Stats and SkillsStats Strength: Zero
Vitality: All
Dexterity: Zero
Energy: Zero
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Skills Elemental:
1 Arctic Blast
20 Cyclone Armor
20 Tornado
20 Hurricane
20 Twister
Summoning:
20 Oak Sage
1 Ravens
1 Spirit Wolves
1 Dire Wolves
1 Bear
Shape Shifting:
None
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Dueling StragediesClassified Easy-Hard
PaladinsHammerdinsRating: Easy
Gear: 163/99
Summons: Spirit Wolves
Stragedy: Most hammerdins are mfdins/pubs. All I do vs these type is cast 5x wolves + Sage and simply tele on them. 163 > Pub-a-din Fhr.
Then theres the 100% desynch hammerdins. Once again they blow, I just tele on them, if they use ss (like they should) I generally nado them until i have 1-2 Wolves left, tele off and repeat. If they spam in one area (desynch/defensive) just spam tornados around them so they go toward the hammerdins, they will generally tele off to desynch in another circle, once they do that, tele on them and pk. The good hammerdins, that smite/charge with grief, are much harder if they know what they are doing. Most druid's die to them, I do fine. I cast 5 wolves and sage, tele on them, let 1-2 nados off and tele away to recast + Repeat. Hammer/Smite-dins are extremely hard to out-tank, infact its impossible too.
Smite-ChargerRating: Easy-Medium
Gear: 99/99 Dr/Block
Summons: Spirit Wolves
Stragedy: Most of them are pub uber smiters. I can simply tele on them and out tank. The good ones at once point were harder before i developed my block build, now that I have that they are extremely easy. If they just charge/walk around until they find an opening on you, just tele on them and let off a nado or two and tele away, if you sit and try and tank, smite WILL out-tank you. If they charge around until they desynch spam nados upward, yes they will desynch, yet you wont see them on your screen right away, therefore spamming up will result in them getting damaged. Once they smite you once tele away and repeat
V/tRating: Easy-Medium
Gear: 99/99 Dr/Block
Summons: Spirit Wolves
Stragedy: Same as smite/charger
AuradinRating: Easy
Gear: 99/99 Block
Summons: Bear (Spirit wolves will die 1 hf, not worth it)
Stragedy: I have yet to see one that impresses me.. Most are idiots and let hf do the job, but auradins can be extremely powerful if they know what they are doing :|. When you encounter one that just charges around, continuely tele on him and spam, recast sage/bear everytime they die, and recast cyclone every 3-4 Hfs. Once you tele on them, just spam and repeat, simple enough.
BarbariansBvC / BvA / Any barb with enigma...Rating: Easy-Medium
Gear: 99/99 Dr/Block
Summons: Wolves
Stragedy: Barbs are extremely easy, and boring to duel. You can beat them with no block, but block helps quite a bit. Tele around and spam if they leap, if they chase you, just spam nados at them. Once they namelock/tele on you, tank them for a bit. Wolves will take a full ww or two for you. Once your wolves die, tele away so they arent on your map and recast and repeat. The good barbs use 2x dooms to kill the wolves instantly. THese are much harder, but with enoguh spamming and 50%+ Block, you should kill them quite easily.
War CryRating: Easy (Only faced one hard one~.~)
Gear: Vs pub ones, 163/99 is fine. Harder Ones 99/99 Block/Dr
Summons: Bear
Stragedy: 99.9% Of these suck. THe only good one i've seen is Fink on non ladder. Since druids have terrible fhr, a good tanking one that knows what hes doing should rape a no-block druid. However with block and dr, warcry barbs are amazingly easy. Since its physical damage, Dr reduces it and it is blockable.
Pub Ones- Tele on them and cast nado, should be quick.
Hard Ones- Since wc doesnt have that much of a range, nado and run south so they cant tele directly on you and fhr lock you. You can also just tele on them, nado 1-2 times and tele off. Wc stuns you a LOT, once you are in fhr animation, WALK out, don't tele out. block should tremendously help you here. Just repeatadly spam nados/run or tele/spam and they will die.
AmazonsBowaRating: Easy
Gear: 99/99 Block/Dr vs hard ones, 163/99 vs easy ones
Summons: Wolves or bear, doesnt matter
Stragedy: I haven't faced one that can even get a kill on me. simply tele to it, avoiding guided arrow, and tele so you can namelock it at the corner of your screen. Then switch to tele, and you'll be on the zon before it can namelock you. Nado away, most will desynch and run away, just repeatadly tele on it and nado. Easy Duel :\.
Cs ZonsRating: Easy
Gear: 163/99
Summons: Spirit Wolves
Stragedy: Make sure you don't get hit by lightning fury, use the same process as zons, tele so you can corner lock them, switch to tele and keep nadoing. If you feel they will bounce back from fhr animation and cs you, tele away and repeat. Most wont bounce back.
Fc ZonsRating: Easy
Gear: 163/99
Summons: Wolves
Stragedy: These characters are extremely pathetic. I don't even use sorb vs them, I just use the same proccess vs them as I do vs cs/bowa zons. I on top of them before they can namelock me. If you encounter a good one, remember Fc is bm, sorb your ass off.. Fade/Tgods/2x Wisps. dont even worry about your fcr, they will heal you.
