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Member
Posts: 18,697
Joined: Jul 5 2007
Gold: 1,400.00
Jan 27 2009 01:45pm
Sale-able items - Your comprehensive guide of items you must keep to make forum gold! This will not be 100% precise because it would take a fantastic amount of detail to cover every little detail!

Level 0 -

2 extra item slot - weapons / armors / charms
3 extra item slot - weapons / armors charms
55% enhanced effect - weapons / charms
30 life per kill - armors / charms
30 mana per kill - robe / dagger / staff
5+ mana regenerate - robe / dagger / staff
5+ life regenerate - weapons / armors / charms
15+ dexterity / strength - Robes / plate mails / charms
15+ intelligence - Staff / dagger / robe
15+ heal mastery - Staff / dagger / robe


Level 5 -

Arcane+ - Swords / daggers / robes / plate mail / charms
3 extra item slot - weapons / armors / charms
4 extra item slot - weapons / armors / charms
65% enhanced effect - weapons / charms
18+ intelligence - Staff / dagger / robes
18+ heal mastery / Staff / dagger / robes
5+ mana regenerate - staff / daggers / robe / charms
5+ mana regenerate - weapons / armors / charms
19+ strength / dexterity - Robes / plate mails / charms

Level 10 -

Rare+ - sword / dagger
Angelic+ - charm / robe / plate mail / weapons
5 extra item slot - weapons / armors / charms
70% enhanced effect - weapons / charms
20+ intelligence - Staff / dagger / robes
20+ heal mastery - Staff / dagger / robe
23 + strength / dexterity - Robe / plate mails / charms
6+ mana regenerate - staff / daggers/ robe / charms
6+ life regenerate - weapons / armors / charms

Level 15 -

Rare+ - Sword / dagger
Angelic+ - Charm / robe / plate mail / weapons
6 extra item slot - weapons / armors / charms
80+ enhanced effect - weapons / charms
20+ intelligence - Staff / dagger / robe
25+ heal mastery - Staff / dagger / robe
25+ strength / dex - Robe / plate mail / charms
8+ mana regenerate - Staff / dagger / robe / charms
8+ life regenerate - weapons / armors / charms


Level 20 -

Rare+ - Weapons / charms
Angelic+ - Plate mail / robe
7 extra item slot - weapons / armors / charms
80+ enhanced effect - weapons / charms
25+ intelligence - Staff / dagger / robe
30+ heal mastery - Staff / dagger / robe
30+ strength / dex - Robe / plate mail / charms
8+ mana regenerate - Staff / dagger / robe / charms
8+ life regenerate - weapons / armors / charms
6+ Life steal - armors / charms

Level 25 -

Rare+ -Weapons / charms
Angelic+ - Plate mail / robe
8 extra item slot - weapons / armors / charms
80+ enhanced effect - weapons / charms
25+ intelligence - Staff / dagger / robe
35+ heal mastery - Staff / dagger / robe
30+ strength / dex - Robe / plate mail / charms
10+ mana regenerate - Staff / dagger / robe / charms
10+ life regenerate - weapons / armors / charms
6+ Life steal - armors / charms

Level 30 -

Rare+ - Weapons / charms
Mystical+ - Armors
8 extra item slot - weapons / armors / charms
80+ enhanced effect - weapons / charms
25+ intelligence - Staff / dagger / robe
35+ heal mastery - Staff / dagger / robe
30+ strength / dex - Robe / plate mail / charms
10+ mana regenerate - Staff / dagger / robe / charms
10+ life regenerate - weapons / armors / charms
7+ Life steal - armors / charms

Level 35 -

Rare+ - Weapons / charms
Mystical+ - Armors
9 extra item slot - weapons / armors / charms
80+ enhanced effect - weapons / charms
25+ intelligence - Staff / dagger / robe
35+ heal mastery - Staff / dagger / robe
30+ strength / dex - Robe / plate mail / charms
10+ mana regenerate - Staff / dagger / robe / charms
10+ life regenerate - weapons / armors / charms
8+ Life steal - armors / charms

