Added five new heavy weapons:
- longsword, warhammer, battleaxe, spear, polearm
- These heavy weapons can only drop in MP (the stats below can spawn anywhere) -- they can be used anywhere once found/bought
- Do double damage, more damage, but are slower
Added five new magical stats:
- Heal Mastery; total amount adds to the effectiveness of a heal charm used
- Power Shot; % chance to do max melee damage
- Glancing Blow; % chance to evade melee attack, which then does base damage
- Mana Skin; % chance to absorb some, all, or none of the damage taken (melee or magical). Calculation is based upon current mana remaining vs. damage being received
- Jubilance;
Viewing class ladders now does not factor in their MQ successes, only their experience on that class. Only the overall ladder will factor this in.
Also fixed a few bugs and issues.
Enjoy and have fun!
--Make sure it says 1.08 on the login page, if not, clear cache/refresh.