AssassinsTrappersRating: Easy - Hard
Gear: 163/99
Summons: Bear
Stragedy: I've only lost to one on ladder. I find these characters really easy to beat. Most will sit in their traps and just run around, surprisingly these are the easy ones. Tele so you can corner lock them with cyclone, few ls's will hit you and the trappper will begin running the opposite way not knowning they are namelocked, then switch to tele and nado. They probably will die fast, if not recast/repeat. The hard ones that are the ones that actually mindblast / wof. use the same proccess for these as I stated to use for good hammerdins. Tele on them quickly, and nado 1-2 times, recast/repeat. If you get mb locked, walk out until traps aren't hitting you, then tele away. Some will get anxious and tele on you when your running out of mb lock, no traps are laid down therefore the trapper is has no way to defend itself, tele on it and repeatadly cast nado. If they get away repeat the first proccess :].
WW SinsRating: Easy - Hard
Gear: 99/99 Block
Summons: Wolves / bear your choice
Stragedy: The easy ones, are the ones that don't know what wof/ls is. Usually the bramble sins, jsut tele on them and out-tank them. THe hard ones that mb + wof + stunlock you are extremely hard. You will NOT beat a good one, druid fhr is simply to terrible, I suggest spamming nados and doing quick tele/nados :\.
HybridsRating: Hard
Gear: 163/99
Summons: Bear
Stragedy: This is the most anti-ele druid char in the game. Trappers AND WW Sins are hard for ele druids, this combines both. A good one is simply unbeatable. stragedy here is a combination of hard ww sin stragedy and hard trapper stragedy
NecrosPnBRating: Easy
Gear: 163/99
Summons: Wolves
Stragedy: Most of them suck and don't know what run/walk is. They just tele around and mind-lessly spam bone spirit doing zero damage. Name lock + Kill them and watch them spam "autoaim more n00b". The good ones, such as Menzo, koda, hec, jester run/walk spear / spirit. Which works amazingly well vs ele druids since nado is so slow and has no range. You basically have to predict which way they run/tele, tele in
front of them and nado, they will tele away to recast, heres your chance to namelock + tele on them, which should finish them. Ifthey tele off screen to recast, repeat the first proccesss
Psn NovaRating: Easy
Gear: 163/99
Summons: Bear
Stragedy: Just namelock and kill them.. Honestly, psn nova does almost zero damage, due to druids having stacked psn res (Mind does :X).
SummonerRating: Pathetic
Gear: 163/99
Summons: Bear
Stragedy: Namelock one of their summons, tele on them. Just nado one of the summons, and it will hit all of them, including the necro "Controlling" them.
SorcLiteRating: Easy
Gear: 163/99
Summons: Wolves / Bear
Stragedy: These are extremely easy, unlike blizz/fb, the average damage is just terrible.. Use wolves so its harder for them to namelock light, if they get annoying with spamming charged bolt, just switch to bear, easier to recast :]. Just like all other ranged casters, namelock them and teleport/cast nado.
BlizzRating: Easy - Medium
Gear: 163/99
Summons: Wolves Bear
Stragedy: The sucky sorcs just spam blizz and run, hoping the druid will sit in the blizz for 3 hours. THe good ones, run south blizzing over themselves and ib-ing the druid into fhr lock. My blizzer has yet to lose to an ele, and my ele has yet to lose to a blizzer :|. THe ones that run south, just tele on them or in front of them and nado, go back/recast and repeat. If they tank thousands of nados, they are obviously exceeding the gm limit of 15 70s (Ladder- 13, NL- 10 i think?) Therefore you can just thaw potion/sorb more, not even needed really. Anyway, repeat the teleing on/infront proccess and you will be victorious
Fire BallRating: Easy - Hard
Gear: 163/99
Summons: Bear
Stragedy: THe easy sorcs just "Spray and pray" namelock / tele / nado them and watch them spam Aa gmod godmode blah blah. Good ones that tank / namelock / walk down are extremely hard.. YOu can beat them by doing quick namelocks, nadoing 1-2 times and repeating, but it probably won't work well. Good tanking fbers just simply own ele druids, nothing else i can say :|.
OrbRating: afk
Gear: ^__________^
Summons: :|!
Stragedy: ^______________________^
DruidsFuryRating: Easy
Gear: 99 99 Block/Dr
Summons: Wolves
Stragedy: Easy ones just tele on and out tank. The hard ones (that arent using psn charms and bone hews w/ ort runes), are still easy but don't tele on them. One fury from a good two handed druid using Tomb Reaver can do 15kish damage? Aka mass damage. So tele an inch or two in front of them, nado and walk down. Easy Duel
DvDRating: Easy - Hard
Gear: 99/99 Dr
Summons: Wolves / Bear
Stragedy: Don't tele on them
. Dvd is the most pointless duels, next to HvH. Its a spam contest basically. Nothing Else To say
ShamansRating: LOL
Gear: LOL
Summons: LOL
Stragedy: LOL
Team DuelsGear: If there is even one trapper/fb sorc etc, use 163/99. If its pure magic/physical damage chars, pick between 99/99 Dr + Block or 99/99 Dr
Summons: Wolves
Stragedy: Learn for yourself
Enjoy~ This post was edited by Gunitdruid on Jul 11 2006 05:11am