Level 40 -

Rare+ - Weapons / armors / charms
9 extra item slot - weapons / armors / charms
80+ enhanced effect - weapons / charms
25+ intelligence - Staff / dagger / robe
40+ heal mastery - Staff / dagger / robe
30+ strength / dex - Robe / plate mail / charms
10+ mana regenerate - Staff / dagger / robe / charms
10+ life regenerate - weapons / armors / charms
9+ Life steal - armors / charms

Level 45 -

Rare+ - Weapons / armors / charms
9 extra item slot - weapons / armors / charms
80+ enhanced effect - weapons / charms
30+ intelligence - Staff / dagger / robe
45+ heal mastery - Staff / dagger / robe
30+ strength / dex - Robe / plate mail / charms
10+ mana regenerate - Staff / dagger / robe / charms
10+ life regenerate - weapons / armors / charms
10+ Magic luck - Weapons / armors / charms
9+ Life steal - armors / charms

Level 50 -

Rare+ - Weapons / armors / charms
9 extra item slot - weapons / armors / charms
80+ enhanced effect - weapons / charms
30+ intelligence - Staff / dagger / robe
45+ heal mastery - Staff / dagger / robe
30+ strength / dex - Robe / plate mail / charms
10+ mana regenerate - Staff / dagger / robe / charms
10+ life regenerate - weapons / armors / charms
10+ Magic luck - Weapons / armors / charms
9+ Life steal - armors / charms

Level 55 -

Rare+ - Weapons / armors / charms
9 extra item slot - weapons / armors / charms
80+ enhanced effect - weapons / charms
30+ intelligence - Staff / dagger / robe
45+ heal mastery - Staff / dagger / robe
30+ strength / dex - Robe / plate mail / charms
10+ mana regenerate - Staff / dagger / robe / charms
10+ life regenerate - weapons / armors / charms
10+ Magic luck - Weapons / armors / charms
9+ Life steal - armors / charms
Member
Posts: 18,697
Joined: Jul 5 2007
Gold: 1,400.00
Jan 27 2009 02:03pm
How to accurately price your mutable items -

First identify the item you have. The goal is to easily make fg without posting or reposting several times or adjusting prices! It is okay to slightly under price to ensure your item sells.

If we have a level 55 sword, rare quality, go to the market place,

Select type: Sword
Level range - 55-71
min magic level - MAGICAL
SEARCH

This will display all level 55 swords that are being sold.
Scroll down until you find rare swords for sale.

Magical Ulti Sword - 25 fg
Magical Ulti Sword - 25 fg
Magical Ulti Sword - 25 fg
Magical Ulti Sword - 25 fg
Magical Ulti Sword - 25 fg
Magical Ulti Sword - 27 fg
Magical Ulti Sword - 27 fg
Magical Ulti Sword - 27 fg
Rare Ulti Sword - 27 fg
Magical Ulti Sword - 27 fg
Magical Ulti Sword - 27 fg
Magical Ulti Sword - 30 fg
Magical Ulti Sword - 33 fg
Magical Ulti Sword - 35 fg
Rare Ulti Sword - 49 fg
Rare Ulti Sword - 49.98 fg
Rare Ulti Sword - 49.99 fg
Rare Ulti Sword - 50 fg
Rare Ulti Sword - 55 fg
Rare Ulti Sword - 56 fg
Rare Ulti Sword - 60 fg
Rare Ulti Sword - 60 fg
Rare Ulti Sword - 60 fg
Rare Ulti Sword - 60 fg
Rare Ulti Sword - 60 fg
Rare Ulti Sword - 60 fg
Rare Ulti Sword - 60 fg
Rare Ulti Sword - 60 fg
Rare Ulti Sword - 60 fg
Rare Ulti Sword - 60 fg
Rare Ulti Sword - 60 fg


From this chart you can determine the median price is approximately 55 forum gold. You can also observe, someone posted a Rare quality weapon in the magical items. This will basically ensure you can buy that item and resell for a good profit !
Whatever the price range may be, if you can determine what a generally "real price" may be, this is your current resale value! You now have 2 options. You can go with the flow and sell for 48 fg to undercut the other people for a much quicker sale or you can go to 55-60 fg where everyone else posted and wait for a muter to eat them up.


