. All you have to do is avoid his Spirits while you tele by. If he’s being offensive and using Spear then wait til he teles at you to shoot, tele right behind him, and unload.
-Vs. a Poison Nova Necro: These guys aren’t too tough. You’re faster than they are, and you can see their attack coming. All you have to do is avoid their nova and you’re set. If they try to tele close to you, fake a defensive maneuver. Tele 2 or 3 teles away to get them to chase you then tele on top of them and wreck them. If you want to play defensive then just stay a screen away and shoot at them.
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Vs. Barbarians:
-Vs. a BvC: These guys can be very tough. It will take a long time to kill some of them, but you can do it! Timing takes a little while to get used to, but once you do it’s pretty basic. Stay at least a screen away. They will chase you. Spam at them so that they tele at you. When the start to Whirlwind, tele so that they’re WWing away from you and then unload a few shots. Once their WW is over, tele a few screens away again. Repeat the process until you have them dead.
Vs. a BvA: Same as BvC.
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Vs. Assassins:
-Vs. a Trapsin: Trapsins are pretty basic to kill. Just keep your distance and snipe them with your minimap. Most are defensive and just sit in their traps so it shouldn’t be that tough. If you put the point in Hydra, you can use it to manipulate them into vulnerable positions. If not, don’t worry about it, they’re still pretty easy. If you’re facing an offensive trapsin, lure her in. Spam a bit and then tele away. She will chase you. Lucky for you, it takes her time to lay her traps, AND it takes time for her traps to activate. When she chases you, turn around, tele on top of her and let your FBs loose. You can usually handle a few trap hits before its time to get away. If she gets only 1 trap out then just sit it out on top of her because your FBs will kill her before her trap kills you. If she gets a bunch then get as many hits in as you can before they activate and then tele away and repeat the process.
-Vs. a WWsin: Treat as a BvC.
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Vs. Sorcoress:
-Vs. Light Sorc: Light Sorcs are very easy with FB. FB has greater range than lightning, so they will have to come close to get their hits in. If they stay far away, feel free to go after them. If they come after you, let them get close. Once they’re near you, tele behind them and unload your FBs. If you are 105% FcR, your damage will be sufficient to kill them in a few hits. If you are 200% FcR, you have enough FcR to FhR lock her and she won’t be able to attack you back.
-Vs. an Orb Sorc: Orb is an easy attack to avoid. It comes out slowly, and all of the attacks that spawn off of the orb are predictable. Just stay away from the orb (similar to a Nova Necro), and you’ll be fine. Spam at the sorc. If she charges you, run. You don’t want to receive the hit of a full orb. While you’re running away, if she still charges after you, do similar to what you do vs. a Light Sorc. Let her get near you, tele behind her, and unload. The most effective thing is being right next to her, but you don’t want to be the one getting in close. Let her come to you, then jump on her backside and she’ll be dead in no time.
-Vs. a Blizz Sorc: Blizz is also an easy attack to avoid. You can see it coming down before it has a chance to hit you. Obviously, if there is a blizz above your head, get the hell out of there. If she is being defensive and blizzing over her head, keep a screen away and snipe her. Tele by her and let a few shots loose, but don’t tele on top of her because her blizz wil get you. If she is being offensive, lure her in as you did the other sorcs. Tele away. Throw a few FBs in the direction that you’re going to tele so that if she tries to meet you there she’ll get hit. If she tries to get the jump on you, again, tele behind her and let it loose.
-Vs. a Fire Sorc: These are, in my opinion, some of the most fun duels. Try to avoid a spam war because that defeats the purpose of the duel. If your opponent is defensive then rush her. Try to NL tele and get on top of her. If she is too worried about getting away from you then you will have her dead easily once you’re on top of her. Just try to get next to her and she’ll be dead. If she is offensive then try the lure technique. Leave a few FBs in the direction you’re going to tele. Tele there (away from your opponent to make her think you’re running). When she comes to chase you, reverse your tele and tele behind her. Get a NL and let your FBs loose to wreck her. She won’t know what hit her.
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Feel fee to post any questions and or comments here.
This post was edited by distortion- on Aug 31 2006 10:23am