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May 11 2008 05:13pm
~ The Fighter Guide ~
- By M4nze.


Starting stats with a Fighter:

Strength: 50
Dexterity: 40
Intelligence: 10
Vitality: 50.


Q: So where do i want to put the 10 starting stats?
- Vitality. If your gear is not that godly, you would have to put them in Vitality.
If you gear is mediocre, or better - just put them in dexterity.


Q: Vitality? Why?
- Vitality will be good in the end. It might only add 10 life when your adding it, but you will have more life in the end.


Q: But then why do you say someone should add dexterity and not vitality?
- Well, if you gear is good, you dont need the extra life, and you will be able to kill faster.



Okay, For the first levels this is the gear you will need:

Weapons. Swords, clubs, and Axes
- Here you can basicly use ANY tier 3 weapon.
By tier 3 i mean a bronze weapon, could be called something like this;
Magical Bronze Sword.

Armors.(Chain Mails, Plate Mails, or Scale Mails.)
On the armor you would just want High Defense, extra adds could be something like strength.
On the early levels you want strength. Not dex, ill come back to that later.

The charm:
You also want strength on the charm. I usually did my first levels without a charm, because i simply didnt have one,
So thats possible too.


Lvl 5:
You want to change the weapon here.
30 EE on a lvl 5 weapon is enough.


Lvl 10:
If you dont have a charm, you have to get one now.
Also, change the weapon to a new lvl 10 weapon with 50 EE.


Lvl 15:
Armor:
Still high def, but you wanna switch to dex now.


Lvl 20:
With defense and dex on the armor you dont have to switch it.
The charm; With 15+ Dexterity you will do fine.
Lvl 20 weapon with 50EE.





So, Now the easy levels are done.
Now you would like to know what different weapons does what, and why do i want to use them.

The Sword:
The sword can give high critical hits, but also very low hits.


Advantages:
Sometimes you get three high criticals in a row, and you are able to kill more monsters before you have to regen.

Dis-Advantages:
The low hits can cause you to sit through a whole fight just hitting 20's, 10's, 50's and waiting for that high crit that will never show up, you will loose all your life, and as a result you will kill no monster before you have to regen.


The Axe:
The Axe have very consident damage. You pretty much know what you are going to hit.


Advantages:
With the axe you allways know what you are going to hit. You will get very few criticals, but no low hits.
- When you start a fight and you see that the monster is taking low damage, you know you can run because the damage pretty much wont change, and that can give you another kill.

Dis-Advantages:
You will never have the critical hits as mentioned, which can make fights long.



The club:
Stability, with chances of criticals.

Advantages:
Here you have the axe and sword in one. Consistant damage, BUT - Chances of criticals.

Dis-Advantages:
You never know when you are gonna hit the criticals.






Lvl 25:
Now i want to tell you what i use from lvl 25 - 55.
Armor: +20 dexterity, 20-80 defense.
Charm: + 19 dexterity.

If you can Items similar or better you'll do fine to lvl 55.

Weapon: you want to get a lvl 25 weapon with 50 EE... You can go with 70EE and use the same weapon to 35.


Lvl 30:
If you went with a lvl 25 weapon 70EE you can go right to lvl 35.



Lvl 35:
Lets just cut to the chase, you'll probebly figure out what ee you want on weapons for 35-55.



Lvl 55:
Armor: 50-150Defense. 20 dexterity and 5 LifeSteal.
Charm: 20 Dexterity and 5LifeSteal.

Q: Why do i want LifeSteal?..
- It doesnt sound like much, but trust me, it will save your life. If your lucky you can do 15-20 monsters without regen.


LifeSteal combined with dexterity on items can be very expensive, if you cannot afford, read below:

Armor: 30-100 defense, as much dexterity you can get.
Charm: As much dexterity as you can get.

Weapon: 80 EE is enough.



Thats All, Hope that this guide helped you, and if you have any questions, feel free to PM me.
This is my first guide, so its maybe not that good, but it coveres the main points.
- Thanks to Holydevil26 for spell checking hug.gif

This post was edited by M4nze on May 11 2008 05:39pm
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May 11 2008 05:25pm
Thanks this guide actually helped a lot
I'm gonna follow it's guidelines cuz no other guides are specific on the stats I really need

good job smile.gif
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May 11 2008 05:27pm
Good job bro, and good effort wink.gif
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May 11 2008 05:28pm
maybe this will help with all the WHERE DO I PUT MY POINTS threads.
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May 11 2008 05:32pm
Quote (M4nze @ Mon, May 12 2008, 12:13am)

Lvl 25:
Now i want to tell you what i use from lvl 25 - 55.
Armor: +20 dexterity, 20-80 defense.
Charm: + 19 dexterity.

If you can Items similar or better you'll do fine to lvl 55.

Weapon: you want to get a lvl 25 weapon with 50 EE... You can go with 70EE and use the same weapon to 35.


Lvl 30:
If you went with a lvl 35 weapon 70EE you can go right to lvl 35.


you mean 25 or?

nice guide btw smile.gif

This post was edited by bierpatriot on May 11 2008 05:32pm
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May 11 2008 05:34pm
Quote
The club:
Stability, with chances of criticals.

Advantages:
Here you have the axe and sword in one. Consistant damage, BUT - Chances of criticals.

Dis-Advantages:
You never know when you are gonna hit the criticals.

Ehm, so you're saying a club is this great mix of a sword and an axe..? I don't have much experience with clubsl, but when I tried it, it wasn't stabile at all! Got a lot of 0's

I would have liked some more explaining throughout the whole ting, but a decent guide imo. And if this is the "cheap fighter" guide, I wouldn't suggest going for dex/ls items wink.gif
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May 11 2008 05:40pm
Quote (bierpatriot @ Mon, 12 May 2008, 01:32)
you mean 25 or?

nice guide btw smile.gif


Fixed biggrin.gif






Quote (Sunline @ Mon, 12 May 2008, 01:34)
Ehm, so you're saying a club is this great mix of a sword and an axe..? I don't have much experience with clubsl, but when I tried it, it wasn't stabile at all! Got a lot of 0's

I would have liked some more explaining throughout the whole ting, but a decent guide imo. And if this is the "cheap fighter" guide, I wouldn't suggest going for dex/ls items wink.gif



Quote (M4nze @ Mon, 12 May 2008, 01:13)



LifeSteal combined with dexterity on items can be very expensive, if you cannot afford, read below:

Armor: 30-100 defense, as much dexterity you can get.
Charm: As much dexterity as you can get.

Weapon: 80 EE is enough.



hug.gif


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May 11 2008 05:45pm
nice guide!
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May 11 2008 05:47pm
Quote (M4nze @ Sun, May 11 2008, 07:13pm)
Thanks to Holydevil26 for spell checking


He needs to be more thorough next time. tongue.gif wink.gif

This guide is great. How long did it take to write this? biggrin.gif

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May 11 2008 05:49pm
Quote (JayKwik @ Mon, 12 May 2008, 01:47)
He needs to be more thorough next time. tongue.gif wink.gif

This guide is great. How long did it take to write this? biggrin.gif


Actully some time.

I started with the levels, then you got my pm, and just got done with it tonight.

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