For a more common practice, to determine the price of much more common items the practical application relies where you need to have the best price to sell your items. There is "hot items" and "cold items". Hot items always include; swords, daggers, focus heal, earth, fire, ice, plate mail, robe. Cold items always include; scale armors, clubs, axes, staff, lightning, wild heal, heal, wind.

When pricing muters for common items the best practice is to do a very general search. You can classify all items based on their lowest physical value and also in their hierarchy of importance of "hot items / cold items"!

For example; You have find a level 35 Mystical Club !

Type - LEAVE IT BLANK
Level Range - 35 - 35
Min Magic Level - Mystical
SEARCH

Mystical Drywood Staff - 8 fg
Mystical Admantium Axe - 9 fg
Mystical Drywood Club - 9 fg
Mystical Drywood Staff - 9 fg
Mystical Admantium Axe - 9.99 fg
Mystical Drywood Staff - 10 fg
Mystical Admantium Axe - 10 fg
Mystical Drywood Club - 10 fg

As you can observe, there "cold items" are listed together. It is best practice to match the lowest value 8 fg or go one value below to 7 fg to ensure your sale! This will work nearly 100% all of the time unless the market is inflated from someone massively buying items to transmute.

When searching for "hot items" but you cannot determine a price because there is so few or none, you can gauge a "hot item" price from the "cold item" prices by simply searching with the same parameters and finding anything available. Then use a little bit of sense and price under anything existing but certainly above the lower classified items.

This will work 95% of the time except for high level items that are extremely popular for muting. Then you just need to be aware of the market trends and it is okay to be off a few forum gold! If a level 55 rare sword is selling for 55 fg, a mystical should make 80-90 fg! An angelic sword should make 120-130 fg ! A mythical one should make 150-175 fg ! and so on.... Once you master and practice the market, your ability to determine such prices inherently grow!

Good luck and I hope this helps anyone!
Member
Posts: 15,201
Joined: Nov 19 2005
Gold: 0.00
Jan 27 2009 02:24pm
nice work pac man nom nom nom.

book marked this along with the other page wink.gif
Member
Posts: 879
Joined: Jun 16 2007
Gold: 1,522.91
Jan 27 2009 02:40pm
I see Tom go ttired of me asking him all the questions lol tongue.gif
Member
Posts: 879
Joined: Jun 16 2007
Gold: 1,522.91
Jan 27 2009 02:43pm
No really Thanks tom it does me wonders
Member
Posts: 18,697
Joined: Jul 5 2007
Gold: 1,400.00
Jan 27 2009 02:57pm
haha, no no not tired. We have 3 new slashers, justyna, karen, and stacy... stacy is kind of new per se... she's played over a year but very off and on smile.gif
Member
Posts: 879
Joined: Jun 16 2007
Gold: 1,522.91
Jan 27 2009 03:03pm
I know I would have never gotten this far if it wasnt for you. I am glad we got 3 new slasher members.

My advice is save some fg and build a mage. It helps alot
Member
Posts: 25,256
Joined: Nov 12 2006
Gold: 37.33
Jan 27 2009 03:57pm
We Need More HC SlasherS!
Member
Posts: 64,656
Joined: Oct 25 2006
Gold: 260.11
Jan 27 2009 04:06pm
Quote (Dialupsucks123 @ Tue, Jan 27 2009, 03:57pm)
We Need More HC SlasherS!


nty, I die to much as it is

Class: Magician
Level: 33
Life: 1,020
Mana: 2,702
Exp: 32,259,532
Str: 20
Dex: 66
Int: 95
Vit: 30
Stat Points Remaining: 0
Kills: 10,729
Deaths: 86

This post was edited by Thor123422 on Jan 27 2009 04:06pm
Member
Posts: 15,201
Joined: Nov 19 2005
Gold: 0.00
Jan 27 2009 04:52pm
Quote (Dialupsucks123 @ Tue, Jan 27 2009, 04:57pm)
We Need More HC SlasherS!


icon_pointl.gif pro hc slasher!

lvl 10 barb wuz up.
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